You do you, but I strongly disagree with this. It was one of the most irritating things about four player multiplayer in those games. 2nd best decision they made removing it. And I'm pretty sure it has nothing to do with online lol.I hate that player collision is gone, as it added so much to the experience, having to communicate and collaborate, bouncing on each other to reach higher and time your jumps etc! It's what makes NSMB a more fun and interactive co-op experience than any other 2D platformer.
I'm still confident that Nintendo KNOWS that's the superior option, just that it requires too much from the internet connection. This way, instead of making sure everyone is pixel-perfectly in sync (the way smash bros, mario 3D world and mario maker 2 does it, which causes slowdown if the connection isn't perfect), they can just let the other players teleport-correct whenever there's been lag, fps/mario kart style, as it doesn't affect the gameplay anymore.
That is, assuming they'll even let us play this game online. 😫 This is Nintendo, so you never know.
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