RE2make > RE4 > RE2 > RE7 in terms of goreSo what's the ranking?
RE2R > RE7 > RE2 OG as goriest RE games?
RE2make > RE4 > RE2 > RE7 in terms of goreSo what's the ranking?
RE2R > RE7 > RE2 OG as goriest RE games?
Also, if you have to watch a gameplay video, watch this one. It goes pretty much everywhere except the library. The dude plays well and doesn't waste time around. Lots of cool stuff there
Now my hope is we get to see some Claire gameplay in the next segment. I bet the grenade launcher + acid rounds will make this gif look tame.
The main hall music is there, I increased the volume tenfold so check your headphones. It sounds like a RE4 version of the main hall
holy fuck HOW did I forget RE4????
It's like having a speech talking about all the people important in your life and forgetting to mention your mother. You should be ashamed.holy fuck HOW did I forget RE4????
I'm deeply ashamed of myself
I forgot about that until now. But didn't the bakers put it back on? The only healing juice thing going on is during gameplay if Jack chops your leg off and you have to crawl for it.It's like people didn't fucking see the scene we're you get your arm chained off, and you put it back with some healing juice.
thats a damn good note
Oh no you right, got the limb wrong, lolI forgot about that until now. But didn't the bakers put it back on? The only healing juice thing going on is during gameplay if Jack chops your leg off and you have to crawl for it.
So weird seeing people celebrate the violence here yet TLOU2 is making people angry.
So weird seeing people celebrate the violence here yet TLOU2 is making people angry.
TLOU2 isn't even that disturbing, granted I'm the wrong person since I'm desentized to gore and violence in games and films that is.So weird seeing people celebrate the violence here yet TLOU2 is making people angry.
Oh, is this the same David that was saved by Meyer's sacrifice and felt guilty he didn't save him back ? Lore expansion !
You call that a music .... ?
The game is almost deadly silence... what a shame with that unique atmospheric soundtrack and they decide to not to use it properly.
The Remake is perfection and everything I dreamed of and more and it's my most anticipated near release...... but the lack of music and specially the save room is just heart breaking for me :-(
I may be nitpicking and it's hard to tell without playing it myself, but the way Leon moves seems too... smooth to me. Kind of like he's gliding around and has no weight or feedback to him.I am trying to think of one single thing that bothers me with everything I've seen. I can't find anything.
So weird seeing people celebrate the violence here yet TLOU2 is making people angry.
Young Leo he's moonwalking over RPD.I may be nitpicking and it's hard to tell without playing it myself, but the way Leon moves seems too... smooth to me. Kind of like he's gliding around and has no weight or feedback to him.
OPERATION REPORT 1
-- Operation Report --
September 26th
The Raccoon Police Dept. was unexpectedly attacked by zombies. Many have been injured. Even more were killed. During the attack, our communications equipment was destroyed and we longer have contact with the outside.
We have decided to carry out an operation with the intent of rescuing any possible survivors as well as to prevent this disaster from spreading beyond Raccoon City. The details of the operation are as follows:
Security of armaments and ammunition.
Chief Irons has voiced concern regarding the issue of terrorism due to a series of recent unresolved incidents. On the very day before the zombies' attack, he made the decision to relocate all weapons to scattered intervals throughout the building as a temporary measure to prevent their possible seizure. Unfortunately, this decision made it extremely difficult for us to locate all ammunition caches. It has become our top priority to recover these scattered munitions.
To unlock the weapon storage.
As stated earlier, it will be extremely difficult to secure all the ammunition. However, a considerable supply still remains in the underground weapon storage. Unfortunately, the person in charge of the card key used to access the weapon storage is missing and we have been unable to located the key. One of the breakers went down during the battle and the electronic locks are not functioning in certain areas. It has become a top priority to restore the power room and secure those locks.
Recorder: David Ford
-- Operation Report --
September 27th
1:00 PM. The west barricade has been broken through and another exchange ensued. We sheltered the injured in the confiscation room on the first floor temporarily. Twelve more people were injured in the battle.
Recorder: David Ford
-- Additional Report --
Three additional people were killed following the sudden appearance of an as of yet unknown creature. This creature is identified by missing patches of skin and razor-like claws. However, its most distinguishing characteristic is its lance-like tongue, capable of piercing a human torso in an instant. Their numbers as well as their locations remains unknown. we have tentatively named this creature the "licker" and are currently in the process of developing countermeasures to deal with this new threat.
I noticed that too, and as NPCs seem to play a bigger role this time, I bet we'll eventually meet David. Nice little build-ups to him at least.
Most of us are used to it here. There's a pretty decent portion of ND's fans that are pretty sensitive to this stuff... remember that controversy about Drake being a mass murderer in Uncharted 2 back in the old place?So weird seeing people celebrate the violence here yet TLOU2 is making people angry.
Violence against humans versus violence against zombies I guess ..
The Remake is perfection and everything I dreamed of and more and it's my most anticipated near release...... but the lack of music and specially the save room is just heart breaking for me :-(
News Bot pointed out to me that David was actually mentioned briefly in a RE2 file. Seem they've greatly expanded on him, though:
http://projectumbrella.net/articles/Operation-Report-1
6. David's Memo:
Location:
Dark Room with the old typewriter in the RPD.
Description:
My sanity is at its end....I still can't believe this is happening. We
lost another man yesterday. Meyer; one of our better marksmen. He saw me
panic once we were overrun by the zombies, but he came back to save
me. But when the time came to return the debt, I ran. I can still hear
him calling out my name. I can still hear the screams coming from
behind. The sound of his flesh being stripped from its bones. I was
afraid....terrified.... It's the 27th. The fight to stay alive
continues. I took out several zombies, who managed to break through the
barricades. Now I'm cutting through the chill with whisky, unloading my
Mossberg on anything undead. That shotgun's become a close friend of
mine. I've blasted many a zombie into fertilizer with it. We've lost 13
men as of yesterday. In 3 hours, we'll bicker over trivial things in the
meeting room. It's a total waste of time. When I finish this bottle, my
old friend Mossberg will be turning one lost body into fertilizer. Peace
at last. I can hardly wait.
Interesting that they're going with the blind-but-great-hearing Licker thing from RE5.
It's sensible to find *something* tactically interesting about them, since in the original the main thing was that they're low to the ground so your auto-aim doesn't let you target them from afar (with the exception of Claire's grenade launcher frag rounds, which arc downward pretty quickly), forcing the player to engage up close.
It's worth noting that the "mostly blind but sensitive hearing" thing was exactly the AI behavior given to the dogs in RE2 - they don't start aggressively chasing you until you get close to them *or* they hear you walking. This allows classic RE2 players to sort of fuck around with the dogs in the game by using the 'skate' behavior to quietly slide around (most notably in the RPD basement) without ever completing a full step and fully alerting the dogs.
Lickers being an enemy the game encourages you to sneak past sounds fantastic. Fighting them is probably gonna be a real bitch with them crawling fast on the walls and ceiling. Sounds like a good dynamic they're going with.