Oswen

Member
Oct 25, 2017
806
I wish they would have kept Platinum's graphical upgrades to the various locations instead of reverting everything to the more bland D/P ones.

The Pokemon Tower, Stark Mountain, Battle Zone etc. looked so much better in Platinum, I really don't know why they couldn't keep at least those little graphical upgrades, was it really necessary to remain "faithful"?
 
Dec 2, 2017
20,708
The character movements are much faster than sword/shield which I appreciate
I think it looks better than SwSh. Granted I'm only in the first area but it pops, looks less blurry
 
Oct 27, 2017
42,971
That mentions the visuals of the battle scenes? I imagine any RPG that has different graphics in battles than it does on the overworld will have this addressed in reviews. First game that came to mind was Octopath and every reviewer mentions the gorgeous battles scenes.

IGN
www.ign.com

Octopath Traveler Review - IGN

Whichever path you travel, this JRPG holds beauty and excellent combat in store.



Gamespot
www.gamespot.com

Octopath Traveler Review: Divide And Conquer

Octopath Traveler finds comfort in tradition but doesn't shy away from breaking the mold.



The Pokemon review wasn't pointing out battle scenes as a new feature like you implied, it was in the visual section of the review. They mention the overhead visuals, the chibi style and then say the most impressive were in battle. I don't agree that they're impressive but it's fairly common to mention the visuals of a video game in a review, and if different aspects of a game have different visual styles (like Octopath or Pokemon) then they mention the different styles.

These aren't the same though. Your snippets are talking about the visual effects in attacks and the large detailed enemy sprites in battles. That reviewer is very clearly talking about the battle backgrounds
 

KillstealWolf

One Winged Slayer
Avenger
Oct 27, 2017
16,276
There's a difference between 'haha we've not included youf battle frontier tee-hee' and 'remake of a game doesn't have a HM maze from its expanded sequel' lol.
Anyway, I still absolutely stand by the fact Distortion World is awful. It's just a slog for an idea you could showcase in about 30 seconds.

It's a bit more than that though, it's fleshing out the characters more, specifically Cyrus and Cynthia (Cynthia who is now entirely absent from the Spear Pillar resolution) and even stuff like the additional cutscenes that play there as well.



It fleshes out the region more and it's absence will be missed. It may not be to everyone's taste, but It's still a shame it wasn't included so it would be easy to say it's the definitive way to play the game.

Also, ironically once again, the Battle Frontier is missing as well.
 

Renna Hazel

Member
Oct 27, 2017
11,753
This Polygon review is an ALL TIMER:










giphy.gif
Now this is pretty funny. As someone who doesn't play Pokemon much, I thought the new games felt almost exactly like what I played on Gameboy way back when. Maybe the changes were too deep for me.
 

Syntsui

Member
Oct 25, 2017
4,919
Now this is pretty funny. As someone who doesn't play Pokemon much, I thought the new games felt almost exactly like what I played on Gameboy way back when. Maybe the changes were too deep for me.
Pretty much, all the amazing QoL changes only really stand out if you go into the rabbit hole of breeding competitive Pokemons. That aside, it's pretty much the same games from decades ago.
 

Renna Hazel

Member
Oct 27, 2017
11,753
These aren't the same though. Your snippets are talking about the visual effects in attacks and the large detailed enemy sprites in battles. That reviewer is very clearly talking about the battle backgrounds
Eh, they're both talking about the visuals in battle, because they're different from the visuals out of battle. I won't nitpick it though, if you think that's unusual and funny, that's fine. I find it's pretty standard practice to mention the visuals in battle in an RPG (when they're different). It surely wasn't presented as a new feature or anything. The visuals just impressed him. Low standards but hey, to each their own.
 

Quacktion

One Winged Slayer
Member
Oct 27, 2017
6,506
It's a bit more than that though, it's fleshing out the characters more, specifically Cyrus and Cynthia (Cynthia who is now entirely absent from the Spear Pillar resolution) and even stuff like the additional cutscenes that play there as well.



It fleshes out the region more and it's absence will be missed. It may not be to everyone's taste, but It's still a shame it wasn't included so it would be easy to say it's the definitive way to play the game.

Also, ironically once again, the Battle Frontier is missing as well.

Yea this whole set-piece is probably my favourite in all of Pokemon... and is one of the few things missing in this lol. Its not like Im not gonna get the game now since I do plan on sucking this mother dry but that does kinda suck still, probably more than the battle frontier personally.
 

BradenAndEggs

Member
Jan 8, 2018
1,493
Opencritic and Metacritic are both in the 70's, but some are trying to spin this into being 'concerning.' Odd.

(I do realize what website I'm typing this on.)
 

jelmerjt

Member
Oct 27, 2017
476
The Netherlands
Please remake Black and White 2 next GF and NOT Black and White. Black and White 2 are vastly superior and the post game is huge. Heck GF might even do it since there are two versions to remake. Cash cash cash :D
 

Wander

Member
Oct 25, 2017
897
Any details on multiplayer in the grand underground? How many players at once and is it a giant lobby where we can also catch Pokémon
 

AHA-Lambda

Member
Oct 25, 2017
11,865
Woah
That's surprisingly low

I may be off base I don't keep a close eye on Pokémon but despite all the recent fan ire it's still tended to review more positively right?
 

Efejota

Member
Mar 13, 2018
3,750
These sound like weird remakes that aren't the definitive versions of Sinnoh but have unique things to offer that Platinum didn't. If they'd given us more of Platinum's changes and additions these could have been really special (even if the graphics would still look the way they do)
That sounds like Let's Go as well, where they remade Yellow instead of Fire Red.
 

diakyu

Member
Dec 15, 2018
17,634
Woah
That's surprisingly low

I may be off base I don't keep a close eye on Pokémon but despite all the recent fan ire it's still tended to review more positively right?
All mainline Pokemon games on the switch have an 80 on meta score. Pokémon games never have really high averages or at least not recently (and by recent I mean like a decade ago if even that)
 

GuitarGuruu

Member
Oct 26, 2017
6,535
I don't think the game is bad, a little bit too faithful and the EXP toggle still pisses me off but otherwise I do think the games will be fun and a good way to revisit Gen 4.
 

dreamlongdead

Member
Nov 5, 2017
2,661
I think 80 Metacritic is very generous for Sword/Shield, so the meta score for BDSP isn't low at all.

Most of the critics are positive about it, and I think most of us already made up our minds whether to buy it long before these reviews went up.
 

disparate

Member
Oct 25, 2017
8,079
Sounds like a ported DS game with new graphics. 70s is probably more than fair considering the plethora of JRPG features that have appeared since then that are missing- i.e. encounter rate sliders, difficulty options, etc.
 

KillstealWolf

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Oct 27, 2017
16,276
Opencritic and Metacritic are both in the 70's, but some are trying to spin this into being 'concerning.' Odd.

(I do realize what website I'm typing this on.)

75 is the "Fair" point for Opencritic and the "Mixed" point for Metacritic. And it is scoring lower than the series average.

We'll see what score it settles on, I'm sticking with the 79 the pokemon games always seem to end on.
 

Kirbivore

One Winged Slayer
Member
Oct 25, 2017
4,967
This Polygon review is an ALL TIMER:










giphy.gif

The things pointed out in this post feels like something that needs to be elaborated on (I should read it if it does) because by itself, it sounds rather asinine. The most I can probably think of though is the Mega, Z moves, and Dynamax mechanic.
 

Deleted member 81119

User-requested account closure
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Sep 19, 2020
8,308
Nintendo Life's review is super interesting. If you look at these as faithful remasters then they do that job well, but if you look at these as remakes that could bring more to the table, but don't, then that 6/10 score and everything they say is totally fair.

Like for me I want remasters of the originals, whereas NintendoLife talk about there being no reason to play these when you can just play the originals. It's a completely different stance based on different expectations.

I think these products that blur the line between remake and remaster will become more common, and the critical argument over whether to innovate, or stay true to the original vision, is going to continue to be a point of contention in the future. At least that's what I think.
 
Oct 27, 2017
42,971
Please remake Black and White 2 next GF and NOT Black and White. Black and White 2 are vastly superior and the post game is huge. Heck GF might even do it since there are two versions to remake. Cash cash cash :D
I don't know what makes you think there is even the slightest possibility whatsoever of them even acknowledging B2W2 when it comes to remake Gen 5. There is a 0% chance of them getting remade

The things pointed out in this post feels like something that needs to be elaborated on (I should read it if it does) because by itself, it sounds rather asinine. The most I can probably think of though is the Mega, Z moves, and Dynamax mechanic.
Yeah, because those are literally the only substantive changes made to the traditional formula in the series aside from the slight progression changes in SuMo, replacement of HMs, and overworld Pokemon in LGPE/SwSh
 

Anth0ny

Member
Oct 25, 2017
47,477
The things pointed out in this post feels like something that needs to be elaborated on (I should read it if it does) because by itself, it sounds rather asinine. The most I can probably think of though is the Mega, Z moves, and Dynamax mechanic.

When I send my Pokémon out to battle, I can't Mega Evolve them for a temporary boost of strength. I can't tap my wristwatch to make them grow to skyscraper heights. And capturing Pokémon involves the same battle format as fighting a trainer, not the gyro-enabled Pokéball-throwing minigame featured in Let's Go. I battle until all of my monsters faint or all of the other team's do; I capture Pokémon via the careful whittling of HP. For years, the series' modern distractions have pulled me out of the first franchise I ever loved as a kid. Each game has been another mutation toward unnecessary new mechanics that make for cool moments but prolong the series' already lengthy battles. Somewhere along the way, the franchise diluted the joy of solving elemental battle puzzles and building a team capable of countering any trainer I may come across. The focus became about spectacle — giant combatants, wide-open spaces bursting with Pokémon to catch — rather than strategy.

bah gawd clicking the button to make your pokemon bigger and strongerer has ruined the simplicity of this once universal franchise
 

diakyu

Member
Dec 15, 2018
17,634
The things pointed out in this post feels like something that needs to be elaborated on (I should read it if it does) because by itself, it sounds rather asinine. The most I can probably think of though is the Mega, Z moves, and Dynamax mechanic.
I assure you there are people out there who will like bdsp purely because it doesn't have a "gimmick" but I doubt whoever wrote that is thinking of it

edit: maybe not lol
 
Oct 27, 2017
42,971
bah gawd clicking the button to make your pokemon bigger and strongerer has ruined the simplicity of this once universal franchise
Each game has been another mutation toward unnecessary new mechanics that make for cool moments but prolong the series' already lengthy battles. Somewhere along the way, the franchise diluted the joy of solving elemental battle puzzles and building a team capable of countering any trainer I may come across. The focus became about spectacle — giant combatants, wide-open spaces bursting with Pokémon to catch — rather than strategy.
Well that I can at least agree with, although it's clear they don't actually want players to have to learn any sort of strategizing during the normal play throughs of these games. They've done their best to undermine any need to learn the battle system before the end of the main quest for some reason
 

Layell

One Winged Slayer
Member
Apr 16, 2018
1,988
I want to know what dimension this Polygon review came from so that I can check out their version of the game.
 

KillstealWolf

One Winged Slayer
Avenger
Oct 27, 2017
16,276
bah gawd clicking the button to make your pokemon bigger and strongerer has ruined the simplicity of this once universal franchise

To be fair for that after many a season of playing Sw/Sh online I am so over Dynamax as a mechanic and won't mind when it inevitably disappears, still gets referenced in other media then comes back again for the Sw/Sh remakes some 20 years from now.

I still really miss Triples though.
 

disparate

Member
Oct 25, 2017
8,079
The things pointed out in this post feels like something that needs to be elaborated on (I should read it if it does) because by itself, it sounds rather asinine. The most I can probably think of though is the Mega, Z moves, and Dynamax mechanic.
They're right that these things kinda suck imo.
To be fair for that after many a season of playing Sw/Sh online I am so over Dynamax as a mechanic and won't mind when it inevitably disappears, still gets referenced in other media then comes back again for the Sw/Sh remakes some 20 years from now.

I still really miss Triples though.
fuck, me too
 

Atom

Member
Jul 25, 2021
11,736
Polygon review is off their fuckin rocker. DP is infinitely more complex in terms of level design, post game, side content etc than a lot of the modern titles. I think they're confusing spectacle and gimmick for actual game substance. If anything these remakes should shine a light of how utterly vacuous modern games can be.

Also distortion world setpiece is probably the best story climax in a pokemon game. Goes a long way to add additional characterization to villains and heroes that a lot of the other game. Such a shame it's gone.
 

Alooful

One Winged Slayer
Member
Mar 27, 2020
450
We'll see what score it settles on, I'm sticking with the 79 the pokemon games always seem to end on.

Pokemon was actually about an 85-86 average on 3DS and also always above 80 on DS as well

SwSh/Let's Go at 80 and 79 are low for mainline standards. I believe B2W2 (80) and Emerald (76) are the other ones down there
 

Rainy

Member
Oct 25, 2017
14,839
Pokemon was actually about an 85-86 average on 3DS and also always above 80 on DS as well

SwSh/Let's Go at 80 and 79 are low for mainline standards. I believe B2W2 (80) and Emerald (76) are the other ones down there
I do wonder if the grading curve changed for a portable game to what would be a console game. In addition to the actual game too ofc.