One of my favorites things to do in Spider-Man 2 the video game was climbing the Empire State Building and jumping off to plummet towards the earth, and then at the last second, shooting a web right before hitting the ground, giving you a whiplash sort of effect and violently shooting you with speed/momentum. Unfortunately it seems a lot of Spider-Man's swinging is canned/animation-based instead of physics-based as shown by the gif below. The other thing that is annoying is that Spider-Man starts arcing before a web even attaches to a building. (at the same time the game is artificially slowing you down)
Don't get me wrong, the game still looks fantastic as a whole and the way Spider-Man does contextual animations while swinging looks flashy and great.
I just wish they opted for a more physics-based route and added an advanced swinging mode or something for fans looking for a more skill-based swinging system that did less on faking speed. I doubt they're going to make any major changes to the systems since the game is close to going gold but we'll see.
EDIT: Here's some Spider-Man 2 gifs to jog people's memory. Recorded these from my Dolphin set-up.
Don't get me wrong, the game still looks fantastic as a whole and the way Spider-Man does contextual animations while swinging looks flashy and great.
I just wish they opted for a more physics-based route and added an advanced swinging mode or something for fans looking for a more skill-based swinging system that did less on faking speed. I doubt they're going to make any major changes to the systems since the game is close to going gold but we'll see.
Worth linking to the original Reddit thread as well if it hasn't been already. Lots of discussion there.
EDIT: Here's some Spider-Man 2 gifs to jog people's memory. Recorded these from my Dolphin set-up.
Last edited: