Is it me or do the Sony games almost look the same graphicly? All have this weird Wax figure look to them, hard to describe. Not a hate or anything just my point of view.
Battlefront and BF 1 look better than any game released so far.
Anybody who played them in high resolution knows that, unless we are talking exclusively about character rendering tech.
As i said before quite a few times Sony studios are the best in blending art and tech, but they are not the best in tech.
Ps. People downplaying Crysis 3 on past gen consoles is something else. Its a miracle that it even worked on them, let alone played in somehow playable framerates.
Battlefront and BF 1 look better than any game released so far.
Anybody who played them in high resolution knows that, unless we are talking exclusively about character rendering tech.
As i said before quite a few times Sony studios are the best in blending art and tech, but they are not the best in tech.
Ps. People downplaying Crysis 3 on past gen consoles is something else. Its a miracle that it even worked on them, let alone played in somehow playable framerates.
I'll never understand how or why Sony is able to pull off what they do. Literally every game they make now is just oozing with atmosphere.. and Microsoft can't even make one.. not even one game that is even close. I'm a huge Xbox fan too. I just don't get how Sony does it
I honestly cannot understand how people think AC Origins is anywhere near Horizon. It is an amazingly beautiful game but seriously now, either you have a long time to boot Horizon or you havent played it.
Where to begin really? Animation? Textures? Geometry? Lighting? Shadows? Effects and particles?
Seriously how do people even begin to compare these 2 games is beyond me. If I can give something to Origins is water. The rest, I am sorry but no.
Now in terms of Sony exclusives in general they push graphics tech to new heights.
You can compare Battlefront and BF 1 to Uncharted 4's multiplayer.Technical and art proficiency is the most important and I don't like to use PC as a benchmark... The most important things is to compare the game on the same machine and doing nearly the same things and most of the time first party come on top... Sony is not doing fps anymore at 60 fps nothing to compare to Battlefront, BF1 or Doom...
Sometimes like with GT Sport on PS4 Pro it is better than Forza 7 on PC...
You can compare Battlefront and BF 1 to Uncharted 4's multiplayer.
Because art diretion and aesthetics matter as much as pushing pixels and tech. I can agree that maybe HZD is pushing more serious tech cause i dont know the nitty gritty, but i just prefer AC look the topography and scale , the overall atmosphere of Egypt is more to my liking than HZD.I honestly cannot understand how people think AC Origins is anywhere near Horizon. It is an amazingly beautiful game but seriously now, either you have a long time to boot Horizon or you havent played it.
Where to begin really? Animation? Textures? Geometry? Lighting? Shadows? Effects and particles?
Seriously how do people even begin to compare these 2 games is beyond me. If I can give something to Origins is water. The rest, I am sorry but no.
Now in terms of Sony exclusives in general they push graphics tech to new heights. Spiderman's sense of scale is insane, TLOU part II looks like a CGI movie, Ghost looks amazing, God of War as well... the list just goes on and each of these devs is pushing the other to perfection.
And what camera perspective has anything to do with tech behind the game?UC4 is a third person game... The best comparison is a launch game Killzone shadow Fall...
I can agree with you that whatever artistic style you prefer is valid reason to like the looks of a game more. Hell to some people Braid is a visual masterpiece, and I am not being sarcastic here I fully support that.Because art diretion and aesthetics matter as much as pushing pixels and tech. I can agree that maybe HZD is pushing more serious tech cause i dont know the nitty gritty, but i just prefer AC look the topography and scale , the overall atmosphere of Egypt is more to my liking than HZD.
And then we all gotta remember we are comparing multi platform games with console exclusive , i think exclusives have a quite the advantage catering to one system instead of 3.
After the CGI Killzone 2 fiasco at E3 2005(?) Sony learned their lesson. I can´t think of one trailer that didn´t match the final product after that event. Sometimes the final games even looked better than what we saw in the trailers years ago. Yes the gif´s in OP are all cutscenes and so they look slighty better than say the game play counterparts. Just like Uncharted 4 looks the best in the cutscenes but it doesn´t mean the overall game would not achieve this quality. What you see now is what you´ll 100% get in the final game.
And what camera perspective has anything to do with tech behind the game?
Actually its even easier to get some performance back or make things nicer in TPP mode as camera is further away from objects, so devs can save sometimes on texture and shading resolution.
Yeah and I was thinking about it and that's probably the only one. Uncharted 4 still looks incredible though!
You mean one 3rd person game? Not made by DICE even.Naughty Dog would probably do different choice on technical side if they were doing a FPS. I prefer compare games doing the same thing on the same machine... Open world versus Open world... Semi open design like UC 4 against Tomb Raider and so on... 3rd person game against 3rd person games... Guerrilla changed many things for Horizon going from FPS to 3rd person games...
Frosbite 3rd person games aren't as impressive as the fps game and it was difficult for the different team at EA to change an engine optimize to work for first person point of view (rendering side, animation side and on tools side)...
You mean one 3rd person game? Not made by DICE even.
Still dont see the difference between tech in those camera modes. And Battlefront is mostly designed around 3rd person view, not 1st person.
What would you change in tool side for 1st and 3rd person? Animation i agree, you can cut some for your main character in 1st person, but rendering and tools are exactly the same.
Having baked lighting to real time is way more impactful to the whole game tech design than camera view for example.
Frostbite had been challenging enough for Visceral during Hardline's development, and that was a Battlefield game. For Ragtag, Visceral would have to build key features from scratch. Like BioWare on Dragon Age and Mass Effect, Visceral found itself trying to make a third-person game on an engine built for first-person shooters. "It was missing a lot of tools, a lot of stuff that was in Uncharted 1," said a former employee. "It was going be a year, or a year and a half's work just to get the engine to do things that are assumed and taken for granted."
They clearly have different stances on what makes a game interesting to play. Sony is going for very cinematic experiences, often taking control from the player if it means showing a great camera perspective.
Seeing Battlefront at 4k 60 FPS in person was insane, I doubt most of the people who think PS4 games are the best looking have experienced that.Battlefront and BF 1 look better than any game released so far.
Anybody who played them in high resolution knows that, unless we are talking exclusively about character rendering tech.
As i said before quite a few times Sony studios are the best in blending art and tech, but they are not the best in tech.
Ps. People downplaying Crysis 3 on past gen consoles is something else. Its a miracle that it even worked on them, let alone played in somehow playable framerates.
Is it me or do the Sony games almost look the same graphicly? All have this weird Wax figure look to them, hard to describe. Not a hate or anything just my point of view.
It is the secret of this business to provide sufficient budget, time and convenience to developers. All the people who work in the Sony Studios are creative and visionary people, forcing limits on their first targets. They've always proved that and they know what the user wants.
And don't forget God of War. All these scenes are running inGame.
Seeing Battlefront at 4k 60 FPS in person was insane, I doubt most of the people who think PS4 games are the best looking have experienced that.
Yea I guess I agree
Here is my list of this generations best looking games on consoles :
1-uncharted lost legacy/4
2-Horizon zero dawn
3-rise of the tomb raider
4-gears of war 4
5-ratchet and clank
6-untill dawn
7-dying light enhanced edition
8-mgs5
9-drive club /forza horizon 3
10-infamous SS
Yea I guess I agree
Here is my list of this generations best looking games on consoles :
1-uncharted lost legacy/4
2-Horizon zero dawn
3-rise of the tomb raider
4-gears of war 4
5-ratchet and clank
6-untill dawn
7-dying light enhanced edition
8-mgs5
9-drive club /forza horizon 3
10-infamous SS
No they do not like at all.All there first party games look exactly the same. I just cannot get into them
The Order: 1886 is a glaring omission there. The actual quality of the game itself is another matter, but to this day it still looks like hot fire.
They clearly have different stances on what makes a game interesting to play. Sony is going for very cinematic experiences, often taking control from the player if it means showing a great camera perspective. Microsoft is more traditional, gameplay first. I think both have their place, though I often find it enough for me to watch a Sony game Let's Play because there are at times that many cutscenes that the gameplay distracts from the experience. Microsoft games are the opposite where you often don't get rewarded well enough for what you do in gameplay. I think Rockstar and Ubisoft nail that balance between the two extremes.
Yeah I mean last guardian, knack, dreams all look the same...Is it me or do the Sony games almost look the same graphicly? All have this weird Wax figure look to them, hard to describe. Not a hate or anything just my point of view.