I've been playing since day 1…these are excellent tips for new players!!Tips for new players:
-If you're going directly into the wind your sails should be horizontal with your ship.
-Into the wind the smaller the ship the faster it goes.
-Wind to the back the bigger the ship the faster it goes.
ie if you're in a sloop and a brig/galleon is targeting you go into the wind with your sails horizontal. You'll outrun them.
-When you first join, check the map for any reapers or ships flying pirate flag. Also at each emissary npc, there will be a small map that might have ship figures on it indicating how many ships are running emmisary flags for it. It's a good way to see what players running non-reaper flags means less chance of PvP.
-On that note, always try to run emmisary flags. Even with the chance of being seen on the map, the amount you make from reaching lvl 5 emmisary is worth it, try not to cash in until you get lvl 5.
-Gold Hoarders emmisary is great way to start learning how to do quests.
-Chainshot is OP, always make sure to get as much as you can and learn to aim for their masts.
-Aim as low as their bow as possible, especially against galleons. Putting holes in their upper deck can do very little unless the seas are rough.
-Learn the swordlunge/dive technique. It propels you through the water very quickly. Basically you charge you sword lunge attack before hopping into the water and let go as you hit the water.
-Blunderbombs have a pushback effect, they're great for getting boarders off your ship.
-Lastly, don't get attached to loot or your current objective. Realize whatever objective you start you begin your session with is only the catalyst for your adventure, and the unexpected and emergant gameplay is where the game really shines. Don't be afraid to deviate from whatever mission/quest you're on.
Tips for new players:
-If you're going directly into the wind your sails should be horizontal with your ship.
-Into the wind the smaller the ship the faster it goes.
-Wind to the back the bigger the ship the faster it goes.
ie if you're in a sloop and a brig/galleon is targeting you, go into the wind with your sails horizontal and you'll outrun them.
-When you first join, check the ship map for any reapers or ships flying pirate flag this may influence if you want to fly an emissary flag (lvl 5 reapers can see emissary flag ships on their map). Also at each emissary npc, there will be a small map that might have ship figures on it indicating how many ships are running emmisary flags for it. It's a good way to see what players running non-reaper flags which means less chance of PvP.
-On that note, always try to run emmisary flags. Even with the chance of being seen on the map, the amount you make from reaching lvl 5 emmisary is worth it, try not to cash in until you get lvl 5.
-Gold Hoarders emmisary is great way to start learning how to do quests.
-Chainshot is OP, always make sure to get as much as you can and learn to aim for their masts.
-With cannonballs aim as low as their bow as possible, especially against galleons. Putting holes in their upper deck can do very little unless the seas are rough.
-Learn the swordlunge/dive technique. It propels you through the water very quickly. Basically you charge you sword lunge attack before hopping into the water and let go as you hit the water.
-Buy a storage chest from the merchant quest giver, use this to "loot" supplies from barrels on islands the fastest. Feel free to buy wood/cannonball/food chests too, but the storage chest is the most important. I'll say wood chests are a must for a galleon to put them on the bottom deck.
-Blunderbombs have a pushback effect, they're great for getting boarders off your ship.
-Lastly, don't get attached to loot or your current objective. Realize whatever objective you start you begin your session with is only the catalyst for your adventure, and the unexpected and emergant gameplay is where the game really shines. Don't be afraid to deviate from whatever mission/quest you're on.
What do you mean by "sails horizontal to your ship?"go into the wind with your sails horizontal and you'll outrun them.
What do you mean by "sails horizontal to your ship?"
Your sails are always horizontal. Do you mean rotate the sails to match the wind streaks direction?
I remember when I was last playing, they were talking about doing some stuff to make shorter game sessions more viable... did anything happen with that? With Arena gone, is there an under-an-hour play session that's worth it these days?
Don't know when you last played, but last time I did they introduced a lot of things to make the start-up and end of the journey a lot faster. Being able to buy a storage chest, buying prefilled food/cannonball/wood chests then the ability to drop off loot at a place that accepts all emissaries and has a harpoon.
It's not available on any platform during this time, for whatever reason. Not just PS5.Open Crew is not available on ps5 during the early access period. Odd choice that also means there will be a lot of solo PS pirates on the seas this weekend before the S12 update.
Not home to check and hopefully it's a reddit joke I'm missing but...they really didn't take a cannon away from the sloop to just 1 right? 😂
like just blasting cannons at each other until someone wins or loses? The odds of that happening are slim because then it's just a war of attrition on who has more planks and cannonballs. I feel like that would be more boring than anything.Started playing this today with a friend, it's a fun enough game and I think we can find some fun in it but we already have had 3 occasions of someone just using a canon to shoot themselves onto our ship and it's boring as fuck. Like I get it, there's ways to "counter it" but it's absolutely boring as fuck when we haven't encountered a single player on a ship who starts a fight and actually wants to have a ship battle which honestly was one of the few things we thought would make for a fun time on this game playing together. If it's going to be endless just boarding ships instead that's a drag that's going to make us not even bother with trying any actual pvp stuff and probably limit our entire playtime of the game overall.
Still, willing to give it some time and see if things get better because it seems like there's fun to be had.
like just blasting cannons at each other until someone wins or loses? The odds of that happening are slim because then it's just a war of attrition on who has more planks and cannonballs. I feel like that would be more boring than anything.
But I understand getting annoyed/bored if someone boards and just spawn camps you as you sink. But some kind of boarding and disruption is almost necessary to win a battle in order to drop an anchor or disrupt repairs.
Started playing this today with a friend, it's a fun enough game and I think we can find some fun in it but we already have had 3 occasions of someone just using a canon to shoot themselves onto our ship and it's boring as fuck. Like I get it, there's ways to "counter it" but it's absolutely boring as fuck when we haven't encountered a single player on a ship who starts a fight and actually wants to have a ship battle which honestly was one of the few things we thought would make for a fun time on this game playing together. If it's going to be endless just boarding ships instead that's a drag that's going to make us not even bother with trying any actual pvp stuff and probably limit our entire playtime of the game overall.
Still, willing to give it some time and see if things get better because it seems like there's fun to be had.
The horn is such a funny item.Season 12 looks amazing so far. That wind horn looks very usefull
Repealing boarders is not that hard once you know what to look out for, and once you do that you get a good crew advantage for a good moment to keep on pressing with cannonballs, firebombs and blunderbombs can give you the win. If you get the hang of your weapons, harponing an opponent to your boat to kill them is a great strategy, good enough that crews stack crates around their cannons to avoid the cannoner that have to be static while loading and shotting from being yoinked.
So I get it's not the most fun style to play for some people, but it is a risk that your opponents are taking by playing it, so you just need to press your advantage.
I haven't been able to go through all of them but yeah the trophy stuff seems really sporadic. I didn't do a ton on the Xbox version though and I haven't wrapped my head around how the new quest system works yet so I'm sure if I should have trophies that I don't or not.Did anyone else have issues with the trophies auto popping when you first logged in with existing Xbox progress? I have the achievements for all the tall tales and commendations completed, plus A Pirate's Life. Only about two thirds of those achievements popped as trophies though. I also have a couple trophies related to commendations and reputation that didn't unlock. Some of them are definitely repeatable, like just redoing tall tales. Some however, like say, being awarded the commendation for completing 250 Gold Hoarders voyages, I don't know if I can repeat?
Naval battles are ultimately "cause enough micromanagement for the other ship so they cant easily deal with the water rushing in" Ideally people would be trying to get your masts down with a chain shot, used curse cannonballs or firebombs if they have them all in an effort to cause extra problems on your boat to distract from the holes they're making with either cannonfire or kegs in addition to boarding. Its just for some people, the boarding is the fun part so thats all they try to do.I was actually thinking of capturing some snakes and putting them near my ladder to shoot venom at them when they try and board just for laughs haha, but yeah while I wish it was more of a boat battling focus the rest of the games loop is fun so we are enjoying the game even if we are battling less :) I had the random kraken encounter last night and that was a fun time.
Naval battles are ultimately "cause enough micromanagement for the other ship so they cant easily deal with the water rushing in" Ideally people would be trying to get your masts down with a chain shot, used curse cannonballs or firebombs if they have them all in an effort to cause extra problems on your boat to distract from the holes they're making with either cannonfire or kegs in addition to boarding. Its just for some people, the boarding is the fun part so thats all they try to do.
The top-left diagram. It was really counter-intuitive, atleast to me when I first started playing, that you'd adjust the sails like that into the wind for the fastest speed.
Don't know when you last played, but last time I did they introduced a lot of things to make the start-up and end of the journey a lot faster. Being able to buy a storage chest, buying prefilled food/cannonball/wood chests then the ability to drop off loot at a place that accepts all emissaries and has a harpoon.
The top-left diagram. It was really counter-intuitive, atleast to me when I first started playing, that you'd adjust the sails like that into the wind for the fastest speed.
If you're going towards the wind, you don't want your sails to create a force opposite the direction you're going (drag). Hence, face them towards the wind.Wait, what? Is this accurate? I'm supposed to sail into the wind like that?
If I'm going north and the wind is blowing south, how does that not create drag when the sails can fully catch that push in the opposite direction?If you're going towards the wind, you don't want your sails to create a force opposite the direction you're going (drag). Hence, face them towards the wind.
They're not catching cuz they don't curve that way, so wind goes around the convex sailsIf I'm going north and the wind is blowing south, how does that not create drag when the sails can fully catch that push in the opposite direction?
Wait, what? Is this accurate? I'm supposed to sail into the wind like that?
Why do i have to permanently tie my PSN to a microsoft account? Why cant i link an account and then be able to easily unlink it after?
Due to a bug with Open Crew matchmaking. It'll be back in 4 days. If you're on Xbox you can use Xbox LFG and get invitations that way as inviting for crews still worksSo I'm just jumping in again after having not touched the game since months after it first launched. Why is open sailing or whatever it's called disabled until the new season begins?
I don't have friends that play Sea of Thieves so I guess I'm just SOL?
Unsure, but in case you didn't know you can use the megaphone to talk far away but alt-fire it to turn it around and basically whisper.My friends like open chat so they can talk to other players.(why I don't know, it's mostly slurs and racist comments from other people) I prefer party chat so if we sneak aboard or anchor them no one can hear us. Is there a way to do both? Does push to talk let you freely talk to friends but you gotta push to talk to everyone? Or is it push for everyone? Xbox
No. This is a bugbear of mine, where the game needs a button bind to switch between crew chat and open chat on consoles that isn't dependent on proximity. PC players have way more flexibility with other audio tools, which console players don't have.My friends like open chat so they can talk to other players.(why I don't know, it's mostly slurs and racist comments from other people) I prefer party chat so if we sneak aboard or anchor them no one can hear us. Is there a way to do both? Does push to talk let you freely talk to friends but you gotta push to talk to everyone? Or is it push for everyone? Xbox
Yeah that is annoying with not being able to swap talking. I prefer sneak and just to make sure no one else can hear me. Oh wellNo. This is a bugbear of mine, where the game needs a button bind to switch between crew chat and open chat on consoles that isn't dependent on proximity. PC players have way more flexibility with other audio tools, which console players don't have.
But that's more for strategic play, where I don't want the other crews to hear us chat while we're tucking or communicating in a fight. I'd absolutely disagree with "mostly open slurs". You definitely have some toxic players, but like all these things it's probably a minority that lingers in the memory more than regular people. I've had more really great experiences with other crew chat than not.
Yeah that is annoying with not being able to swap talking. I prefer sneak and just to make sure no one else can hear me. Oh well
You must have way better luck than us with nice people. I say we get a nice crew 1 outta 8 times. Last week we played music with a few guys after we sunk them but 20 min later a crew called us dickhead assholes .