Sony should hire someone with the name Booby. So next gen gamers have to decide if they are on team booty or team booby.
Sony should hire someone with the name Booby. So next gen gamers have to decide if they are on team booty or team booby.
To be fair, the first Crackdown didn't review all too well either. All I'm really looking for is a prettier version of Crackdown lol.
Oh wow, for some reason I was under the impression it was mid 60's.
Oh wow, for some reason I was under the impression it was mid 60's.
The user ratings for the video are pretty damn positive. Quite a shift from previous showings.
Also I just noticed today the trailer is 60fps. Doesn't have to mean anything, but hmm.
Microsoft owned Bungie from 2000 to 2007, so Halo 1 and 2 on the OG Xbox, and 3 on the 360 (arguably the biggest Halo of last gen?) were all from Bungie as a 1st party developer. And whilst Halo 3: ODST and Halo Reach were both developed after Bungie had gone independent, because Microsoft still held the Halo IP I believe they would still be classed as first-party games? And Halo 4 was developed by 343i, which is a Microsoft first-party studio.Xbox 360 biggest games were Gears and Halo and both were from 3rd party developers Epic and bungie.
Delays are good. Cancellations are bad. I don't know why anyone would want this cancelled.I don't know why they've dumped so much time and money into this, were they afraid to cancel it because of the scalebound backlash/optics ?
That's the moment where I realized I can optionally play Crackdown in 60fps thanks to Play Anywhere. Phew, amazing. I sometimes forget about this.
I would have sworn it reviewed poorly lol. I always used the game as an example as to why reviews don't mean much to me, as it was one of my favorite games from last gen. The second one I found to be pretty disappointment as well, so hopefully Crackdown 3 gets the series back on track.Haha! Not surprising you got that impression, I think it's because a lot of posts in CD threads tend to talk the franchise down. Usually posts stating the original containing the Halo 3 beta being the only reason why it has fans, the rushed out sequel (which was poor in comparison), and CD3 only lives on because Scalebound got cancelled.
I don't know why they've dumped so much time and money into this, were they afraid to cancel it because of the scalebound backlash/optics ?
Probably no one? I barely played Just Cause and I don't.
There wasn't ever a campaign done by any other studio than Sumo Digital. This is today still the case like it was 2 years ago.At this point I think the solo campaign has been completely re-made by Sumo Digital from the zero.
I hope they start showing more gameplay around Gamescom - including multiplayer - to finally end these disussions. They talked too much about it. The doubts can only be silenced by showing it. The E3 trailer was awesome and shows that they are getting there.
I got the impression that Reagent was involved with the solo campaing in some sort. I'm glad Sumo is completely in charge of the campaign.There wasn't ever a campaign done by any other studio than Sumo Digital. This is today still the case like it was 2 years ago.
Cloudgine and Reagent Games always were just on the multiplayer / general project overview. Reagent was a small team of a few people, starting the whole project to get some actual gameplay into the whole multiplayer destruction tech. Their work was pretty much done anyway. When they got bought by Epic, they moved on.
Only on Era would people expect Crackdown to be as good as the joint highest rated games in the last decade lmao. Dunno how they enjoy games if they expect everyone to match the qualities of a 97 metacritic game, have they only played BOTW, GTA V and Mario Odyssey since GTA 4 came out? LolI was never expecting GTA or AC qualities as that's not what a Crackdown game is. I don't care for what the chances are of it being good...just as long as it is.
I agree.I wish the E3 trailer had shown some MP gameplay too. Have we actually seen any real MP gameplay yet? I mean that destruction demo was just that. I don't recall any MP footage. They however have now shown the SP at least twice. Gamescom at this point is a must if February really is a locked date.
Crackdown is a much better addition to game pass than Scalebound if you want to attract users. It's an open world sandbox with campaign co-op and multiplayer. I wouldn't be suprised if it doesn't sell great but still has 2 million players within a week or 2I don't know why they've dumped so much time and money into this, were they afraid to cancel it because of the scalebound backlash/optics ?
I got the impression that Reagent was involved with the solo campaing in some sort. I'm glad Sumo is completely in charge of the campaign.
Hope the story of this development makes it into Blood, Sweat and Pixels 2.
Agreed overall with Crackdown 2, but I did like some of the new mobility options, esp. the wingsuit. Hope that makes a comeback!I would have sworn it reviewed poorly lol. I always used the game as an example as to why reviews don't mean much to me, as it was one of my favorite games from last gen. The second one I found to be pretty disappointment as well, so hopefully Crackdown 3 gets the series back on track.
Weird post.This seems like a complete disaster the franchise has been completely bungled since the first release.
Yeah. Plus the fact that it's one thing to talk critically about your own studio and its missteps, but it's a whole other thing when you (even rightfully) would need to throw other studios under the bus.It might be tricky as I suspect it is will be a little be too political and critiscisms could perhaps be levelled directly at certain individuls key to involved businesses
They didn't green light the sequel causing real-time worlds to disband then rushed c2 which was mediocre at the very least . Then seemingly shoehorned cloud smoke and mirrors bs into 3 and took 4 years to not release it and now they lost the series creator I hope it turns out well but you could hardly call this well managed could you?Weird post.
Crackdown 1 was an amazing game
Crackdown 2 was short-sighted and pretty much the same with some other modes thrown in.
Crackdown 3 was unveiled as a hybrid cloud compute crossover, for destruction during the Mattrick era of Xbox. Since, its development seems to have been a mess and Spencer said they started restructuring the game months ago to correct that. This article is likely a reflection of what Spencer is saying.
To say the "entire franchise" has been completely bungled is a rather large jump from the truth.
Gotta make sure it fails critically as a talking point...even if it sells well...hmm...osounds like other MS IPs this year. ;)Only on Era would people expect Crackdown to be as good as the joint highest rated games in the last decade lmao. Dunno how they enjoy games if they expect everyone to match the qualities of a 97 metacritic game, have they only played BOTW, GTA V and Mario Odyssey since GTA 4 came out? Lol
Although CD2 didn't receive critical acclaim it was a damn fun game and had a remarkably short development time. Massively improved net code eliminating the tethering found in CD1, doubling the co-op player count to 4, more agent customization, awesome evolution of the orb system, and i will throw a rubber duck bomb at anyone that doesn't agree with CD2's wing suit being the best movement mechanic around a 3d space. 4k CD2 already micro!This should have been a B-tier relatively cheaply made sequel to the original game that just expanded on what people liked and with the fun amped up.
I wonder how much money MS have sank into it in total.
It's pretty clear that Crackdown 3 is going to be mediocre at best. The E3 trailer was built entirely around Terry Crews, and Old Spice "I CAN'T STOP SCREAMING" Terry Crews rather than, say, Brooklyn 9-9 Terry Crews at that.You can tell something's not right, because they showed nothing substantial at E3. This far along in development we should've been watching someone playing the game.
I'm keeping my expectations low. I'm not expecting Crackdown 3 to be great.