one of the best boxarts this gen.As many suspected, the recently released keyart is the boxart for the game
so good.
its real, the blog confirmed it
one of the best boxarts this gen.As many suspected, the recently released keyart is the boxart for the game
its real, the blog confirmed it
Yes! Easily one of the best of this gen.As many suspected, the recently released keyart is the boxart for the game
One of the best box arts this whole gen.As many suspected, the recently released keyart is the boxart for the game
Sucker Punch usually does full blown gameplay demos closer to launch.Just not enough gameplay revealed to give me an idea of what a 'gameplay' loop looks like for me.
Yessssssss
So, the launch is summer 2020 so E3 is gonna be out the window for this game. Does it confirm a standard advertising blowout for an announced Sony event in Q1?
I find it short too, but six month until the release will let us the time to have an idea of the gameplay.Having a hard time getting excited for this game, which makes me sad since I like Sucker Punch and the setting looks gorgeous.
Just not enough gameplay revealed to give me an idea of what a 'gameplay' loop looks like for me.
I wonder if that person knows the game has Japanese audio option lol.
Too close to The Last of Us Part II, Sony isn't gonna drop a new AAA IP a month after that.
What a fucking design, damn. Props to the guy who did this.As many suspected, the recently released keyart is the boxart for the game
Today, we debuted a brand-new trailer that delves deeper into the identity our hero is forced to adopt in order to save his home: The Ghost. While Jin starts our game as a samurai, he'll learn skills and adopt tactics that are decidedly not samurai-like, and you can get a small taste in the footage we revealed today. In the months ahead, we'll share more about Jin, the threats he faces, the allies that help him along his journey, and what he'll have to give up to become this new kind of warrior.
As I mentioned, Ghost of Tsushima is huge – the biggest game Sucker Punch has ever made by a wide margin. Our trailer includes some quick glimpses of the vibrant, diverse open world you'll get to explore, but we've barely scratched the surface.
Sucker Punch usually does full blown gameplay demos closer to launch.
Yessssssss
I find it short too, but six month until the release will let us the time to have an idea of the gameplay.
Funny cause they got cultural experts in that time period to consult
https://www.gamesindustry.biz/articles/2018-10-26-bringing-feudal-japan-to-life-in-ghost-of-tsushima
The Mongolian invader would look different than the Japanese