How this benefits consumers?More companies should be as protective of their IP as Nintendo is, not the other way around.
How this benefits consumers?More companies should be as protective of their IP as Nintendo is, not the other way around.
I like how this forum just decided to call Metroid Prime it's an entirely different thing.
Too good to be a remaster, but now it's a from the ground remake from a company that's sold straight ports for so much more.
metriod dread isnt a mainline game? huh..It's not like Nintendos doing anything with Samus at this point.
One mainline Metroid game in over a decade and Prime 4 is basically vaporware at this point.
You're like the expert on not comprehending what other people are saying. No wonder you're always so angry.I like how this forum just decided to call Metroid Prime it's an entirely different thing.
Too good to be a remaster, but now it's a from the ground remake from a company that's sold straight ports for so much more.
I don't really consider a remake to be doing anything with the IP. Its great, but Dread was proper goodness.
And Prime4 got rebooted five and a half years ago.
Mindless exposure isn't good IP management or marketing.People actually arguing that this makes sense is bizarre to me... it doesn't benefit Nintendo in any possible way and doesn't lessen their IP at all either, it's simply missed exposure.
Is it really support when it's not eight games in as many years like we had in the 00s?!?I mean you're forgetting the Metroid II remake for some reason and Metroid Prime Remastered is one of the highest rated games of last year but I guess we're being weird about it and thinking that just because Nintendo isn't milking Samus with yearly iterations they should just license her out to whoever when it doesn't benefit them to do so.
I mean you're forgetting the Metroid II remake for some reason and Metroid Prime Remastered is one of the highest rated games of last year but I guess we're being weird about it and thinking that just because Nintendo isn't milking Samus with yearly iterations they should just license her out to whoever when it doesn't benefit them to do so.
Is it really support when it's not eight games in as many years like we had in the 00s?!?
Honestly, Nintendo kinda tired everyone out with how much they tried to force Metroid into being a bigger thing than it actually could have been.
Is it really support when it's not eight games in as many years like we had in the 00s?!?
Honestly, Nintendo kinda tired everyone out with how much they tried to force Metroid into being a bigger thing than it actually could have been.
I'm not sure why I'd count games I've already played as new games.
Metroid Samus Returns on 3DS is completely different than Metroid II.
Metroid Samus Returns is a remake/reimagining of Metroid 2.I was giving Nintendo the benefit of the doubt and counting Other M as a mainline Metroid game. And that was in 2010. Dread came out 11 years later.
If I was being precious I would say Dread was the first real Metroid game since Prime 3, which was 3 years before that.
I'm not sure why I'd count games I've already played as new games.
Fair. My mistake.I was talking about the 3DS title, not Prime, which is a visual remake, but not much else.
I mean. Is it actually mindless or is that just your negative outlook on Fortnite?
I am not sure how you took a supportive statement to your argument as anything else, if I'm going to be honest. Did I need more exclamation points? Less question marks?I'm going to encourage you to take a moment to stop and consider what the big difference between developing games in the 00s and developing games in the 10s and 20s are. I hope it does not take too long to come to the conclusion.
That's what I had heard before I bought it.
I didn't come away feeling that way. Same with Links Awakening, Prime Remaster, and everything else.
So it's not like I didn't try to get into the spirit of it. It just feels like retreading old ground for people who played the originals. For newcomers it's pretty sick, though.
That's what I had heard before I bought it.
I didn't come away feeling that way. Same with Links Awakening, Prime Remaster, and everything else.
So it's not like I didn't try to get into the spirit of it. It just feels like retreading old ground for people who played the originals. For newcomers it's pretty sick, though.
Okay you are straight up lying then because in no world is Metroid II the same as Metroid Samus Returns. Simply watching a YouTube video of both games will easily show you that. Why lie?
I am not sure how you took a supportive statement to your argument as anything else, if I'm going to be honest. Did I need more exclamation points? Less question marks?
This is pretty much the correct take.I dont think it benefits either in a way they would accept. Nintendo wants their brand only on their machine, Epic doesnt want exclusive skins in their game when they are so big everywhere. Hence, no deal.
Because Microsoft and Sony don't have all the other ways of advertising their characters that Nintendo has.Microsoft and Sony both had no problems with players on other systems using their characters in Fortnite. Stupidly short sighted of Nintendo, in my opinion.
"Your opinion clashes with mine, so you must be lying."
Nintendo fan being classy challenge: impossible.
Just because they added more twists and turns to routes (like to the alpha metroid), opened up certain areas, or did a few tweaks doesn't mean it's an entirely new game.
This is pretty much the correct take.
Because Microsoft and Sony don't have all the other ways of advertising their characters that Nintendo has.
That's the difference, Nintendo has all sorts of other ways to put their characters in front of millions of people, Microsoft/Sony don't so they basically have to take whatever terms they can get.
People told you Link's Awakening and Prime Remaster were drastically different games from the original?That's what I had heard before I bought it.
I didn't come away feeling that way. Same with Links Awakening, Prime Remaster, and everything else.
So it's not like I didn't try to get into the spirit of it. It just feels like retreading old ground for people who played the originals. For newcomers it's pretty sick, though.
What exactly is preventing Sony and Microsoft from advertising their characters in front of millions that solely Nintendo has access to?This is pretty much the correct take.
Because Microsoft and Sony don't have all the other ways of advertising their characters that Nintendo has.
That's the difference, Nintendo has all sorts of other ways to put their characters in front of millions of people, Microsoft/Sony don't so they basically have to take whatever terms they can get.
It is 100% entirely a new game or are you going to sit here and argue that Final Fantasy VII Rebirth is the same thing as Final Fantasy VII?
I mean, no one is telling you to like it. AM2R is more faithful to the original progression of 2 than SR is, and that's still a pretty radical departure at times itself.I'm glad you got enjoyment from it.
Stop telling me what I have to like.
People told you Link's Awakening and Prime Remaster were drastically different games from the original?
Prime Remastered says otherwise in the title.
I mean, no one is telling you to like it. AM2R is more faithful to the original progression of 2 than SR is, and that's still a pretty radical departure at times itself.
I think something being consistent doesn't necessarily mean it makes sense. The decision is consistent with how Nintendo has protected their IP in the past. Nintendo resisted putting Pokemon and Mario on the iPhone despite nearly a decade of consumer and investor demand, until they absolutely needed to print money in 2016, and they did, and they printed money from it.
If Nintendo isn't in a position where they need to print money, then they won't change their IP model. Then when the times get lean they'll release Mario branded cereal again and release a Mario skin for Tarkov and make Princess Peach a playable character in GTA Online. But the reason that people want Mario, Samus, or Peach to appear in other games is because of how protective Nintendo is of their IP. They generally don't license their characters to shit products or let other companies potentially damage their IP in a way that they couldn't tightly control. They have very high demand for their IP, they limit it, and so when they need to print money when the company isn't doing well, then they turn the money print machine on.
Yeah, I agree with all of this.
I posted the opinion that I didn't get a lot out of Samus Returns and *checks notes* got called a liar and explained to why I was wrong for thinking it was just fine
You were being called a liar because you can literally be proven wrong, it isn't a matter of opinion or feeling in this instance.
"We can prove you liked it more than you say."
K buddy. Nintendo fans, jesus christ.
I'm glad you got enjoyment from it.
Stop telling me what I have to like.
Maybe some wires are being crossed here, but people were calling you out for saying Samus Returns is a 1:1 remaster similar to Link's Awakening and Metroid Prime."We can prove you liked it more than you say."
K buddy. Nintendo fans, jesus christ.
If I said Mario 3 and Mario 64 are the same game, that's not an opinion. That's just me saying something incorrect.
Well now that you say THAT…
"Nintendo just releases the same games over and over and its fanbase just laps it up" is practically one of this site's Ten Commandments isn't it?
Shit I even played the wrong version of SMB3!Maybe some wires are being crossed here, but people were calling you out for saying Samus Returns is a 1:1 remaster similar to Link's Awakening and Metroid Prime.
No one is telling you how much you did or didn't like the game.
If I said Mario 3 and Mario 64 are the same game, that's not an opinion. That's just me saying something incorrect.
Was Samus Return so long ago that people forget how the game is or something?
Did I play the wrong version of Metroid II on OGB that's supposed to be exactly like Samus Return?
Man, I always play the wrong versions!
Shit I even played the wrong version of SMB3!
I didn't play the one where you collect stars to progress!
Samus Returns features some entirely new areas, bosses and abilities. That's not a matter of "opinion", it's a simple fact."Your opinion clashes with mine, so you must be lying."
Nintendo fan being classy challenge: impossible.
Just because they added more twists and turns to routes (like to the alpha metroid), opened up certain areas, or did a few tweaks doesn't mean it's an entirely new game.
Samus Returns felt way more like Metroid IV than Metroid II to me but still.It really depends, did you FEEL they were the same despite all evidence to the contrary?
Okay, here's the biggest example: AAA premium theme park experiences.What exactly is preventing Sony and Microsoft from advertising their characters in front of millions that solely Nintendo has access to?