Showing a fighting game at non 60FPS is a big own goal.
But it does look nice artistically, characters pop out and are clean. I love that this is tag based 2v2. Team based fighter was always more suited for LoL IP since you want to mix and match combinations, just like with Legends of Runeterra (which also uses champion pairings).
Right now the sound effects/hit stop stuff looks muted but that should be polished by release.
Ekko looks really really cool mechanically and very high skill cap.
But it does look nice artistically, characters pop out and are clean. I love that this is tag based 2v2. Team based fighter was always more suited for LoL IP since you want to mix and match combinations, just like with Legends of Runeterra (which also uses champion pairings).
Right now the sound effects/hit stop stuff looks muted but that should be polished by release.
Ekko looks really really cool mechanically and very high skill cap.