I don't think they ever went into any detail regarding the combatAh finally. I was waiting to see that. Have they confirmed what type of gameplay it will be ?
I expect it to be just like Valkyria which was like Sakura Wars.
Yeah that looks disappointing, I thought this is gonna be a strategy game?
Will this now sell more than Fire Emblem?
Musou-style games don't really appeal to that wide of an audience.
Not really sure why I see this comment (and similar ones in other threads). Musou games are ones where there are innumerable amount of grunts who all die in basically one hit, and the attacks have such a large splash that you can kill 50+ with just one ability.. The combat I saw posted was pretty standard action RPG fare where you have a handful of enemies that will each take one full combo to kill.
It wasn't gonna sell more than FE if it was in its original gameplay style. At least it looks more marketable to westerners now
I'm on the side that this game was never gonna do well in the first place. And that's before the move from strategy to ARPGMusou-style games don't really appeal to that wide of an audience.
Musou games often sell more than Sakura Taisen ever did. They do tend to hang on license more, I think the only million selling Musous in recent years were One Piece 3, Zelda and Fire Emblem.Musou-style games don't really appeal to that wide of an audience.
Musou games are ARPGs.No offense, but play more Mosou games (FE, Zelda, DW). This looks like an ARPG more than anything
That's what Nintendo thought about FE before Awakening. Just as well IS didn't change the genre.It wasn't gonna sell more than FE if it was in its original gameplay style. At least it looks more marketable to westerners now
Nintendo also bothered to advertise the game. not to mention they kept putting out games to keep the IP in some kind of spotlight. Sakura Taisen hasn't had a game since the PS2 and that didn't seem to do well. the west has no allegiance to the IP so it doesn't matter what gameplay style the game takes, and in Japan, it's on only one system and has been out of the public consciousness for a while. has the IP sold a lot of merch by volume that I'm incapable of seeing or what? I just don't see a reason for this to do wellThat's what Nintendo thought about FE before Awakening. Just as well IS didn't change the genre.
I wouldn't say accidentally revealing Awakening was coming to the west in a post E3 chat with a journalist would be considered well advertised.Nintendo also bothered to advertise the game. not to mention they kept putting out games to keep the IP in some kind of spotlight. Sakura Taisen hasn't had a game since the PS2 and that didn't seem to do well. the west has no allegiance to the IP so it doesn't matter what gameplay style the game takes, and in Japan, it's on only one system and has been out of the public consciousness for a while. has the IP sold a lot of merch by volume that I'm incapable of seeing or what? I just don't see a reason for this to do well
It showed the MC's koubu going through a horde of mechs in one hit... it looks very musou-ish.Not really sure why I see this comment (and similar ones in other threads). Musou games are ones where there are innumerable amount of grunts who all die in basically one hit, and the attacks have such a large splash that you can kill 50+ with just one ability.. The combat I saw posted was pretty standard action RPG fare where you have a handful of enemies that will each take one full combo to kill.
Not seeing musou unless any action RPG is now being referred to as a musou.
Are you referring to around 10 seconds into the linked twitter video where there's a quick acceleration/spin attack combo and like 5 mechs get hit? Is 5 a "horde"? If 20+ mechs got hit then it'd be musou-ish. 5 is just ARPG fodder. That move's damage wouldn't be out of place in something like Nier Automata or the Yakuza games which also have moves that can be used to hit 5 enemies at once..It showed the MC's koubu going through a horde of mechs in one hit... it looks very musou-ish.
I mean, if you want to ignore the nonstop ads on Cartoon Network, Disney, and the like, yea, an offhand announcement is poor advertisement. because we all know games make and break on how they're announced. not what comes afterwardsI wouldn't say accidentally revealing Awakening was coming to the west in a post E3 chat with a journalist would be considered well advertised.
Didn't this series win a Japanese fan survey on Sega IP? If you were going to bring it back due to its popularity in Japan why would you change the genre to placate the west?
Seems to go the Shining Resonance/Valkyria Revolution rout.
I think it looks good however
I don't watch those channels so wouldn't know. The announcement showed how little faith Nintendo had in the franchise. Now the games are released simultaneously worldwide and that's without doing anything to westernise FE as the game that started the renaissance was seen as unlikely to release here.I mean, if you want to ignore the nonstop ads on Cartoon Network, Disney, and the like, yea, an offhand announcement is poor advertisement. because we all know games make and break on how they're announced. not what comes afterwards
and I never said they changed to placate the west. I said the change actually gives the west something to be interested about in this game. it's not exactly non-niche with it's original styling. hell, I'd say the change was more to placate a younger audience in Japan.
and fan surveys are nice and all, but voting when it doesn't cost you anything is one thing. will these folks actually put money down is another (and if the sample is actually representative of the buying audience is also a big question).
you say little faith, but ad campaigns aren't made overnight and certainly not because of the response towards Reggie casually mentioning the game. they gave it their all for the potentially last effort and was rewarded for it.I don't watch those channels so wouldn't know. The announcement showed how little faith Nintendo had in the franchise. Now the games are released simultaneously worldwide and that's without doing anything to westernise FE as the game that started the renaissance was seen as unlikely to release here.
So the west or Japanese kids aren't interested in well made Japanese strategy RPGs with VN elements? Nintendo must be sweating bullets...
When the fan survey is the reason the game is being made I'd say it's a risk to change genre and potentially alienate the people who actually went to the bother of voting. Why not just make a new IP at that point?
The game was created with Japanese release in mind full stop. The last DS Fire Emblem game wasn't released here so when Reggie casually announced that the new one was going to be it was a big deal. Awakening sold on its quality more than any other metric.you say little faith, but ad campaigns aren't made overnight and certainly not because of the response towards Reggie casually mentioning the game. they gave it their all for the potentially last effort and was rewarded for it.
this game, in comparison, hasn't been in the spotlight, especially for kids. it's pretty much a new IP for them. outside of Fire Emblem and this, is there any other JP strategy game with VN elements? do they do well?
and for you last point, you have to ask Sega about that. they gave people the strategy game they wanted with Valkyria Chronicles 4 and didn't get anything out of it. maybe that's why they changed things up here.
quality and good advertisement. simply being good doesn't sell games and Awakening never would have reached the numbers it did without it.The game was created with Japanese release in mind full stop. The last DS Fire Emblem game wasn't released here so when Reggie casually announced that the new one was going to be it was a big deal. Awakening sold on its quality more than any other metric.
But isn't this the ideal series to copy the Fire Emblem recipe? That's my point - if not this then what? Everything is action now.
Was VC a big seller? Releasing at the end of September wasn't the wisest move, I still haven't bought it as I was knee deep in Dragon Quest 11 but then moved on to other things.
Being good is the reason the western branches got behind it in the end as they knew they had a 90MC game on their hands. None of that factored into development unlike other franchises which have purposefully chased the western market and/or new demographics only to lose what attracted people to those games in the first place.quality and good advertisement. simply being good doesn't sell games and Awakening never would have reached the numbers it did without it.
as for Sakura Wars, they can do it whenever. I just don't have too high expectation. hell, I'm raising my expectations a little because it's not a strategy game. regardless, I don't think the genre change will be the major reasoning if this game fails to perform as there are other issues that are more important.
VC did ok. the first game did 1M thanks to the bomba bins which is why it moved to the PSP. but I think Sega overestimated the game and VC4. again, I think pricing was the issue