Why do I have this crippling feeling the reveal is going to be truly heartbreaking
You say that as if we didn't just persevere the Wii U for 5 years and the constant disappointments that came with that generationBecause Nintendo fans live in constant fear and anxiety over nothing.
I mean, I don't know if I'd ever go as far as to describe a video game reveal as "heartbreaking" though. Not to mention, it's kind of disrespectful and demoralizing to the devs (who, by the way just a page before you posted, were actually proven to look on here). Like, especially Retro considering every game they've made is greatYou say that as if we didn't just persevere the Wii U for 5 years and the constant disappointments that came with that generation
Lol y'all I'm just a hyperbolic typer. I say a lot of things to convey emotion in a strong direction. I ain't literally sitting in a kiddy corner losing sleep lolI mean, I don't know if I'd ever go as far as to describe a video game reveal as "heartbreaking" though.
Like this is a hobby. If a game makes you happy, great, if a game disappoints, just move on and find another one that makes you happy
Well, that's good. Sometimes it's hard to tell on here hahaLol y'all I'm just a hyperbolic typer. I say a lot of things to convey emotion in a strong direction. I ain't literally sitting in a kiddy corner losing sleep lol
Also very sarcastic if you follow my posts a lot in threads
I can be very passionate of course, especially with the whole Xenoblade 2 anime/pandering thing, but I'm mostly about using powerful words like "heartbreaking", "cringey", "scam", or "mediocre" to help communicate to others the direction I am addressing said topic. Because nothing translates a weaker impact of communicating than saying vague or soft phrases. It doesn't translate well through text. So I go for more impactful statements to convey better to hopefully attract attention for discussion on the topic. It does come at the sacrifice of people thinking I'm literally tearing up upset or slamming my keyboard angry or something lol. Ey, it is what it isIt's not easy to tell who's joking or being sarcastic. Words can only convey so much.
Never. But I'm still expecting it
People won't be happy until Retro is off Donkey Kong and reviving some dormant IP or making a AAA game like Sony. I'm sometimes surprised at how crazy and unrealistic the expectations people have for Retro are.
Personally, I hope they're making another Donkey Kong game. I'll be fine with whatever they end up making, though.
well to be fair you could have said "rare has never made a bad game yet" back in the early 2000s then they release banjo kazoie nuts n bolts. You can never be too sure with what devs will make next.Retro Studios hasn't made a single bad game yet, so it'll be amazing no matter what it is. Donkey Kong, pirates or fucking pong, it doesn't matter. Retro will make it mindblowingly good.
Do you ever take into consideration the manpower? Retro isn't a huge studio.
well to be fair you could have said "rare has never made a bad game yet" back in the early 2000s then they release banjo kazoie nuts n bolts. You can never be too sure with what devs will make next.
Don't.
I really hope they are making a pirate game. One of my gaming dreams is for a studio to do to the pirate genre what Rockstar did for the western. While we are getting a lot of pirate games recently, they are either online-focused or based on an existing franchise with a pirate theme tacked on.
I want a huge open-world single player pirates game. Either give it a strong narrative focus with side-missions a la Red Dead, or have it more free form where you can do whatever you want. Start off as a nobody and build your crew, invading islands and ships. You can even throw in mythological creatures like mermaids and sea monsters if you wanted to get crazy.
That seems way too ambitiousI really hope they are making a pirate game. One of my gaming dreams is for a studio to do to the pirate genre what Rockstar did for the western. While we are getting a lot of pirate games recently, they are either online-focused or based on an existing franchise with a pirate theme tacked on.
I want a huge open-world single player pirates game. Either give it a strong narrative focus with side-missions a la Red Dead, or have it more free form where you can do whatever you want. Start off as a nobody and build your crew, invading islands and ships. You can even throw in mythological creatures like mermaids and sea monsters if you wanted to get crazy.
I honestly think they are. It's got to be either a 3D DK game or Retro's new IP. Either way, it'll be exciting.It's been 4 YEARS since DKTF. They really seem to move at snail pace. Hope this means they are working on a massive game.
How independent is Retro in what they are doing? How much control does Nintendo have over their projects etc? Asking cause I feel that Nintendo would never agree to make nuts n bolts.well to be fair you could have said "rare has never made a bad game yet" back in the early 2000s then they release banjo kazoie nuts n bolts. You can never be too sure with what devs will make next.
That happened after the Rare buyout. Rare's pristine quality of games during the SNES and N64 era still rings mostly true.well to be fair you could have said "rare has never made a bad game yet" back in the early 2000s then they release banjo kazoie nuts n bolts. You can never be too sure with what devs will make next.
Has anyone compiled a list of features we should be expecting based on all of the job listings and LinkedIn profiles over the last few years? I wonder if we could piece it together based on that.
Has anyone compiled a list of features we should be expecting based on all of the job listings and LinkedIn profiles over the last few years? I wonder if we could piece it together based on that.
I mean, I don't know if I'd ever go as far as to describe a video game reveal as "heartbreaking" though.
Eh, I was annoyed but it was pretty funny at the end of the day
-A good bit of story since they hired/promoted three people to be writers.
-Maybe online multiplayer since they hired a woman who has mostly done netcode in her career. Then again, programmers can be versatile.
-Maybe cartoony graphics since they've exclusively hired people who do cartoony art styles since Tropical Freeze. Then again, a lot of their artists came from the Epic Mickey team closing and artists can be versatile also.
-The (former) lead narrative designer writes and draws feminist comic books, but she has a good bit of range. She's done medieval fantasy (dragons, princesses, wizards, etc) feminist deconstruction, modern slasher comic starring a teen girl, and even things like NFL comic books.
-The lead writer has mostly worked on the YouTube series Live Action Role Playing which is a very meta TV series like thing about people who do live action role playing.
-The #3 writer talked about specializing in non-linear storytelling and telling a compelling story in a meaningful world... Whatever he may mean by that.
-They haven't hired major game designers since Tropical Freeze other than hiring several game designers from the Epic Mickey team after Disney closed the studio (the Epic Mickey team was located super close geographically to Retro).
-They started their writing team and hired their (probable) lead network programmer around September 2016.
This is literally all of the information on Retro's current project... It's pretty sad how limited our knowledge base is.
I really hope they are making a pirate game. One of my gaming dreams is for a studio to do to the pirate genre what Rockstar did for the western. While we are getting a lot of pirate games recently, they are either online-focused or based on an existing franchise with a pirate theme tacked on.
I want a huge open-world single player pirates game. Either give it a strong narrative focus with side-missions a la Red Dead, or have it more free form where you can do whatever you want. Start off as a nobody and build your crew, invading islands and ships. You can even throw in mythological creatures like mermaids and sea monsters if you wanted to get crazy.
Personally, I'm hoping for something not like thatJesus... Almost 40 pages with zero info.
When Retro announces their game, anything short of The Last of Us is going to disappoint everyone.
Jesus... Almost 40 pages with zero info.
When Retro announces their game, anything short of The Last of Us is going to disappoint everyone.
Retro is nowhere near the same studio it was in the past - there was a mass exodus. They just don't have the numbers anymore to put out something along of the lines of Metroid Prime back in the day. It's not that kind of studio anymore. Don't get me wrong, I'm sure whatever is eventually revealed will be quite smart and clever but ambitious certainly won't be a word to describe it. Iwata wasn't interested in building up a strong western presence.
Unless all those writers have actually been writing Labo manuals, it's probably not Labo.
Umm there's a minority that's asking for The Last of Us. So no we all won't be disappointed.Jesus... Almost 40 pages with zero info.
When Retro announces their game, anything short of The Last of Us is going to disappoint everyone.
Umm there's a minority that's asking for The Last of Us. So no we all won't be disappointed.
Why do I have this crippling feeling the reveal is going to be truly heartbreaking
You see, a big feature of Labo involves giant robots. My hope is their developing something along those lines, but a little smaller.
Why do I have this crippling feeling the reveal is going to be truly heartbreaking
Why do I have this crippling feeling the reveal is going to be truly heartbreaking
Because people really overhype what Retro could be working on. Just look at this recent video from the Commonwealth Realm. They state it "could be a new IP with the same starpower as Horizon Zero Dawn". Like, why are people comparing Retro to Sony?
Retro Studios makes much better games than Horizon: Zero Dawn (I feel like most people ignore its flaws because of the fancy visuals).
Another thing is that I'm expecting a very Nintendo-like game from Retro, Donkey Kong or not. I get they may have been using Horizon as a comparison because it was a successful new IP, but I just don't get all the Sony comparisons.