RELEASE DATE:
April 25, 2024 (JP)
April 26, 2024 (WW)
PLATFORMS:
PC, PlayStation 4, PlayStation 5, Xbox Series X|S
REVIEWS
OPENCRITIC - (75)
METACRITIC - (72)
View: https://www.youtube.com/watch?v=Gqck16kwdcE
View: https://www.youtube.com/watch?v=lINxiGA0NIk&pp=ygUQU0FORCBMQU5EIFJFVklFVw%3D%3D
View: https://www.youtube.com/watch?v=somd8O8zgZg
BUT WHY THO? - 8.5/10
While the gameplay is fun and there is a lot to explore, enough cannot be said about how gorgeous SAND LAND looks. Toriyama is one of the most beloved creators and his creativity is visible throughout every second. There is so much detail when it comes to side characters, enemies, and locations that it is impossible to take your eyes off the game. The contrast between Sand Land and Forest Land too is striking and showcases the incredible creativity of the team at ILCA.
SAND LAND is a gorgeous and heartfelt game that brings together unlikely allies on an epic quest. It is fun to play, beautiful to look at, and an unforgettable journey for everyone to enjoy.
Broken down into individual pieces, Sand Land doesn't do anything particularly amazing, but when taken as a whole, this is one of the best anime-based games that we've played in a long time. It's got plenty of great story moments, its open world structure is moreish, and combat is satisfyingly solid. A robust and lovingly crafted adventure that charms from start to finish.
WCCFTECH - 8/10
GAMING NEXUS - 8/10Sand Land is a fitting farewell to Akira Toriyama as the game elevates itself above most digital adaptations of his work, delivering a well-presented story, solid action, and satisfying exploration. Some aspects of the game's design may be a bit overfamiliar for open-world veterans, but newer players and fans just looking to explore a fresh world from the master will likely enjoy burying themselves in this sandy adventure.
Sand Land immediately caught my attention due to its ties to Akira Toriyama, the creator of Dragon Ball and character designs in the Dragon Quest series. With a manga, anime, and now a video game adaptation, Sand Land has quietly become a full-fledged franchise, seemingly over night. Despite its simple premise—a search for water in a desert wasteland—Sand Land offers a mix of action RPG, vehicle combat, and stealth gameplay that's just plain fun. The game stays faithful to its source material while offering surprising depth and variety in gameplay mechanics. Despite some challenges with the stealth sections, Sand Land provides a fun and engaging experience and retains the nostalgic charm of its origins in Toriyama's work
SAND LAND offers a big beautiful dust bowl for players to explore to their hearts' content. I found its story and its characters to be the main driver for my playthrough, but the fun vehicle combat went hand-in-hand in my enjoyment of the game. A great adaptation of a legend's work.
A stunningly realised rendition of Akira Toriyama's work, Sand Land matches its aesthetics with fun, breezy systems and a charming, if clumsy, tale of war, friendship, and hope.
Much like the vast desert making up nearly everything in it, Sand Land can be rough and coarse at times, yet also provides a lot of beauty in various ways. The story is great, the characters are an enjoyable lot, and the vehicular combat and traversal are superb, marred only by annoying travel dialogue and bland levels at times. Whether you're a fan of the great Toriyama's work or not, there's still something special here to check out if you're willing to put in the effort.
I'm happy to see Sand Land get a second wind with an open-world action game, and it can sometimes adapt the series in impressive ways. But while there is the potential of an interesting expansion of the manga here, it doesn't manage to replicate what Toriyama's panels were able to illustrate so effectively. Beneath some ho-hum dialogue and stilted cutscenes is a fun story with its heart in the right place, and Beelzebub and friends at least have the charisma to carry you through to the end alongside a quirky set of supporting characters and villains.
Dialing in on vehicular combat and exploration pays off to both maintain the spirit of the original work and deliver some high points, but the quests themselves fall into repetition. Thus, Sand Land suffers the same fate we've seen in many other game adaptations of anime and manga – competent in several respects with a few moments of brilliance, but for the most part, a simply okay adventure that can only occasionally capture what makes the source material special.
Sand Land is a very safe video game adaptation. There's nothing particularly stunning about its open-world design or vehicle combat, even if its Toriyama-style art looks great. That makes its flaws all the more noticeable as the story worsens in its back half and open-world activities become even more tedious.
Although this is about what I expected from a Sand Land video game adaptation, I believe this story and world have the potential to go above and beyond where it currently is. Fans of Sand Land should have a good time here, and I could see this being a formative licensed game for some younger players. But if you're unfamiliar with the source material, read the manga first.
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