Information roundup gathered from GTAForums and Reddit
Pressing the pad's trigger does not match a fired shot: holding down the Arthur key simply raises the revolver's hammer, ready to release it and then to fire only when the player releases the grip. It's a way to make the user more involved, active; to give him some more interaction possibilities even during the shootings. And then it allows you to "mimic" even the classic fancied in which the gunslingers did their utmost using the palm of the hand.
We know that the skills of Arthur Morgan will increase progressively during the adventure: as well as Michael, Trevor and Franklin improved their driving skills and their physical prowess, the protagonist of RDR2 will be able to increase the skill with the weapons or the one in the saddle.
- Can rob people
- Dialogue choices
- NPCs will react differently depending on your behavior, appearance, actions
- You can pour coffee and check up on your gang
- You can care for your gang and be rewarded for looking after them
- Small scale robbery with Bill was shown
- Demo took place in New Hanover (Handover?)
- You can watch farmers herd animals, bugs in your ears
- Demo was on base PS4
- You can skin animals. It's graphic, you can either drop the carcass or put it on your horse
- Animals shot can be injured and attempt to escape. You can follow trails of blood to find the animal and then kill it.
- Meat and animals will rot.
- Amount of meat is based on how you kill it. Arrows will get you the most whereas weapons like shotguns won't.
- Your bond with your horse will result in different behaviors. If it's strong, it'll stick with you during gunfights
- Your weapons will be stored on the horse. Take care of it. If it dies, you'll have to start the bonding process over with a new horse
- If injured, your horse can bleed out. If you wait too long, the horse can die.
- The robbery takes place in Valentine. Not clear if it's free roam, side mission, or story mission
- Continuous camera, not different angles and shots. You can watch everything from one single camera angle.
- Dead Eye returns. Camera angles change depending on how you kill the person using Dead Eye
- In the robbery, someone shot Arthur's hat and it fell off into the mud. You can return to the town and pick it up
There are also many dynamic elements and events in the game world. For example, at one point we see some workers pulling up the walls of a new ranch. Upon request, we are confirmed by Rob Nelson, that at a later point there may well be a finished house.