Yes but by doing so the time will be reset and you need to connect to the servers again.
Yes but by doing so the time will be reset and you need to connect to the servers again.
It could be solved by buying a PS5, sure but they need to fix it. PS5 too if it does have this issue. Consoles back in the day could be played for ever until they break so they should fix this to allow the PS4 as well to be played until it breaks.Absolutely; I just think that by the time this is actually an issue, it will no longer be an issue.
I know they did but they should fix it anyway. They can "correct" the lie.
Actually with PS3 console the situation is better beacuse the server connection will be checked only for your digital games , with PS4 even your disc-games will require the connection to a server and when this is not in function anymore both your digital and physical collection will be gone.It always was, but we just love our consoles as well. I have a massive PlayStation collection and it kinda sucks to read this. Even when I rarely play PS3 anymore.
It's best to assume they won't unless explicitly stated otherwise. Especially looking at how they're handling the PSP, PS3, and Vita store closures.Yeah, this has been known. What's not known is if this will be fixed with a firmware when the system becomes EOL.
This will not be enough.
The fear is not "can this be addressed when the PS4 hits EOL," it's "will this be addressed when the PS4 hits EOL." Given Sony's recent handling of legacy content, that's a pretty justified fear.
Yeah, this is what I expect. There's always jailbreaking if all else fails.I expect the community may find a way to replicate the time server so you can validate the PS4 clock without Sony, or find some other way. There's still a lot of time for that.
No, I do not expect Sony to ever address this issue, given how badly the PS3/Vita is being handled right now. They just don't care at all.
Right. Both PS3 and PS4 situations suck right now. At least PS5 will play all PS4 games, so it's not that bad for me personally, because I will buy one eventually.Actually with PS3 console the situation is better beacuse the server connection will be checked only for your digital games , with PS4 even your disc-games will require the connection to a server and when this is not in function anymore both your digital and physical collection will be gone.
they're taking a store offline. They're not blocking access to your purchased library... There would probably a massive class action if they tried something that would lock you out of ALL your media.
As I understand CFW can bypass it. Highly doubtful Sony pushes some kind of EOL update. By then it will be such ancient history they can't be bothered. Hell, that far into the future Sony could be a completely different business and may have 0 interest in supporting any legacy electronics.So what if they just never address this?
Do pirates win again or are they also locked out?
I had had to replace my first last year. In a launch dreamcast.I've been gaming since forever and never one had to change a CMOS battery. I'd be more concerned about the servers I have to authenticate with.
I believe it does. Most systems do to keep clock timeI don't think the PS5 has a CMOS battery, but I could be mistaken. I can't find any info on if it does.
There's a big difference between a drive belt snapping or a gear throwing a tooth and tying an unrelated function to a component (battery) that is expected to deplete in a few years... that requires a complete system teardown to replace.A hardware failure results in an issue with the system.... how dare Sony....
There's a big difference between a drive belt snapping or a gear throwing a tooth and tying an unrelated function to a component (battery) that is expected to deplete in a few years... that requires a complete system teardown to replace.
As flawed the design is, I'll give you that.It is related to the function. It helps determine the licensing for the games. Its directly related in fact.
Few meaning 3 or more, but an ultimately undermined amount of time. And it's good that yours is still kicking. To be clear, I doubt this is ever going to be a serious issue, and one that will be resolved by other unofficial means, but going into a thread when the matter doesn't concern you and hand waving is just being disingenuous.And few years? I have a launch PS4, it still works. Over 7 years since I got it. Thats not a few years.
It is related to the function. It helps determine the licensing for the games. Its directly related in fact.
And few years? I have a launch PS4, it still works. Over 7 years since I got it. Thats not a few years.
It's not really an "issue" per se. They're using the time synchronization as a method to make sure that timed licenses (rentals, subscriptions) are valid. By removing the CMOS battery, you clear the time and it needs to resync.
When the system goes EOL and rentals / subscriptions are no longer available, they could push a firmware that disables this check. The question is, though, if they will do that.
I agree 100%. Believe me, I'm not defending the system, but I just understand why they do it.They need to update this so the clock only affects rental and subscription games (understandable to prevent fraud). Physical games and paid for digital games should never require a time/validity check.
Portables usually rely on the battery that's already in. You don't need a second CMOS battery for that. Although if you completely drain the big battery and don't charge for a month, you might have to set time again on your Vita/Switch/iPad etc.So is the battery easy to replace on a PS4? (If it dies in the future)
What about the Vita? That shit is harder to open Imagine. Any worries there too since it also uses PS+ features and I'm sure games use the time sync to keep tabs on subscription stuff.
I think the issue here is not well understood by many. After replacing the battery, you need to connect to Sony's servers to use your console as normal, which will not be around forever. That is the issue, not the battery dying itself.Presumably we can just replace the battery if needed?
The thing I don't understand is that online it says CMOS batteries have a lifespan of 3 years, but my launch PS4 is double that age and still working perfectly fine.
Shush no one wants to hear a reasonable take.Sony probably use widely available public ntp server to sync the time. If they use their own ntp server it probably used by all of their products. It a waste to use specific ntp server for different products as the function is same.
Sony probably use widely available public ntp server to sync the time. If they use their own ntp server it probably used by all of their products. It a waste to use specific ntp server for different products as the function is same.
HahMy digital library is on my PS5 now though. Basically all PS4 games are compatible?!
"Fortunately we've got a product for people who want to continue playing their PS4 games, it's called a PS5"
But as we saw in the video it also affects physical games.Isn't this less of a design decision and more a requirement by nature of how all online/network licenses work? Xbox and Windows would presumably have similar issues.