From the GI feature they have 130 people in the studio not including third party support and other support which brings it to 250.
-13 people work on Syphon Filter 1
-50 people work on Uncharted:Golden Abyss
-Both Syphon Filter games only took a year to make
http://www.gameinformer.com/b/featu...g-the-ambitious-development-of-days-gone.aspx
-13 people work on Syphon Filter 1
-50 people work on Uncharted:Golden Abyss
-Both Syphon Filter games only took a year to make
http://www.gameinformer.com/b/featu...g-the-ambitious-development-of-days-gone.aspx
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