Supreme Leader Galahad

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Oct 27, 2017
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Brazil
Copping this idea from another forum, but I think my dream scenario is this is a MonolithSoft game. They've assisted in developing Zelda since Skyward Sword I believe, so I could see Nintendo trusting them with a Zelda side project given how they've proven themselves over the years.

Maybe this was Zelda all along 👀

2093031_0_lg.jpg


That would be so badass. Imagine how good MonolothSoft's Hyrule would look on Switch 2
That artwork is purely for recruitment purposes.
 
Oct 25, 2017
5,929
I can't not think of my time with Other M during this thread. I actually find most Metroid titles a bit if a drag honestly and don't want to talk about them here too much.

I think the vast majority of it was under-rated, the gameplay, the direction and the narrative that everyone remembers was to put it kindly, highly experimental, for all involved.

I think a game that people in this thread should perhaps think about is something similar.

Could we begrudge a mis-step here or would we think something like this would taint the IP forever?

I'm a 3D Zelda person before I'm a 2D one - as I am with Metroid - and I roll my eyes at the needless warring between the two ideas.

Yet for something like Mario, I think people come to expect and enjoy the experimental nature of the franchise. Both "factions" as it were know there are some key fundamentals both genres just nail.

Nintendo developed games and their lore or character journey is never part of that. The player is the character and the avatar lets them direct their wholly personal story.

Any game that you would want to 'get the treatment' we believe it deserves should be something outside the box and un-expected - but it then wouldn't perhaps gets its due if we get hung up on shall we say, the voice acting.

I think the Samus VA from Other M was treated unfairly but again I'm not here to talk about Metroid I'm just trying to illustrate how I feel.
 

Watershed

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Oct 26, 2017
7,929
Nintendo will never give you people the game you want because you can't even decide what you want that game to be. This thread is proof of that. She's been playable in SO many games at this point, but it's never the right kind of playable apparently. There I've said it.
There's a big difference between playable and the main playable character. There hasn't been a game where Zelda is the main playable player equivalent to Link in all the Zelda games. Even in the two Hyrule Warriors, Zelda is one of many playable characters and the game stories follows Link. In Spirit Tracks Zelda is very much the companion character. Fans want a game starring playable Zelda.
 

Phendrift

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Oct 25, 2017
32,483
There's a big difference between playable and the main playable character. There hasn't been a game where Zelda is the main playable player equivalent to Link in all the Zelda games. Even in the two Hyrule Warriors, Zelda is one of many playable characters and the game stories follows Link. In Spirit Tracks Zelda is very much the companion character. Fans want a game starring playable Zelda.
Even then I'd pose the question - what do we want from a mainline Zelda with playable Zelda? Do we just want a normal Zelda game where she's playable and functions like Link - the sword and shield-wielding, tool-savvy knight which kinda robs her of her unique traits? Or do we want her to feel unique, which I'd argue puts it in "spinoff" territory anyway (which I think is fine, but people seem to be offended by the idea)?

People say "oh they made Peach playable!!" ignoring that the Mario platformers are way way more fitted to just shove whoever in as a playable character than a single-player mainline Zelda adventure game.
 

Xshade90

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Nov 2, 2017
1,053
Hey, if it's a way to bring back the old formula for an entry that isn't open world (but could still be opened-areas), I would be so down with it!
 

Dmax3901

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Oct 25, 2017
7,989
A 2.5D game in the Link's Awakening remake engine but with WW style starring a Zelda like Tetra/Spirit Tracks Zelda would be so sick.
 

Watershed

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Oct 26, 2017
7,929
Even then I'd pose the question - what do we want from a mainline Zelda with playable Zelda? Do we just want a normal Zelda game where she's playable and functions like Link - the sword and shield-wielding, tool-savvy knight which kinda robs her of her unique traits? Or do we want her to feel unique, which I'd argue puts it in "spinoff" territory anyway (which I think is fine, but people seem to be offended by the idea)?

People say "oh they made Peach playable!!" ignoring that the Mario platformers are way way more fitted to just shove whoever in as a playable character than a single-player mainline Zelda adventure game.
I'm not trying to speak for anyone else. I'd be fine with whatever Nintendo comes up with. Zelda could work for a 3rd person action adventure game, an open world game, a top down Zelda, or something entirely different like a town sim or turn based RPG. I could see Zelda starring in a Dragon Quest Builders style game too.
 

Kahhhhyle

Member
Jun 8, 2021
2,244
While I wouldn't ordinarily think this would happen. It would make a degree of sense to try to get something Zelda related out on Switch 2 nice and early. Could be that instead of working on DLC for TotK they were working on a Future Connected/Torna/Bowser's Fury type of mini sequel.
 

vio55555

Member
Apr 11, 2024
281
Nintendo will never give you people the game you want because you can't even decide what you want that game to be. This thread is proof of that. She's been playable in SO many games at this point, but it's never the right kind of playable apparently. There I've said it.
To be fair Nintendo has the broadest range of players from little kids to older 40s+ nostalgia gamers compared to pretty much everyone else in this business that has a tighter core demographic.

That's why there's no pleasing everyone. At least PS/Xbox are typically older audiences with a tighter age variance in all likelihood.

It's why Nintendo still amazes me to this day with how they manage to keep so many different gamers happy with their games, it's a tough feat to achieve and they've earned the benefit of the doubt.
 

Kahhhhyle

Member
Jun 8, 2021
2,244
Ooooh it could also be cool if she had all the sheikah slate powers from BotW plus her other magic powers. And maybe a Sheik transformation to give her the ability to use traditional weapons. And maybe Shiek could also fight unarmed to really differentiate from Link
 

Derbel McDillet

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Banned
Nov 23, 2022
16,145
Even then I'd pose the question - what do we want from a mainline Zelda with playable Zelda? Do we just want a normal Zelda game where she's playable and functions like Link - the sword and shield-wielding, tool-savvy knight which kinda robs her of her unique traits? Or do we want her to feel unique, which I'd argue puts it in "spinoff" territory anyway (which I think is fine, but people seem to be offended by the idea)?

People say "oh they made Peach playable!!" ignoring that the Mario platformers are way way more fitted to just shove whoever in as a playable character than a single-player mainline Zelda adventure game.
Going from Zagreus to Melinoe basically.
Or what Cadence of Hyrule did.
Or what every Devil May Cry game does.
Or what Hyrule Warriors did.
 
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Neiteio

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Oct 25, 2017
24,298
Even then I'd pose the question - what do we want from a mainline Zelda with playable Zelda? Do we just want a normal Zelda game where she's playable and functions like Link - the sword and shield-wielding, tool-savvy knight which kinda robs her of her unique traits? Or do we want her to feel unique, which I'd argue puts it in "spinoff" territory anyway (which I think is fine, but people seem to be offended by the idea)?

People say "oh they made Peach playable!!" ignoring that the Mario platformers are way way more fitted to just shove whoever in as a playable character than a single-player mainline Zelda adventure game.
Forspoken, but with Zelda, and even more ways to manipulate her surroundings (Ultrahand, etc).

A Zelda game where you play as Zelda would also probably have distinct-feeling combat that focuses on crowd control with ranged magic and area-of-effect spells.
 

Renna Hazel

Member
Oct 27, 2017
11,780
Even then I'd pose the question - what do we want from a mainline Zelda with playable Zelda? Do we just want a normal Zelda game where she's playable and functions like Link - the sword and shield-wielding, tool-savvy knight which kinda robs her of her unique traits? Or do we want her to feel unique, which I'd argue puts it in "spinoff" territory anyway (which I think is fine, but people seem to be offended by the idea)?

People say "oh they made Peach playable!!" ignoring that the Mario platformers are way way more fitted to just shove whoever in as a playable character than a single-player mainline Zelda adventure game.
I'd definitely want it to be different, give her unique traits. If the game is the real deal then it won't feel like a spinoff.
 

Kouriozan

Member
Oct 25, 2017
21,331
The worst is if they do a Mario 3D Worlds with it.
Like buy the Switch 2 enhanced port of BotW and get the new playable Zelda side-mode included.

Because I doubt they would re-release BotW and then another Zelda game in the same year.
 

Watershed

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Oct 26, 2017
7,929
I don't know why I didn't think of this before: Paper Zelda starring Paper Princess Zelda as the lead playable character.
 

Bengraven

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Oct 26, 2017
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I don't want a "new style of game". I want her to be in the same kind of style as a Link game only with an emphasis on magic and archery maybe.

I'm cool with a dress-up angle if it's handled as well as BOTW/TOTK already did.

In fact, I'd largely encourage it.

Give her some off her old outfits while we're at it
I want this:
Ee-uFXMWkAAf5UV.jpg

I'm just seeing this now but as someone who's played every Zelda since Adventures of Link, this is my favorite Zelda. They really nailed her character and on top of that, the drip.
 

Neiteio

Member
Oct 25, 2017
24,298
Papagenos talked about the rumor on the podcast.

I cliped the part he talks about it


View: https://streamable.com/d6g6p1

He mostly just says he is confident about it
That is not related to the BoTW remaster for Switch 2


Full podcast

View: https://youtu.be/GoxjynEUoo8

Hmm... Maybe the reason Nintendo said no DLC for TotK is because they took a playable Zelda concept that could have been DLC and turned it into a standalone game instead. Would probably be more profitable this way, too.
 

alpha

Member
Oct 25, 2017
5,077
I don't want a "new style of game". I want her to be in the same kind of style as a Link game only with an emphasis on magic and archery maybe.



I'm just seeing this now but as someone who's played every Zelda since Adventures of Link, this is my favorite Zelda. They really nailed her character and on top of that, the drip.

Yeah BOTW/TOTK Zelda clears the others by such a large fucking margin that I'm honestly worried when they finally do the Zelda game thing and make a "new" Link and Zelda that I won't like her nearly as much as this one. Unsure science nerd Zelda who finds her strength is wonderful.
 

Speely

The Fallen
Oct 25, 2017
8,037
Zelda to star in Nintendo's take on the roguelike, a LoZ spinoff with shades (hah) of Hades and Dead Cells. Calling it.
 

JTSilver

Games Actor
Verified
Sep 1, 2019
128
I wonder if this might be a pack-in DLC to the rumored Breath of the Wild 4k on Switch 2 ala Mario 3D World and Bowser's Fury.
 
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Davidion

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Oct 27, 2017
6,271
I haven't played TotK yet, and this is a great idea, but please just change her voice to something more confident and less damsel-in-distress-y
 

Neiteio

Member
Oct 25, 2017
24,298
I haven't played TotK yet, and this is a great idea, but please just change her voice to something more confident and less damsel-in-distress-y
The whole appeal of BotW/TotK Zelda is that she has very human and relatable qualities like self-doubt, and she perseveres to overcome her fears. IMO, that's a more realistic depiction of "strength" than being a natural badass.
 

Davidion

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Oct 27, 2017
6,271
The whole appeal of BotW/TotK Zelda is that she has very human and relatable qualities like self-doubt, and she perseveres to overcome her fears. IMO, that's a more realistic depiction of "strength" than being a natural badass.

Self doubt is great but that doesn't mean it needs to be one-note. I don't think she needs to be some fearless badass at all, but her voice is super high pitched and constantly sounds like she's on the verge of collapse in BotW.

We'll see when it comes out. I doubt it'd make or break the game unless severely off-kilter, but I would love to see a different take.
 

Neiteio

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Oct 25, 2017
24,298
Self doubt is great but that doesn't mean it needs to be one-note. I don't think she needs to be some fearless badass at all, but her voice is super high pitched and constantly sounds like she's on the verge of collapse in BotW.

We'll see when it comes out. I doubt it'd make or break the game unless severely off-kilter, but I would love to see a different take.
I think I get what you're saying. Yeah, sometimes it could maybe be dialed back a bit. She does show some range, though. Especially in Age of Calamity.
 

Davidion

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Oct 27, 2017
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I think I get what you're saying. Yeah, sometimes it could maybe be dialed back a bit. She does show some range, though. Especially in Age of Calamity.

Yeah like I said, I've yet to play Totk nor Age of Calamity but if her character's tone is already heading in a direction of developing that inner strength in those games then it's all good.

In BotW her scenes were just starting to get real nails-on-chalkboard for me real fast.

Anyways, I think it's about time she gets a game. Lots of opportunities to pivot/evolve the series even, imo

It does kind of beg the question of what will her character do differently than Link. You'd hate to see just a model swap.
 

Mory Dunz

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Oct 25, 2017
36,526
That's more about Zeldas english VA being poor (or really bad voice direction) her characterization is decent enough