No. Instead of crates dropping you get blueprints that show you what is inside. You then pay credits to open it and get the item. Existing crates will become blueprints.
Credits are real cash right?
No. Instead of crates dropping you get blueprints that show you what is inside. You then pay credits to open it and get the item. Existing crates will become blueprints.
News keys yes. Existing keys will be converted and they are also tradeable.
Hard to say. You don't get many keys for then as it is. When they make the conversation that's hundreds of chances of getting something that may have some value when traded after. I'm going to keep hoarding mine.I have hundreds of crates. Should I try and get rid of them ASAP while I can ask keys for them or is it worth more keeping them?
I'm more and more convinced the current Rocket League ranking system is busted. Before, on average, 2 wins would promote me, 2 losses would demote me, so it could be that I go up and down continously if I win one and lose one. This no longer seems to be the case. When I first started reporting that I get demoted even when I win or not get promoted after multiple matches, then maybe twice in one match, some users pointed out that I might just have quit too early for the ranking to be shown correctly. I didn't think that was the case, but you know, it's not like I was 100% sure. I don't normally quit a match when I play ranked, I just finish it, let the rewards finish and look for a new match on the screen score. That's what I did in the past 30 matches or so, only quitting when I was quitting the game, which also happened after the rewards and final scores were shown.
Well, this past weekend I played about 20 matches, winning like 15 and losing around 5. I could win 3-4 matches in a row and my ranking would not change, I could lose one and it would go down and vice versa. Despite the vast majority of wins I ended the weekend on the exact same ranking I was in, and I was coming from a win or two. Earlier today I lost the first match and I was already demoted, despite coming from wins. And the other week I had a case where I won being MVP and I still got demoted - and I did not quit during the rank calculations in the previous match.
Not sure why it's so unstable nowadays, it used to be so smooth in the past. Luckily I don't care that much about ranking other than the rewards it gives, but it sucks when I play really well for 3-4 matches winning and nothing changes, then I have a bad match and it's already a demote. Takes a lot of motivation away from playing ranked when I could do randoms where I even get more XP due to the streak bonuses they give there.
Honestly my friends and me noticed something similar and we are just in High Silver / Low Gold, we have to win 2-3 matches to get promoted and then even if we win another one after that, one lose and we are already going back down, that can't be right.
The more games you play on your account the more MMR it's going to take to move up. Your rank range narrows as you play more and more games. You have to sustain higher level play to move up by winning several in a row. If you're winning a few then losing and staying in the same rank range you may have just plateaued at your current skill level. You can try a new account to see if you can go higher without the weight of your history of play holding you back.
I'm just unsure if it's a bug (visual or actual rank calculation issues) or they really just have some crazy parameters in place right now. It shouldn't be that I play 3-4 matches in a row and nothing changes in my ranking, that to me is just absurd. Likewise, I have a nice winning streak with tons of MVPs, and I lose match by 1 or 2 goals and bam, I go down. I remember me and my fiancé climbing up like crazy in Rumble last Winter, every time we'd win 2 in a row that was a promotion, and since we'd usually lose like 1 every 4-5 matches or so, we wouldn't see a lot of demoting at all. Nowadays such an average has us sit still, or even go down sometimes. If that's a design choice, that's just stupid. If it's a bug, hopefully it'll be fixed because it sucks a lot of fun out of ranked.
The more games you play on your account the more MMR it's going to take to move up. Your rank range narrows as you play more and more games. You have to sustain higher level play to move up by winning several in a row. If you're winning a few then losing and staying in the same rank range you may have just plateaued at your current skill level. You can try a new account to see if you can go higher without the weight of your history of play holding you back.
Ouch. So with me 1000 or so hours in Rocket League the game is basically telling me to fuck myself, should have played less to rank up faster? :\
Yeah if it's really the MMR affecting long-time players to such a degree I would still call the system quite a bit overtuned. I've played a good bit of League of Legends Ranked aswell as numerous fighting-games and I've yet to encounter a game that is this "brutally" ranked-tuned like Rocket League is. Especially since I also encounter a good bit of smurfs every now and then. For example yesterday I was playing Duos with a friend and we are currently at high Silver, the session started well with us winning three matches in a row and getting to Silver III Division IV finally and then the next game we had what only could be a smurf as an opponent because his teammate practically did nothing and he himself scored 10 goals by flying in such a manner that the ball was practically attached to him. Yet he showed as Silver II and I haven't seen this kind of play even in higher Gold ranks. Of course we were swiftly demoted to Silver III Division III after that loss again and it felt like the three victories we had beforehand were worth absolutely nothing.
It makes no sense to me. People should be ranked based on their actual skill, not how much time they have in the game. I usually play ranked with my fiancé, she became great but she's not exactly on my level, so not only I play on relatively low ranks compared to my possibilities but I also spent a lot of time playing with her in even lower scenarios. We are at a certain level in two however, why should the game punish us for having played many hours to get there overall? It just sucks out all enjoyment from ranked because we can absolutely dominate teams of good players from time to time, then lose one with an unlucky last second own goal or some shit and back to the demotion we go. We win a lot more than we lose and we can barely even move. Not sure why is it relevant if someone is exactly on my skill level if he got there playing 50 hours or 5000.
Not really accurate. Just that if you take a long time to rank up it's going to be more of a grind to continue going up. It gets good players to the top faster (to minimize smurfing) and keeps slow learners on a steady march uphill, and you're not going to get anywhere unless you improve your mechanics and game sense to a point where you outclass your current rank by a decent margin once your rank starts to cement itself.Ouch. So with me 1000 or so hours in Rocket League the game is basically telling me to fuck myself, should have played less to rank up faster? :\
Holding on to everything. I have tons and tons of crates. We'll see what happens.What's everyone doing with their inventories?
Trying to trade what they can before the patch?
Letting all your crates be converted?
Holding on to everything. I have tons and tons of crates. We'll see what happens.
My most valuable stuff is from twitch drops and in game drop trade ups which is still going to be tradable. So I should be fine.Same here, but then I thought, shit, what if all this stuff has gone up in trade price now they're getting rid of player trading.
Doesn't look like it has
Not sure if you guys are aware (or if this is correct) but I read that any crates in your inventory are going to convert into unrevealed blueprints as opposed to normal ones. And I don't think the unrevealed blueprints are tradeable.
I assume revealing them will cost credits though?That's correct, I think it's just a way to stack items in the inventory. You'll be able to reveal them and trades thoses though once you know what's inside.
Nah revealing doesn't cost anything. Building the blueprint to get the item is where you spend money.
Oh, ok. I'm not sure I understand the point of it then? I have over 250 crates in my inventory, are you telling me I'm going to have to go through them all one by one and reveal the blueprints?! Why the hell couldn't it be an automatic process if it doesn't cost anything to do it?Nah revealing doesn't cost anything. Building the blueprint to get the item is where you spend money.
It's just to manage the load on their servers. 250 crates would take no time at all for you to go through, but hundreds of thousands of people having all their hundreds or thousands of crates rolled in one go at the time the store goes live would probably take down Rocket League's servers for a week.Oh, ok. I'm not sure I understand the point of it then? I have over 250 crates in my inventory, are you telling me I'm going to have to go through them all one by one and reveal the blueprints?! Why the hell couldn't it be an automatic process if it doesn't cost anything to do it?
It's just to manage the load on their servers. 250 crates would take no time at all for you to go through, but hundreds of thousands of people having all their hundreds or thousands of crates rolled in one go at the time the store goes live would probably take down Rocket League's servers for a week.
BM decals seem to be 2k across the board. Don't know about painted ones like mainframe though.
BM decals seem to be 2k across the board. Don't know about painted ones like mainframe though.
The developers said that they are having server issues so that is why the Rocket Pass isn't showing up or hasn't gone live yetThey really needed an open all button for each type of blueprint that the crates turned into, but it didn't take me too long to get through them. I kind of wish I could "trade" them in for a small amount of credits, like 5 or 10.
Isn't Rocket Pass 5 supposed to start today?