* And EGS Fortnite Bucks
That would be so terrible. The whole reason why DQXI was so good was because it was a AAA classic JRPG. Please Square noooooooo.
I don't think it necessarily means changing their games from being "Japanese" in style since with Anime, etc... entertainment has started to mesh together in terms of what people consume globally.
Rather it is trying to get said I.Ps bigger for said global market where the real growth is.
For example even Tales of Arise did will globally.
Absolutely this.No
JP investors finally getting with reality it never made any sense how JP focused they been for so long when a majority of profits came from out of country. That said dont go and do a early ps3 gen capcom and try to emulate Western stuff poorly, just keep doing your own stuff but take into account the larger world your product is reaching.
Source? I swore they just said they wanted to do something new? Dang it.
Sega, Bamco, Media.Vision, etc... said the same thing last year so....
Not surprised their AAA games aren't on the platform that is dominating Japan and software sales (in Japan) on PlayStation has cratered. Surprised they're still so keen on exclusivity deals, especially on PC, instead of growing their audience, but this argument has been rehashed many times before.
Yeah more about just exporting all their games worldwide vs just japan only games.Even pivoting to the Switch wouldn't help them. That's the problem. They might get more sales in Japan but it won't be enough to keep the company afloat overall. They need successes on Switch and on other platforms so that they can make money worldwide. That's the whole point of this - they need to widen their scope and not laser-focus on one market.
Isn't it kinda weird saying this after selling a lot of western IPs and studios?
Their western IPs sold like shit compared to their Japanese IPs.
They need to go full focus on releasing their Japanese IPs more often and not block releases like what happened with DQX Offline.
I didn't prescribe them to pivot to Switch. I just said I'm not surprised at this outcome given those factors. The part I did prescribe was that they are extremely risk adverse and focus on exclusivity deals instead of trying to grow their audience on other platforms that they need if they're going to focus on the global market.Even pivoting to the Switch wouldn't help them. That's the problem. They might get more sales in Japan but it won't be enough to keep the company afloat overall. They need successes on Switch and on other platforms so that they can make money worldwide. That's the whole point of this - they need to widen their scope and not laser-focus on one market.
I don't think it necessarily means changing their games from being "Japanese" in style since with Anime, etc... entertainment has started to mesh together in terms of what people consume globally.
Rather it is trying to get said I.Ps bigger for said global market where the real growth is.
For example even Tales of Arise did will globally.
This is all Yuji said
Yuji Horii surprisingly revealed that Dragon Quest XII will not feature a turn-based battle system, only saying that "it won't completely disappear, but it'll be different. Those who played Dragon Quest until now will still feel at home".
Thank you for the 35th anniversary. So, I made a lot of announcements. In particular, Dragon Quest 12 seems to have become the number one trend, partly because it said that it would renew the command battle. Please look forward to what kind of battle it will be! Of course, people who are not good at action are also okay.
You know if they make it a huge Souls like DQ game it would kinda be a fresh take on dq1 in a way
You know if they make it a huge Souls like DQ game it would kinda be a fresh take on dq1 in a way
False. They only said they are making some changes to command system.
And they will still split series across different platforms then be disappointed at the sales.
This would be hilariousEvery time you swing your extremely unwieldy sword, a cartoon "6" pops up over the enemy's head and they take almost no damage or hitstun. The enemy has 40,000 HP but you're still doing Dragon Quest damage numbers. RIP. :(
Source? I swore they just said they wanted to do something new? Dang it.
False. They only said they are making some changes to command system.
They're going to overreact and do more weird projects like Final Fantasy Fortress, Kingsglaive FFXV, Forsaken, Left Alive, Ariana Grande in Brave Exvius, etc.
I feel like the new issue is quickly made GAAS spinoffs or games that are chasing that GAAS money. Much like when there was that Japanese mobile franchises phase.No we're in agreement, I just mean that at some point they did start to try and cater more to the Western audience. I'm sure that they learned their lesson since I think it hurt them creatively a bit.
So selling your western assets and limiting the platforms that you release games on is supposed to help how?
At the very least they shouldn't be skipping Steam. It kind of seems like Epic exclusivity is coming to an end, but I'm dumbfounded by how they've handled Kingdom Hearts and Final Fantasy 7 Remake. Final Fantasy XVI being 6 month exclusive before it can release on PC is just weird, like at that point what is even the point?They need to start releasing titles on MS consoles to build that userbase up then if they really wanna go after the global market.
It'll be interesting to see personally speaking.