If anyone can, take a screenshot of the graphics (or if you already have some, great) now and after the patch? Would be interesting to see a comparison of improved visual fidelity.
Took some pictures of the new 1.04 PS4 patch:
Graphics seem to be slightly higher resolution.
Realistic bow & arrow option has both hands dictate the aim (before you only aimed with bow while arrow hand remained 'fixed' except for the draw).
New main menu being an actual cave as pictured above.
One previously idle (or was it duplicate function) X button in your off-hand PS Move now works as reverse (before you could only use the PS Move aim walk).
That really bugs me. I can understand that they ran out of buttons with the Move controllers, but even if you're playing with the DS4, the left and right D-pad buttons simply don't do anything at all. It's really clumsy to have to pop up the quick menu every time I want to switch weapons or spells.
No. You aren't...I played this at my friend's place for the first time yesterday on PSVR. It was my first real VR experience outside of a pre-release event for REZ, and it blew my mind. I'm considering buying an Oculus just for this and Fallout. Am I dumb or
Go for it, we've all been thereI played this at my friend's place for the first time yesterday on PSVR. It was my first real VR experience outside of a pre-release event for REZ, and it blew my mind. I'm considering buying an Oculus just for this and Fallout. Am I dumb or
I played this at my friend's place for the first time yesterday on PSVR. It was my first real VR experience outside of a pre-release event for REZ, and it blew my mind. I'm considering buying an Oculus just for this and Fallout. Am I dumb or
I played this at my friend's place for the first time yesterday on PSVR. It was my first real VR experience outside of a pre-release event for REZ, and it blew my mind. I'm considering buying an Oculus just for this and Fallout. Am I dumb or
Absolutely not. You just don't know yet how deep the rabbit hole goes, there's so much more and IMHO better experiences waiting for you when you're ready. :)
Well heck, thanks for the enabling, everybody!
I'm seeing a lot of talk about this upcoming Oculus conference, but it seems like they're just going to show that Santa Cruz thing, which is kind of like a half step between the Go and the Rift, right?
Should I wait and see if they announce a new SKU of the Rift, or just run out and buy one today?
Well heck, thanks for the enabling, everybody!
I'm seeing a lot of talk about this upcoming Oculus conference, but it seems like they're just going to show that Santa Cruz thing, which is kind of like a half step between the Go and the Rift, right?
Should I wait and see if they announce a new SKU of the Rift, or just run out and buy one today?
I played about 8 hours. The VR is well implemented and using archery or magic is genuinely a lot of fun.It's currently on sale in Europe on PS4, is it good? Would you recommend it?
I decided to snag this on sale via GameStop's "Pro Days" sale and started playing it tonight. Aside from some decidedly janky PS Move controls, it's been growing on me. I've been playing what I assume must be one of the first dungeons in the game, "Bleak Falls Temple", and while I made progress, I've hit a wall literally and figuratively. I don't want to spoil the game for any other LTTP folks like me, but can someone help me?
I defeated a big spider and cut a guy lose from the webs, and he proceeded to take off like a mad man. I didn't keep up with him, but just kept making my way through the rooms. Now I'm at this particular door and stuck.
I have no idea what order the symbols (bear, owl, etc.) need to be in, but the bigger problem is I don't have the "golden claw." I assume the crazy guy I freed took off with it? Where do I find him to get it back?
I feel like I've found/searched every body in every room after where he runs away, but I guess I'll have to scour the rooms again. I'll pay close attention to the traps as I go by them, maybe his body bounced in a weird way and is lodged in something.Pretty sure he dies to a trap if you don't kill him yourself. So you should be able to retrace your steps and find his body.
Is there a way to play sitting down without being a foot off of the ground? I get kind of dizzy playing after a while and almost fell over a couple of times.
You can change the height in PSVR as wellOn PC you can customize player height which works, don't know about PSVR.
Hey all, could someone give me some advice on Skyrim VR.
My dad is a TES enthusiast and really wants to try Skyrim VR out - I am assuming what has spurred this is being told the sight in his right eye is going - we're talking a proper granddad gamer here.
I don't think PSVR would suit him too well - the camera, the move controllers - it all feels a bit un-ergonomic for him.
So I was thinking Oculus Quest 2 with AirLink (or a cable), but I have some questions which I wondered if you could help with:
Thanks,
- Can he play this sitting down? If he has to stand up, he may fall over, plus his office room is kind of small.
- Is Quest 2 ok to play this with? I was thinking having no need for cameras would be good for him. Plus he might be able to get into Elite Dangerous too.
- His PC was built by me around peak Nvidia 1060 era from the ground up. I'm assuming this would be ok to run Skyrim VR, even if it needs a little tweak.
- He may need to play with glasses, is this going to be ok for him?