I never really understood the "microtransaction" problem with Destiny 2 and Eververse...
I probably had something like 80 hours invested in Destiny 2 before I pulled the plug, but I never once felt compelled to touch Eververse outside of the stuff that was given away for free.
I absolutely enjoyed the main story of Destiny 2 more than Destiny 1, but ultimately, I never put in the hours into second game that I did its predecessor ...why?
In my opinion, for all the shiny coat of paint on top Destiny 2, the problems with the game stem from its Exotic weaponry and the ease with which the equipment is given out.
After completing the too short Destiny 1 story, my character was granted exactly 0 exotics and maybe 1 legendary item.
Exotics were rare, earned through random drop, Xur and his strange coins, or laborious tasks.
They were rare and hard to come by in the original game, so when you got one it was a feeling of elation. When you sae another player with Thorn in the crucible, you knew that player had put in some effort to get that gun.
By the time Destiny 2 came about, players had amassed so many Exotics, Bungie had to be fearful that no one would jump in to Destiny 2 if they felt Exotics were too hard to get, so the game showers you with Exotics to the point where your reaction to receiving one is "oh... Another exotic to grind into bits...sigh".
For me, the same feeling of accomplishment I felt gearing my guardian up in Destiny 1 didn't really exist in Destiny 2... Worse the rate at which it spit out exotics felt like it undermined my time spent in the original game... These powerful and rare things from the first game lost a lot of their lustre when they became so common.
Oh, and then they went and made the most fun/choatic PVP mode since Titanfall into no fun zone by nerfing TTK, super charge up time and removing 2 team mates from both sides...
Destiny 1 was akin to something like the Oasis from Ready Player One (the book). You could fly around from planet to planet with your mates, shooting things and trying to find rare artifacts or drop into a PVP zone to blow off steam and show your cool loot to other players (mostly on the receiving end of it)... And Destiny 2 broke that by making nothing special.