The year of luigi was the worst year in nintendo's history
Let Luigi DIE
Games that came out in this period.Date: February 14, 2013 – March 18, 2014; (1 year, 1 month and 4 days)
I'll raise you one, a NG plus Super Luigi RPG mode where it's a dream caused by his wish that replaces Mario with him in the storyProbably they'll add more Luigi in the remake.
He wasn't as popular back then. But times changed for the green fella.
I'll raise you one, a NG plus Super Luigi RPG mode where it's a dream caused by his wish that replaces Mario with him in the story
Oh man they totally should add in a lyrical Axem Ranger theme in the style of a Tokusatsu
that would rule.Oh man they totally should add in a lyrical Axem Ranger theme in the style of a Tokusatsu
There's a romhack of SMRPG to play as Luigi and Daisy if anyone wants that.I'll raise you one, a NG plus Super Luigi RPG mode where it's a dream caused by his wish that replaces Mario with him in the story
I'll raise you one, a NG plus Super Luigi RPG mode where it's a dream caused by his wish that replaces Mario with him in the story
There's a romhack of SMRPG to play as Luigi and Daisy if anyone wants that.
Super Luigi RPG Star Powered
(Note; for historical purposes, this hack was originally released on 11/16/2021) ---- [b]Always sawww.romhacking.net
I've heard this but always thought the parallels to Cid Pollendina were even stronger looks-wise. And given the other big FF4 reference.
in the beginning was the Booster
I just want to say I was joking about Rex the other day I would love to see the SMW enemy Rex return. I think he should be played up as a rival to Yoshi.
love you birdieI just want to say I was joking about Rex the other day I would love to see the SMW enemy Rex return. I think he should be played up as a rival to Yoshi.
Everyone loves weird little, hairy freaksI'm honestly not sure if there ever was a connection between Booster and Wario. Wario certainly had existed long enough that Booster could have been inspired by him, but like...they could have just used Wario. Or if not, could have just made him look more like Wario, like in the case of Chained Kong.
I'm honestly not sure if there ever was a connection between Booster and Wario. Wario certainly had existed long enough that Booster could have been inspired by him, but like...they could have just used Wario. Or if not, could have just made him look more like Wario, like in the case of Chained Kong.
Love this, and they end their introduction with fireworks going off behind them just to drive the point home.Oh man they totally should add in a lyrical Axem Ranger theme in the style of a Tokusatsu
That's part of what makes the announcement of this remake so surprising. The further we got from the game's original release I figured it would never happen largely because it's so far removed from what they've since canonized.the mario "universe" was still inchoate back then. which is why Mario RPG is so weird. not in a bad way but they'd never make a game like that now starting from scratch
Probably. I'm expecting normal Mario enemies to have their proper names at leastWonder if they'll fix some of the weird localizations of the original like Nokonoko or Chandelier-ho
Wario comes across as asexual (except for money!) while Booster is DTFBesides the red nose and some aspects of the design, I never really saw Booster was some sort of stand-in for Wario. They have quite different personalities.
Huh, that actually makes sense and it fits the modern mario party style.There's speculation that NDCube is behind this, particularly due to the HUD looking like their style. I can see that, as Hudson were crazy varied in their output, including RPGs like Far East of Eden, Dungeon Explorer, and even Konami joints like Suikoden V. NDCube could totally do it justice.
I want a M&L style voiceover for the game, just random gibberishI do think (bar Mario) it'd kind of be cool to get a solid voice cast
Thomas Butterson's specialityI want a M&L style voiceover for the game, just random gibberish
Probably. I'm expecting normal Mario enemies to have their proper names at least
Wonder if they'll change Magikoopa to Kamek, since it was always supposed to be him anyway
I never really thought about this. I know that's just its name in Japanese, but I kind of thought magikoopa were a group/species and Kamek was a named magikoopa.
I remember years ago getting in an argument because someone said Kamek/Magikoopa came from Yoshi's Island, but I said he first appeared in SMW. Kind of the same source of confusion there as "magikoopas" were in SMW while Kamek was YI.
It's kind of like Yoshi. There's a "main" Yoshi but also Yoshi is the name of the species and there are dozens of identical green Yoshi out there. It just gets really confusing if you try to pinpoint where the main one is supposed to be, and which ones are generics. I think its the general rule of thumb to assume that any Magikoopa that has a generic look but a rather unique role must be *the* Kamek, however whats odd about SMRPG is that the Magikoopas are a generic enemy but reading its mind makes a reference to it being *the* Kamek recognizing a grown up Mario.
what makes this games really good ?, gameplay ?, story ?
sorry, i'm just curious since i never play mario RPG before
I am curious. It looks narratively and mechanically pretty basic. What are its strengths? I mean it looks charming, but also nothing impressive besides.
what makes this games really good ?, gameplay ?, story ?
sorry, i'm just curious since i never play mario RPG before
yeah. they can't really not be involved