Lord Fanny

Member
Apr 25, 2020
26,260
...yes, the class is aware of what you said.

Must be a summer school class.

I said there's zero chance it comes to Xbox in Japan on Day 1. Which yeah maybe not zero, I guess, but I kind of doubt it

I probably shouldn't have said 'zero chance,' but yeah I kind of doubt even with this new multiplatform strategy they probably will prioritize Xbox day 1 for a game like DQ, especially in Japan if it releases there first. Like I said before they aren't necessarily going to have day 1 on everything just like not every game is going to release on Switch 2 day 1 due to needing more work because of the fidelity of the product.

I guess acknowledging that Square did multiplat releases before and may not be day 1 on every platform in every region from now one is too controversial
 

TheRealTalker

Member
Oct 25, 2017
21,842
Can't comment on Granblue but Tales and Yakuza have always been a much lower budget series compared to something like Final Fantasy.

Yakuza especially reuses so many assets to be able to come out nearly annually. That low budget charm is part of why I like the series honestly. Basically prepare yourself for Yagami to somehow be in Hawaii for Judgment 3.
I wasn't saying it used the same amount of money as mainline FF I was just assuming it is categorized as AAA

just like how for example you have games like Rift Apart being AAA but also Ragnarok also being AAA too

although maybe those JRPGs are even less in budget then the former (Rift Apart) but is still under AAA

first time I was told they are AA which is surprising to me at least

Wait till you find out ER didn't have anything close to an AAA budget.
but would ER be considered AAA

idc about budgets being the same, I was talking about what companies deem as AAA and not AAA
 

Mifec

Member
Oct 25, 2017
17,843
I wasn't saying it used the same amount of money as mainline FF I was just assuming it is categorized as AAA

just like how for example you have games like Rift Apart being AAA but also Ragnarok also being AAA too

although maybe those JRPGs are even less in budget then the former (Rift Apart) but is still under AAA

first time I was told they are AA which is surprising to me at least


but would ER be considered AAA

idc about budgets being the same, I was talking about what companies deem as AAA and not AAA
According to Miyazaki they release AA games and reuse a bunch of stuff. People conflate them with AAA because they're popular and good.
 

Yuntu

Prophet of Regret Corrupted by Vengeance
Member
Nov 7, 2019
10,913
Germany
I wasn't saying it used the same amount of money as mainline FF I was just assuming it is categorized as AAA

just like how for example you have games like Rift Apart being AAA but also Ragnarok also being AAA too

although maybe those JRPGs are even less in budget then the former (Rift Apart) but is still under AAA

first time I was told they are AA which is surprising to me at least


but would ER be considered AAA

idc about budgets being the same, I was talking about what companies deem as AAA and not AAA

well budgets are how companies categorize what they deem AAA, its just a shortterm for big budget - and yea theres a range there
 

Lukar

Unshakable Resolve - Prophet of Truth
Member
Oct 27, 2017
23,711
It sucks that they're likely moving away from making a lot of smaller budget titles, but taking a page from Capcom's book and prioritizing multiplatform releases for all of their major stuff is absolutely the right move and something they should have started doing a decade ago. No more picking and choosing what releases where; just put it all on everything at the same time (or close to the same time).
 

Chitown B

Member
Nov 15, 2017
9,689
They are indeed paying for it, that's why you're seeing this in their trailer:

1ymt6gqkmaob1.png

That's timed though. Is Rebirth coming to Xbox on 5.29? no. And Remake still hasn't but was supposed to. They're just never putting them out on Xbox, regardless of being paid for perpetuity.

I mean, until now apparently. I guess they are changing their minds.
 

FrostweaveBandage

Unshakable Resolve
Member
Sep 27, 2019
6,983
That's timed though. Is Rebirth coming to Xbox on 5.29? no. And Remake still hasn't but was supposed to. They're just never putting them out on Xbox, regardless of being paid for perpetuity.

I mean, until now apparently. I guess they are changing their minds.
Exclusivity means you can't even talk about the game going somewhere else until that date, let alone actually releasing it. It also leaves enough of a window for SE or whoever to determine whether or not it will be worth it to port.
 

Squall93

Member
Oct 29, 2017
316
Paris
Or that, as I said, Final Fantasy is their biggest historic IP and that this IP in particular, combined with the fact that these 2 releases are likely their biggest titles in history, underperformed and keeps performing worse each time ?
We may have to wait until the end of life of these games. FF16 still has its release on PC and other consoles. The same
for FF7 remake which still has the released on other consoles.
 

Kaitos

Tens across the board!
Moderator
Oct 25, 2017
14,815
tbh Squares deal with Sony is mostly timed exclusivity based on past experiences, though i gurantee part 3 of ff7 remake trilogy will be ps5 exlcusive for at least 3 months and once its out on pc.
Yeah I do think part 3 will almost certainly be a timed exclusive, probably for a long time for consoles.
 

Kenai

Member
Oct 26, 2017
6,446
I am laughing because the expectation that Switch 2 will be powerful enough to support the next mainline Final Fantasy is silly. The TDP is just not there on any chip on the market and is still far away. I doubt even FSR/DLSS can make up for it. Just look at the Ally or the Deck for frame of reference where the tech is.

If they make the next FF with the Switch 2 in mind, there's no reason why it won't be. I get FF has been chasing (relatively) bleeding edge for a bit, but if they aren't meeting their sales expectations/losing money they probably are going to scale back. They've ported plenty of stuff to the normal Switch that wasn't originally designed for it too, and Switch 2 will be more powerful. SE is going to want/need Switch 2 money more than the other way around.

Plus, SE has very few games in their roster that they can classify as "major titles being developed for Nintendo platforms" right now. I'll say it again: if they truly want to grow the FF brand, they are going to need to reach as many people as they can. That almost certainly means treating the Switch 2 seriously.
 

convo

Member
Oct 25, 2017
7,549
I sure wish this would include having no Epic Game Store exclusivity because i will be annoyed if they pull the same shit for KH4.
 

FrostweaveBandage

Unshakable Resolve
Member
Sep 27, 2019
6,983
If they make the next FF with the Switch 2 in mind, there's no reason why it won't be. I get FF has been chasing (relatively) bleeding edge for a bit, but if they aren't meeting their sales expectations/losing money they probably are going to scale back. They've ported plenty of stuff to the normal Switch that wasn't originally designed for it too, and Switch 2 will be more powerful. SE is going to want/need Switch 2 money more than the other way around.

Plus, SE has very few games in their roster that they can classify as "major titles being developed for Nintendo platforms" right now. I'll say it again: if they truly want to grow the FF brand, they are going to need to reach as many people as they can. That almost certainly means treating the Switch 2 seriously.
Switch 2 would be a great target for an FFIX remake, too.
 

Kerwop

Member
Dec 15, 2017
457
Sucks it took them so long to figure it out, but I'm glad I'll be able to play my favorite series without waiting 1-2 years and losing most of my hype.
 

NoobSauceG7

Member
Feb 7, 2022
1,578
I think the only thing SE was missing with FF7R was PC launch also. If we think that Sony gave a lot of money to SE for some timed exclusivity, I find it hard to imagine it being less than the amount of money they would have got for releasing on Xbox too.
 

Hayeya

Member
Oct 29, 2017
3,845
Canada
If only we know the amounts sony paid to have 16 and 7 remake trilogy exclusives.
If i remember correctly, Sony helped with 16 development no?
 

GhostTrick

Member
Oct 25, 2017
11,514
We may have to wait until the end of life of these games. FF16 still has its release on PC and other consoles. The same
for FF7 remake which still has the released on other consoles.


You can compare sales on a timeframe.
FFXV sold 5 million copies on day one.
FFVII Remake sold 3.5 million copies in the first week. It took 4 months to reach 5 million copies.
XVI sold 3 million copies in the first week. We never got an update on sales, after nearly a year.
VII Rebirth never had a PR for sales and reports indicate it's on track to do half of what Remake did, meaning it may not have sold 3 million copies yet.

VII Remake sold 7 million copies after 3 years and a half.
XV sold 7.7 million copies after a year and a half and over 9 million copies in the same timeframe as VII Remake.
 
Apr 4, 2018
4,591
Vancouver, BC
I think the only thing SE was missing with FF7R was PC launch also. If we think that Sony gave a lot of money to SE for some timed exclusivity, I find it hard to imagine it being less than the amount of money they would have got for releasing on Xbox too.

I'm really curious how much they got for the exclusivity deals. Honestly, if their financials are really getting hit this hard due to lower sales, that makes me think they got hosed on those deals, and didn't request as much as they deserved, considering how much of an audience they were cutting out.

Either way, I'm happy to see them finally seemingly going broad with multiplatform releases. I really hope, for their sake, they at the very least start releasing on PC day and date on Steam (or across all PC stores). Releasing on Xbox day 1 as well would just put then in an overall great position.

Releasing on Switch 2 would be an interesting one. I think they could do VII Remake. I'm just not sure they could so easily do ports of VII Rebirth and XVI. Porting XVII would be even more of a Stretch. The main issue, is that it sounds like Switch 2's GPU is still going to be PS4-tier, and I'm doubtful its CPU will be all that great considering how power starved it will be in portable mode. The tech feels like it will be nearly 2 years dated by the time it launches.

But if Square can find a way to release on Switch 2, that would be amazing for then.
 

FrostweaveBandage

Unshakable Resolve
Member
Sep 27, 2019
6,983
You can compare sales on a timeframe.
FFXV sold 5 million copies on day one.
FFVII Remake sold 3.5 million copies in the first week. It took 4 months to reach 5 million copies.
XVI sold 3 million copies in the first week. We never got an update on sales, after nearly a year.
VII Rebirth never had a PR for sales and reports indicate it's on track to do half of what Remake did, meaning it may not have sold 3 million copies yet.

VII Remake sold 7 million copies after 3 years and a half.
XV sold 7.7 million copies after a year and a half and over 9 million copies in the same timeframe as VII Remake.
And you have to place that context alongside other titles.

In Japan, FFXV's opening week sales were the worst the series had ever seen and a month later, it pushed above 1 million.

Had XVI opened its first month with 1M sales in Japan, we'd be looking at well over 4M/ nearly 5M worldwide after less than a year. Not great, but much better. Similar story here with Rebirth, which has only recently gotten over 400k in sales. We might be looking at 3M by now.

Japan's sliding away from Playstation and push toward mobile and Switch has been a huge thorn in SE's side for some time. And you have general industry contraction/monopolization via the Big 5 games.

I don't really know what they do about it other than multi-platform releases.
 

Nolbertos

Member
Dec 9, 2017
3,368
Come on SE, I want FFXIII, FFXIII-2, FFXV and FFXVI for Switch 2. If you can make it work that FFXIV MMO gets released for Nintendo, sure why not too. Want those games moreso than the FFVII remakes.
 

LaytonWright

Unshakable Resolve
Member
Oct 27, 2017
2,187
Come on SE, I want FFXIII, FFXIII-2, FFXV and FFXVI for Switch 2. If you can make it work that FFXIV MMO gets released for Nintendo, sure why not too. Want those games moreso than the FFVII remakes.

based on rumoured specs .... xvi... yeah no... or get ready for a really bad version of it.
 

silentq15

Member
Aug 15, 2022
545
If they make the next FF with the Switch 2 in mind, there's no reason why it won't be. I get FF has been chasing (relatively) bleeding edge for a bit, but if they aren't meeting their sales expectations/losing money they probably are going to scale back. They've ported plenty of stuff to the normal Switch that wasn't originally designed for it too, and Switch 2 will be more powerful. SE is going to want/need Switch 2 money more than the other way around.

Plus, SE has very few games in their roster that they can classify as "major titles being developed for Nintendo platforms" right now. I'll say it again: if they truly want to grow the FF brand, they are going to need to reach as many people as they can. That almost certainly means treating the Switch 2 seriously.
I really would not get my hopes up. It makes way more sense if it's a "where applicable" situation. Switch 2 while an upgrade will probably still not be in the same ballpark as the current consoles and it's releasing possibly 4 years into the Series and PS5. You really just have to look at Capcom for what the playbook is here. They will attempt to get all their games to all platforms including Switch 2 and the ones that require the higher fidelity will be on all the platforms that can support it PlayStation, Xbox, PC.
 

Dekuman

Member
Oct 27, 2017
19,056
based on rumoured specs .... xvi... yeah no... or get ready for a really bad version of it.
Luminous engine is not yet ported to Switch ecosystem which would be the key roadblock, but i think this announcement pretty much say they will be ported that engine over now if there is any future to the engine. Worth noting specialty engines of SE's contempories (Capcom's RE engine and EA's Frostbite have all made it to Switch now and is certainly means a Switch 2 branch of those engines will just build up for future ports)

They specifically called out Nintendo platforms for a reason in the financials, their beggest games don't show up there and it looks like it will be changing
 

Dogui

Member
Oct 28, 2017
8,926
Brazil
based on rumoured specs .... xvi... yeah no... or get ready for a really bad version of it.

Feel like XVI on Switch 2 would be a similar situation to The Witcher 3 on Switch 1.

Though i would bet this multiplatform idea is more about new games rather stuff already released. Like XVII being on Switch 2 with a bigger scalability range, assuming it would be also pc day one.
 

hopeblimey

Member
Sep 23, 2023
650
I really would not get my hopes up. It makes way more sense if it's a "where applicable" situation. Switch 2 while an upgrade will probably still not be in the same ballpark as the current consoles and it's releasing possibly 4 years into the Series and PS5. You really just have to look at Capcom for what the playbook is here. They will attempt to get all their games to all platforms including Switch 2 and the ones that require the higher fidelity will be on all the platforms that can support it PlayStation, Xbox, PC.

The thing is these franchises hitting this high fidelity are the ones they need most to get to the biggest audiences.

After XVI and Rebirth I can see them scaling down a bit to make them fit on Switch 2. RPGs released day and date have lately been selling more on Switch in Japan.

They've been following what you described as the 'where applicable' strategy and that clearly isn't working. Do you think this announcement is them saying they're going to continue doing what they're already doing?
 

Mephissto

Member
Mar 8, 2024
612
Luminous engine is not yet ported to Switch ecosystem which would be the key roadblock, but i think this announcement pretty much say they will be ported that engine over now if there is any future to the engine. Worth noting specialty engines of SE's contempories (Capcom's RE engine and EA's Frostbite have all made it to Switch now and is certainly means a Switch 2 branch of those engines will just build up for future ports)

They specifically called out Nintendo platforms for a reason in the financials, their beggest games don't show up there and it looks like it will be changing

Luminous engine is done for after Forspoken it seems like. XVI uses a modified XIV engine from what I heard.
 

Yuntu

Prophet of Regret Corrupted by Vengeance
Member
Nov 7, 2019
10,913
Germany
And you have to place that context alongside other titles.

In Japan, FFXV's opening week sales were the worst the series had ever seen and a month later, it pushed above 1 million.

Had XVI opened its first month with 1M sales in Japan, we'd be looking at well over 4M/ nearly 5M worldwide after less than a year. Not great, but much better. Similar story here with Rebirth, which has only recently gotten over 400k in sales. We might be looking at 3M by now.

Japan's sliding away from Playstation and push toward mobile and Switch has been a huge thorn in SE's side for some time. And you have general industry contraction/monopolization via the Big 5 games.

I don't really know what they do about it other than multi-platform releases.

I think targeting Switch 2 as a baseline the games should be able to run on and making it simply (well not simply but you get the point) run better on the other platforms at higher res could be a viable strategy and also hold back budget from balooning. Especially for a company with a potentially big Japanese audience.

But I am not a finance/market guy so I dunno how they view that ...
 

Niks

Member
Oct 25, 2017
3,316
Good.
(but on the other hand FF7 pt3 is probably gonna take 4 years to come out now)
 

Chippewa Barr

Powered by Friendship™
Member
Aug 8, 2020
4,088
Must be a summer school class.



I probably shouldn't have said 'zero chance,' but yeah I kind of doubt even with this new multiplatform strategy they probably will prioritize Xbox day 1 for a game like DQ, especially in Japan if it releases there first. Like I said before they aren't necessarily going to have day 1 on everything just like not every game is going to release on Switch 2 day 1 due to needing more work because of the fidelity of the product.

I guess acknowledging that Square did multiplat releases before and may not be day 1 on every platform in every region from now one is too controversial
Okay I lol'd at the summer school comment.

But I don't think anyone quoting you was under the impression this is about Japan - PS is waffling there and Xbox is already in the casket - it's clear Squeenix is looking to do multiplatform worldwide, where the largest pool of money is. I wouldn't be surprised if their game sales in Japan are some of their smallest for traditional consoles.

They are killing it on Switch and PC there however, so I could see Day 1 in Japan being a thing for those machines (in the case of the Switch/Switch 2, only if it's feasible).

Regardless I think anyone not happy with this change in direction is doing so in bad faith, Squeenix is in rough shape and while it's due to a multitude of things that have compounded over the years, ridding themselves of exclusivity is definitely a net positive for the industry AND consumers.
 

Ripcord

Member
Oct 30, 2017
1,803
Sounds like a good idea SE.

I'm gonna laugh so hard if in the next generation, publishers finally just bite the bullet and develop games based on Nintendo hardware and then scale up to PS/XB. I guess showing up late is better than not at all. Hahaha.

I'll be happy to buy FF7 on pc/switch if it comes but I'm not paying full price for old ports and I'll skip part 3 entirely if I don't get a crack at discounted 1 and 2 first. That, or ideally, I'd buy a FF7 whole package day 1 on pc/switch 2. I hope they go that route.
 

Brodo Baggins

Member
Oct 27, 2017
4,114
Sounds like a good idea SE.

I'm gonna laugh so hard if in the next generation, publishers finally just bite the bullet and develop games based on Nintendo hardware and then scale up to PS/XB. I guess showing up late is better than not at all. Hahaha.

I'll be happy to buy FF7 on pc/switch if it comes but I'm not paying full price for old ports and I'll skip part 3 entirely if I don't get a crack at discounted 1 and 2 first. That, or ideally, I'd buy a FF7 whole package day 1 on pc/switch 2. I hope they go that route.

Remake has been at 50% discount several times on PC (in fact it's currently on sale for 57% off on GMG). Bought that yet? I think a big thing here on why they haven't moved quicker is SE hasn't gotten any positive signal on their PC releases. Which of course is also driven by their incompetence at handling PC releases with botched late ports and EGS exclusivity. Still though Remake has been on Steam for a while and hasn't really done much work for them.

Real talk, I think SE should absolutely target Switch 2 and scale up to other consoles for their big games. It would help them save cost and let them focus on the game rather than on graphical prowess. It's a money sink for them, and while their graphics are great time and again they've shown they no longer capable of delivering both high quality graphics and feature complete content rich games.
 

xenosys83

Member
Mar 19, 2024
305
A good move from SE, if about 5-10 years too late.

Start treating other ports and platforms with care, and in turn, those customers will reward you. We're going to find out pretty soon if the entire 7 trilogy is tied up in exclusivity with Sony or if each game was negotiated on an individual basis.

If not, and if they can get Remake and Rebirth out on PC/Xbox and the Switch 2 (if it can handle it) by the time Part 3 releases, then SE will put themselves in an excellent position for a D1 Part 3 multi-platform launch. Make those ports slick, bundle a special $99.99 deal for all 3 games pre-release, and you're onto a potential winner.

Somehow I don't see that happening, but we can all dream.

At least we know going forward the mainline Final Fantasy series will be multi-plat.
 

Clippy

Member
Feb 11, 2022
2,229
I don't know if this was posted earlier or not.

W91sbIC.png


Good news for those worried it's only AAA from here on out. Better to have a few quality AA titles than a whole bunch of questionable failures.
 

Synohan

Member
Oct 25, 2017
4,039
AA sticking around was always a given, it's just going to be very different. Like more spinoffs of their main IPs (KH, FF, DQ), Mana games, Star Ocean, SaGa, Asano games, etc. With my guess being less projects like Paranormasight, Harvestella, Dungeon Encounters, etc.
 

TheRealTalker

Member
Oct 25, 2017
21,842
hmm I wonder if FF17 is going to be targeting also the Switch 2 then I question if in terms of technicality and overal graphical prowess and technical ambition if it will be inferior to FF16.

Since Series Family, PC and PS is one thing but the Switch 2 is another.

I doubt FF16 for example can run on a Switch successor regardless of comprises.

It will be interesting to see nonetheless.

I assume the sequel to Rebirth though will be fine since it is a direct sequel and probably won't release on the next Switch anyways (maybe the one after that though).