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Alvis

Saw the truth behind the copied door
Member
Oct 25, 2017
11,237
Spain
B-but it took Steam 500 years to make it possible to afford games in your country! You're not entitled to videogames! Be patient!

And competition!
 

Nooblet

Member
Oct 25, 2017
13,643
Publishers aren't obligated to do regional pricing. It's not somehow anti-consumer to charge what you want for your own products.

And while it really sucks for anyone who actually lives in these placing... considering the hoops people jump through to exploit regional pricing systems, I'm kind of surprised it's still as prominent as it is.
With due respect, those are just excuses. If you were aware of how steam counters regional price abusers you wouldn't be saying this. For starters you cannot buy from a foreign store on steam just by using VPN, you NEED a payment option from that country. That means you need a credit/debit card from that country with a billing address registered to that country to even be able to make a purchase. There is also no way to gift a game purchased in a lower priced region to a higher priced region.

There is indeed a way to buy from another region and benefit from lower price but only AFTER you've made a purchase in the region (which I'm not going to explain for obvious reasons). But the mere fact that it requires a local payment method in the first place to even be able to do that prevents almost all abusers. What few abusers remain are small enough to ignore considering the benefit it brings to local users. Origin had region appropriate pricing too, until people from high income regions started abusing it. What did Origin do? Just remove regional pricing altogether rather than counter the abusers.

This fuck you got mine attitude is not good as it's important to consider the impact on these countries. We've seen that regional pricing has nothing but benefit for Devs/pubs. These non EU/US countries have seen a huge rise in gamers actually buying games in past 10 years. I'm from India and I remember a time when buying games was an idea people laughed at, now? Almost everyone I know buys games legit thanks to regional pricing. That benefits customers and developers both.

Also on steam Devs/pubs are free to price however they want. They can choose to price the games same as US stores (Capcom/Square), they can choose to make them slightly cheaper (Ubisoft), or they can choose to make them 50-60% cheaper (most other publishers). The key thing is that the platform allows this. Sure maybe Epic may allow it in the future but right now it doesn't and consumers from these countries are the ones getting affected while Epic is building their "Rome" and if this causes a surge in piracy for these games or low sales (regardless of region) then these publishers are to be blamed themselves.
 
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rpm

Into the Woods
The Fallen
Oct 25, 2017
12,359
Parts Unknown
They exploit is you use a different account in order to transfer the Denuvo ticket to your own machine. I don't know exactly how it works but I've seen people on (unscrupulous) forums discuss these schemes. It's basically always in relation to Denuvo games, since in any other case it would be easier to just pirate a copy.
Huh. TIL. That seems like a lot of work, especially since most Denuvo games get cracked eventually.
 

Grigorig

Member
Oct 30, 2017
696
We'd also have to give our personal information out to another major corporation, and pay whatever prices Epic wants us to pay because as of right now you can't buy keys to their games on 3rd party sites, and use whatever controllers Epic decided they'll support, and deal with no cloud support etc., etc.

It's not just downloading another launcher.

This. Does the Epic store have a way to seamlessly make my DS4 work on all games that were designed for 360 controllers?
 

Violet Wren

Member
Oct 25, 2017
264
This is exactly why all this Epic store business scares me. As other posters have pointed out, here in Canada we're not as completely screwed over by this issue as other countries, but buying things in USD is not something I want to do all that often. I wouldn't buy things on Steam, GOG, and other digital storefronts nearly as often if they did not implement regional pricing or at the very least a way to pay in my own currency.
 

Linus815

Member
Oct 29, 2017
19,842
ive been saying this among other things. But i think this forum is very usa centric.
 

Armaros

Member
Oct 25, 2017
4,901
According the their FAQ they do have regional pricing.

Where is the Epic Games store available?
The Epic Games store is available to players in most countries in the world except for China and where prohibited by US law, such as North Korea and Iran. Certain regions, such as South Korea, may have additional legal requirements that you may need to implement in your game in order to be compliant and to be distributed there.

Does the Epic Games store have regional pricing?
Yes, we do support regional pricing. We also have a set of suggested regional discounts based on local norms that are regularly reviewed.

Which currencies do you accept and in which currencies do you display prices?
We currently support local pricing in USD, Great British Pound, Euro, Polish Zloty, Russian Ruble, South Korean Won, Japanese Yen, Turkish Lira, and Ukrainian Hryvnia.

One of those counties listed was used in the OPs calculations.

Epics 'regional pricing' is just USD prices converted to rubles, which for the average Russian citizen makes much less then a US person even minimum wage.
 

Dreamwriter

Member
Oct 27, 2017
7,461
It's been up for only a few days, give them time to get more countries supported. I'm sure there is more involved in adding support for another currency than just adding the currency symbol, and Epic wanted the store up in time for the Game Awards to give it a good boost to start, so they wouldn't have delayed its launch.

I mean, they obviously are doing exactly what you want, they just don't support every country in the world yet.

One of those counties listed was used in the OPs calculations.

Epics 'regional pricing' is just usnig USD prices converted to rubles, which for the average Russian citizen makes much less then a US person even minimum wage.
You mean the developer who chose that pricing is just choosing to price their game at USD prices converted to Rubles; Epic supports "regional pricing" which means the developer can choose the price of their game on a per-region basis, not Epic.
 

Mobyduck

Member
Oct 27, 2017
2,100
Brazil
It's basically one of the main reasons Steam will continue to grow and other stores will stagnate if they don't change. I'd love to pay for games in many other stores, such as Kartridge, Itch.io, Epic Store, Discord Store and so on, but most of them do not accept local payment methods nor do they have regional prices, which means games are usually 3 to 4 times more expensive there than on Steam.
 

bbq of doom

Member
Oct 25, 2017
10,606
Yet another reason supporting the notion that the Epic Store is half baked and not worth your time or money.
 

TubaZef

Member
Oct 28, 2017
3,565
Brazil
Steam took years to make this work and a lot of countries still don't have regional prices (Australia only got it last month), they're probably already working on that.
 

svacina

Banned
Oct 25, 2017
4,439
You mean the developer who chose that pricing is just USD prices converted to Rubles; Epic supports "regional pricing" which means the developer can choose the price of their game on a per-region basis, not Epic.
Now, this is just my talking out of my ass, but afaik Steam has suggested regional prices based on what the dev decided to charge in USD and I would be willing to be all the free games I plan on getting from Epic that the Epic Store has no such feature and the devs don't know or care about all the world's socioeconomical issues; which is why you get shit like what the OP posted.
 

Lashley

<<Tag Here>>
Member
Oct 25, 2017
60,120
They exploit is you use a different account in order to transfer the Denuvo ticket to your own machine. I don't know exactly how it works but I've seen people on (unscrupulous) forums discuss these schemes. It's basically always in relation to Denuvo games, since in any other case it would be easier to just pirate a copy.
So a handful of shady idiots do it, so Steam should do away with regional pricing altogether?
 

ghibli99

Member
Oct 27, 2017
17,885
Great breakdown OP... this is an aspect I rarely ever think about being in the US, but I can definitely see how only taking the "competition is good, they'll catch up in time" attitude is very narrow and doesn't help those affected in the here and now.
 

Dreamwriter

Member
Oct 27, 2017
7,461
Now, this is just my talking out of my ass, but afaik Steam has suggested regional prices based on what the dev decided to charge in USD and I would be willing to be all the free games I plan on getting from Epic that the Epic Store has no such feature and the devs don't know or care about all the world's socioeconomical issues; which is why you get shit like what the OP posted.
Epic said:
Does the Epic Games store have regional pricing?
Yes, we do support regional pricing. We also have a set of suggested regional discounts based on local norms that are regularly reviewed.
 

Nooblet

Member
Oct 25, 2017
13,643
Steam took years to make this work and a lot of countries still don't have regional prices (Australia only got it last month), they're probably already working on that.
Honestly, just because it took steam years doesn't mean Epic can't have launched with features that the platform that they want to compete against has had for years. They had the advantage of coming out after steam implemented these features so they could have launched with it from get go, including basic things like cloud saves.
 

Dinjoralo

Member
Oct 25, 2017
9,172
There are indie developers that don't understand this. There was that Polygon hit piece where they claimed that regional pricing was a negative and that people were effectively stealing from them.
I'm wondering if a lot of Epic's moves with the store, like this, are in response to what developers like those have been saying for a while. Like how store pages for games don't show recommendations of similar games, which they tout as a positive because customers can't see any competition for your game.
Basically, several features seem to be made for developers that hold contempt for their consumers.
 

Guaraná

Member
Oct 25, 2017
9,990
brazil, unfortunately
You can't really blame your customers when the only option you give them is pay way more, or wait 12 months.

In 12 month no one will be playing the game with you, and the whole excitement has worn off.
Pretty much.

Piracy is always an alternative, but gamers in general dont like it, unless you make them pay more (relative to their income), then some will choose that path.

In Brazil Steam made piracy almost irrelevant, leta hope these new stores dont bring it back.

But make no mistake: the piracy alternative will always be there.
 
Oct 25, 2017
14,741
Yeah, I don't mind having to use their store, but with those prices I don't see myself getting anything there unless they moneyhat something like Sekiro, which I would get even if it was super expensive.
 

TubaZef

Member
Oct 28, 2017
3,565
Brazil
Honestly, just because it took steam years doesn't mean Epic can't have launched with features that the platform that they want to compete against has had for years. They had the advantage of coming out after steam implemented these features so they could have launched with it from get go, including basic things like cloud saves.

I don't know exactly how that works but here in Brazil it took a long time for Steam to start accepting local currency and it does it by partnering up with some local payment services. So, judging by the time they took in other regions, I'm guessing it's not that simple and there's some bureaucracy involved in using different currencies in your store. There are probably taxes to be paid to the local government and stuff like that.

Now, this is just my talking out of my ass, but afaik Steam has suggested regional prices based on what the dev decided to charge in USD and I would be willing to be all the free games I plan on getting from Epic that the Epic Store has no such feature and the devs don't know or care about all the world's socioeconomical issues; which is why you get shit like what the OP posted.

Steam has a suggested price, but the dev can put whatever he wants. If you want to charge $50 for your game in the US and $2 for it in Russia, they won't stop you.
 

Deleted member 21411

Account closed at user request
Banned
Oct 28, 2017
4,907
That's a shame, hopefully they fix this sooner then later. People will go for the best deal, that's just how it works.

Sidenote: but ma completion statements bother me. What you don't want competition? It just seems like a weird group of people you feel the need to dumb down.

Edit: okay I've gotten more context disregard my sidenote. I was originally thinking we we're just making fun of people interested in epic but i now get the context for the people that have been acting silly. Carry on
 
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Lashley

<<Tag Here>>
Member
Oct 25, 2017
60,120
That's a shame, hopefully they fix this sooner then later. People will go for the best deal, that's just how it works.

Sidenote: but ma completion statements bother me. What you don't want competition? It just seems like a weird group of people you feel the need to dumb down.
People do want competition.

What Epic is doing isn't competition.
 

justiceiro

Banned
Oct 30, 2017
6,664
Well, i cherished when steam decided to keep the regional pricing at the cost of some region lock. Till i got a discount cupon where some of the game that applied where not redemeable in my account. So there is that.

I will not say that i benefit from it, but will also not say that is the only way to go is and that anyone doing different is doing wrong.

For now, lets make noise so epic add payment options for other countries too.
 

Armaros

Member
Oct 25, 2017
4,901
I don't know exactly how that works but here in Brazil it took a long time for Steam to start accepting local currency and it does it by partnering up with some local payment services. So, judging by the time they took in other regions, I'm guessing it's not that simple and there's some bureaucracy involved in using different currencies in your store. There are probably taxes to be paid to the local government and stuff like that.



Steam has a suggested price, but the dev can put whatever he wants. If you want to charge $50 for your game in the US and $2 for it in Russia, they won't stop you.
But the Epic Luancher has been a thing for years and took money for years.

If they were preparing for something like this, they could easily get currency exchanges done ahead of time.

But it looks like properly doing it was not a prioity.

Especially when you see Devs with games on Steam have proper regional pricing and then when they moved to Epic have double to triple that for their next game. As shown in the OP.
 

Driggonny

Member
Oct 26, 2017
2,170
I don't understand how this is a problem with the Epic storefront specifically if Epic allows regional pricing and makes their suggestions but the developer decides to do something different.

Does Steam force developers into specific regional pricing or something?
 

svacina

Banned
Oct 25, 2017
4,439
Steam has a suggested price, but the dev can put whatever he wants. If you want to charge $50 for your game in the US and $2 for it in Russia, they won't stop you.
I know that, I was saying that if you had no clue about the income levels in Siberia you would probably fuck that up yourself and that Epic not offering such a suggestion might have been what caused the devs just going with a simple exchange rate. But as proved by Dreamwriter I was really, really off base.

So I dunno what happened here, I guess we know now who the anonymous devs complaining about regional pricing theft in that Polygon article were.
 

Lump

One Winged Slayer
Member
Oct 25, 2017
16,078
It's a legitimate issue, there's no denying it. I think it's fair to give Epic a small amount of slack as they're really just getting started with their storefront, but it's something that needs to be prioritized.
 

pdog128

Member
Dec 16, 2017
607
Yes, absolutely that sucks for players in those countries.

But is it really anti-consumer? I mean, if "anti-consumer" means that consumers don't always get what they want, then yeah I guess it is. But companies can charge whatever they want for their products, and offer it through whatever channels they wish. That's the ways it's always been. People will vote with their wallets, and the market will sort itself out. Competition works both ways.
 

Saucycarpdog

Member
Oct 25, 2017
16,386
Well at least they're not buying exclusivity for 3rd party games and they've got a reasonable refund policy.

*checks Epic store*

Oh, right.
I'm actually worried Epic will start buying exclusivity from big publishers. I mean, they clearly believe exclusives are the only way to compete with Steam. And they have a lot of money to throw around. Why stop at indie games?

Honestly, if they did start doing that, I'd guess the first one they buy is Sekiro. Sergey, who now works for Epic, has said in the past Dark Souls has a huge loyal following on Steam. I could see Epic using that to leverage steam users to their platform.
 

Xclash

Member
Oct 25, 2017
852
That's a shame, hopefully they fix this sooner then later. People will go for the best deal, that's just how it works.

Sidenote: but ma completion statements bother me. What you don't want competition? It just seems like a weird group of people you feel the need to dumb down.

You must have missed all the steam/valve related threads where people come and just scream "Steam needs real competition" and shit on Valve for no reason related to the thread. The first Epic Store thread was really peak era in how they dismissed what Steam has added over a decade+ while blindly saying things such as "This is real competition" and Valve is "resting on it's laurels". Quite frankly, it's impossible to talk about Steam/Valve in a constructive manner on gaming side.
 

Deleted member 21411

Account closed at user request
Banned
Oct 28, 2017
4,907
You must have missed all the steam/valve related threads where people come and just scream "Steam needs real competition" and shit on Valve for no reason related to the thread. The first Epic Store thread was really peak era in how they dismissed what Steam has added over a decade+ while blindly saying things such as "This is real competition" and Valve is "resting on it's laurels". Quite frankly, it's impossible to talk about Steam/Valve in a constructive manner on gaming side.
To be fair I'm pretty out of the loop so this might be missing context.