This is wonderful. I loved the R-Type final. It was really like Gran Turismo of shmups. Loved how there were so many cool secrets in the game, with portions of levels changing based on what you did earlier and so on.
This is the worst time to announce games. I can't tell what's real lol.
This was kind of my gut reaction, but I'm just going to assume they have learned a thing or two since then. LOL An R-Type E (epsilon) would have been more exciting to me, but I'll still keep an eye on this one. :)I dunno why a sequel to the worst R-Type game needs to exist but whatever.
Give it a few more years and this might actually be a date where everything is true (and a good time to announce games with heightened awareness)
Gimme! A lot of the reason final felt so off was how slow it was, most of that being from the framerate being kind of bad. I still regret selling my copy years ago.I am still worried about the announcement timing but I am so excited for this. Even if it was just R-Type Final remastered to run at 60 fps the whole way through instead of chugging on the big ship stage I'd be in day one.
I think Stage 3.5 (Bydo Forest) was the worst one for framerate. So much downtime because the game just took forever to get anywhere.I am still worried about the announcement timing but I am so excited for this. Even if it was just R-Type Final remastered to run at 60 fps the whole way through instead of chugging on the big ship stage I'd be in day one.
Apologies for being slow to this - it's partly because I still can't believe it's real. Some 16 years after the last proper game, an R-Type has been announced, courtesy of Granzella - a developer composed of various alumni of Irem, the developer behind the original and much-loved side-scrolling shmup series.
R-Type Final 2 is, as its somewhat contradictory name suggests, a sequel to the 2003 PlayStation 2 game that gave the series a beautiful, elegiac send-off. It still stands as a high point for the genre, and is also the subject of one of my favourite pieces we've ever published on Eurogamer.
The announcement is the first part of what looks like a fairly long process, with crowdfunding to get the project fully off the ground kicking off next month, and with PlayStation 4 the first target platform.
The really confusing thing, though? The announcement was made on April Fool's Day in Japan, and seeing as Irem was once renowned for its elaborate April Fool's pranks - such as the Irem burger and the announcement of a life-sized R9 ship - it was hard to take at face value. Granzella has since come out and insisted it's genuine, so let's see what the crowdfunding campaign brings in May. And meanwhile, can someone get development of Gradius 6 back up and running?
- Add a bigger focus on story and worldbuilding. Portray the Bydo Empire using historically accurate imperialism, colonizing planets, stealing their resources and imposing laws and massacres on the non-Bydo natives.
I hope it's harder than it's predecessor. Shit was waaaaay too easy.
Jesus Christ I loved R-Type Final. I didn't even know this was a thing...
I was wondering that. Thought they were the same or there abouts.
I dunno who owns Irem but D4 Enterprise bought all Compile's IP except Puyo Puyo which Sega had already snagged.Thought those were Compile games, unless I'm totally unaware that they got bought by the same company that owns Irem now.
Some hopes I have for the game:
- Don't even call it Final 2. Call it Neo and reboot the series.
- Push the SHMUP genre forward away from its arcade roots (see: Tyrian and Xenon's shop systems, lack of 1-hit deaths). This is 2019, not 1993.
- Level design akin to The Third Lightning and Delta, but zoomed out with a larger movement area. Maintain the focus on strategy but make it open enough to mitigate excessive memorization.
- Add a bigger focus on story and worldbuilding. Portray the Bydo Empire using historically accurate imperialism, colonizing planets, stealing their resources and imposing laws and massacres on the non-Bydo natives.
I'd prefer the Lovecraftian horror grown in a tank big as the moon version of the Bydo Empire.
Voted for Switch, although if it's 3D, I expect it'll be 30fps. :(
R-Type amiibosIf this still goes to crowdfunding and it has some sort of physical R series ship reward I'm gonna cave. I've snapped up just about every version of that's come to market.
Shit I voted PC, now I want to change my vote. I need an R-Type amiibo and the R-Type ship in Smash :@
I'd preorder R9 and Dobkeratops amiibos so fast.
Oh ok. I seem to recall such a game.
Well SOMEONE should remake The Guardian Legend; I've been saying that for like 20 years.
No to the last point, sorry... The lore they've already established with the series is a big part of why I'm an R-Type fan first and foremost over other shooters. I get that they kind of closed the loop with Final, but I just don't... like what you've described. Sorry! It is a creative idea.
It looks and plays great on PCSX2.