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Maximum Spider

▲ Legend ▲
Member
Oct 25, 2017
15,061
Cleveland, OH
He''s well known, but he's not particularly loved as a character. I think it made sense.

If anything, I remember fans dreading the very likely Pac-man announcement at the time.

I think that a lot of casual, older gamers who don't necessarily communicate on the internet appreciated his inclusion.

The importance of Pac-Man's inclusion being lost on some gamers is a bit disappointing, though. Also, isn't he Miyamoto's favorite video game character?
 

Red Arremer

Banned
Oct 26, 2017
12,259
As far as the past stages go, they're finally getting updated though. The Melee stages are immediately different and even Brawl ones have many extra details. This does hurt characters like Game & Watch though, since retro stages don't really benefit from that.

How does it hurt Game & Watch? Flat Zone maybe, but I don't think it makes much of a difference for the character himself. :P
I do like what they're doing with the N64 stages tho, keeping the whole blocky/pixely visual style but making it also look more contemporary.

Yeah, it just really seems like they're afraid to dig deeper than "iconic first level/hub everyone knows" for stage selections, which is honestly a shame tbh, especially when in pretty much all scenarios, those are never a game's best environments.

I mean, the first levels also are usually the most recognizable, so it kind of makes sense, but on the other hand, it also skips out on a lot of cool stuff. It's especially jarring with Mario, since most of what we've been getting is Mushroom Kingdom variations, with a few traveling stages here or there. I actually really liked that they went with Rainbow Road as a stage in Smash 3DS, because it's significantly more iconic than any Mario Circuit has ever been. Alas, I don't think we'll ever get stuff like Bowser's Castle, a haunted mansion, or any of the other non-grassland environments that are just as iconic and prevalent in the Mario franchise as the grassland stages are. And that's just Mario.

That said, there have been stages that utilized later areas, such as Norfair for Metroid, which tends to be the penultimate area before Tourian, Magicant for Mother, Port Town for F-Zero, etc.
 

Phendrift

Member
Oct 25, 2017
32,333
How does it hurt Game & Watch? Flat Zone maybe, but I don't think it makes much of a difference for the character himself. :P
I do like what they're doing with the N64 stages tho, keeping the whole blocky/pixely visual style but making it also look more contemporary.



I mean, the first levels also are usually the most recognizable, so it kind of makes sense, but on the other hand, it also skips out on a lot of cool stuff. It's especially jarring with Mario, since most of what we've been getting is Mushroom Kingdom variations, with a few traveling stages here or there. I actually really liked that they went with Rainbow Road as a stage in Smash 3DS, because it's significantly more iconic than any Mario Circuit has ever been. Alas, I don't think we'll ever get stuff like Bowser's Castle, a haunted mansion, or any of the other non-grassland environments that are just as iconic and prevalent in the Mario franchise as the grassland stages are. And that's just Mario.

That said, there have been stages that utilized later areas, such as Norfair for Metroid, which tends to be the penultimate area before Tourian, Magicant for Mother, Port Town for F-Zero, etc.
No yeah, I completely understand why they do it. It just sucks that we don't get those deeper cuts.

And yeah Norfair was a super odd choice to make, considering Brawl also had Prime 2 to pull a stage from so I don't know why they chose Norfair as a second Metroid stage. I guess it was because of Zero Mission. If there's one aspect of Metroid that doesn't need any more representation, it's Zebes lol
 

Red Arremer

Banned
Oct 26, 2017
12,259
He''s well known, but he's not particularly loved as a character. I think it made sense.

If anything, I remember fans dreading the very likely Pac-man announcement at the time.

Yeah, people were weirdly down on the idea of Pac-Man being playable. Which is a shame, since he's one of my favorite characters in Smash 4.

I think that a lot of casual, older gamers who don't necessarily communicate on the internet appreciated his inclusion.

The importance of Pac-Man's inclusion being lost on some gamers is a bit disappointing, though. Also, isn't he Miyamoto's favorite video game character?

It's kind of heartbreaking to me, since he's one of those icons I grew up with, but I guess he's more a relic from a different era, one which is prior to the vast majority of people who play Smash, much like the retro characters in general. I can watch that damn Pac-Man trailer ten times in a row and it'll still make a shiver run down my spine. When the Pac-Mania music started prior to Smash 4, I was over the moon. And there's not many characters left across video game history that could repeat that sensation.

I'd say most people dreaded Pac-Man's presence because they thought it would be THIS one:

latest

I guess that's true, though I thought that after Mega Man was so heavily based on his NES sprite, people shouldn't have been concerned, since Sakurai clearly was wanting to go for the classic, iconic look on him - it stood to reason that he would do the same for Pac-Man.
 

ClickyCal'

Member
Oct 25, 2017
59,699
Damn! was looking through the krystal support thread on smashboards and they were pressed that Sakurai compared the character to filler and generic enemies.



source: http://www.sourcegaming.info/2015/08/17/sakuraibrawlquestions/

to be fair though, Baby Peach actually appeared in Yoshi Island DS and Mario and Luigi: Partners in Time. She has much more to her resume than Waluigi, whose highest point was padding out Mario's wardrobe in SMO.

Even nintendo's localization team had to dunk on him.
ZzkDzizZGY2C-h8gZb5RJUB3pK2KNlNd2ncpQfx9UE0.jpg


supa-hot-fire.gif
They'll be even more pressed if sakurai then makes waddle dee playable ironically.
 

PSqueak

Member
Oct 25, 2017
12,464
Sakurai: It's not that I don't understand how that feels, but if you start saying that, it becomes "Why isn't Waddle Dee playable?" or Dry Bones, or Baby Peach. There'd be no end to it.

Was this before or after return to dreamland?

Cause its fucked up he made Bandana Waddle Dee and then said this.
 

Maximum Spider

▲ Legend ▲
Member
Oct 25, 2017
15,061
Cleveland, OH
It's kind of heartbreaking to me, since he's one of those icons I grew up with, but I guess he's more a relic from a different era, one which is prior to the vast majority of people who play Smash, much like the retro characters in general. I can watch that damn Pac-Man trailer ten times in a row and it'll still make a shiver run down my spine. When the Pac-Mania music started prior to Smash 4, I was over the moon. And there's not many characters left across video game history that could repeat that sensation.



I guess that's true, though I thought that after Mega Man was so heavily based on his NES sprite, people shouldn't have been concerned, since Sakurai clearly was wanting to go for the classic, iconic look on him - it stood to reason that he would do the same for Pac-Man.

That trailer is something special. That second I realized that this was possible--

screen-2.jpg


I started to grin ear-to-ear. TBH, I hope Pac-Man & Mega Man become mainstays of Smash like Sonic has.
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
It's kind of heartbreaking to me, since he's one of those icons I grew up with, but I guess he's more a relic from a different era, one which is prior to the vast majority of people who play Smash, much like the retro characters in general.

To be fair, half of Smash is celebrating relics from a different era, so he fits right in.

I can watch that damn Pac-Man trailer ten times in a row and it'll still make a shiver run down my spine. When the Pac-Mania music started prior to Smash 4, I was over the moon. And there's not many characters left across video game history that could repeat that sensation.

Pac-Man's trailer is just perfect, quite possibly my favorite one, even above Mega Man's which was hype in pure form. I've watched it a million times and I still get a huge grin every time.

I guess that's true, though I thought that after Mega Man was so heavily based on his NES sprite, people shouldn't have been concerned, since Sakurai clearly was wanting to go for the classic, iconic look on him - it stood to reason that he would do the same for Pac-Man.

It's kind of amazing how impeccable of a taste Sakurai has, isn't it? Frankly, I can't wait to see his interpretation of Simon, assuming the rumors are true.
 

mopinks

Member
Oct 27, 2017
30,585
having Pac-Man in the game is fun but his actual trailer was extremely underwhelming compared to the good-ass trailers everyone else got

it's nothin'
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
How does it hurt Game & Watch? Flat Zone maybe, but I don't think it makes much of a difference for the character himself. :P
I do like what they're doing with the N64 stages tho, keeping the whole blocky/pixely visual style but making it also look more contemporary.

Agreed! I think the blurry and pixellated textures hurt N64's stages in previous games, especially in HD, but the way they've cleaned them up and made them more colorful and vibrant in Ultimate is pretty cool. They now look like one remembers them, not like they actually looked, which is the best kind of retro.

As someone who doesn't really care about the character, what's the difference between this design and the smash one besides the facial expression?

The eyes are completely different (Smash has the classic button eyes), the teeth are ridiculous, and he stole Sonic's shoes for no reason.
 

Berordn

One Winged Slayer
Member
Oct 26, 2017
9,751
NoVA
As someone who doesn't really care about the character, what's the difference between this design and the smash one besides the facial expression?
The main thing is that the design we got is his classic arcade appearance, this one was tied to a very ill-conceived reboot that did nothing important for the series. It would be kinda like getting Sonic's design from Sonic Boom instead. Yeah, it's still Sonic and does Sonic things, but it's not the actual icon we're familiar with and associated with a bunch of media in which games are just tertiary.
 

Red Arremer

Banned
Oct 26, 2017
12,259
To be fair, half of Smash is celebrating relics from a different era, so he fits right in.

A lot of them are a lot more prolific and successful than Pac-Man is nowadays, though. Like, yeah, he's still around, and there's still games with him that are pretty decent, but he's an icon of the arcade era more than anything else. Sure, Mario also originated from that era, but Mario also is more forefront and well-known. Back in the 80s, everyone knew Pac-Man, and Mario wasn't even really a factor until the mid-80s.

Pac-Man's trailer is just perfect, quite possibly my favorite one, even above Mega Man's which was hype in pure form. I've watched it a million times and I still get a huge grin every time.

Yes! I was so excited when it started with the "wak-" and Pac-Man's old face, and then the Pac-Mania music starts playing and he pulls all these different Namco arcade references out of thin air. It was easily one of the simplest, yet best-constructed trailers, even though it doesn't even really feature any CGI.

It's kind of amazing how impeccable of a taste Sakurai has, isn't it? Frankly, I can't wait to see his interpretation of Simon, assuming the rumors are true.

Simon would probably be the only character who would make me smile as much as Pac-Man did. I just imagine them using Bloody Tears or Simon's Theme (much as I love Vampire Killer, it's not a track that works too well for a trailer imo) and putting in all these little references to the original NES games like whipping candles, meat in a wall, Medusa Heads and Dracula teleporting and shooting fireballs.
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
A lot of them are a lot more prolific and successful than Pac-Man is nowadays, though.

And a ton of them are far less so. I mean, let's not forget this is a series that includes ROB, Mr. Game & Watch, Ice Climbers, Pit before Uprising... I mean, people are clamoring for Takamaru and for Geno to become playable; Pac-Man is a goddamn superstar in comparison. :D

Simon would probably be the only character who would make me smile as much as Pac-Man did. I just imagine them using Bloody Tears or Simon's Theme (much as I love Vampire Killer, it's not a track that works too well for a trailer imo) and putting in all these little references to the original NES games like whipping candles, meat in a wall, Medusa Heads and Dracula teleporting and shooting fireballs.

Bloody Tears would be amazing for a trailer. I've lost track of the number of arrangements of that song I've listened to over the years between game versions, official music CD arrangements, and fan versions.
 

mopinks

Member
Oct 27, 2017
30,585
I'm still going to be very disappointed if they don't do a recreation of the classic Simon-looking-up-at-the-castle shot, but with Castle Dedede
 

NeonZ

One Winged Slayer
Member
Oct 28, 2017
9,381
Was this before or after return to dreamland?

Cause its fucked up he made Bandana Waddle Dee and then said this.
A few months after Brawl's launch, so it should be older than Super Star Ultra. He also didn't really "make" Bandanna Dee. It was a design used for a Waddle Dee in the Megaton Punch mini-game in Super Star, but it only actually became a character of its own in Super Star Ultra.
 

RomanceDawn

Teacher of Superheroines
Member
Oct 29, 2017
1,206
Los Angeles
Imran come into this thread and told us to take Sakurai's warning more serious, when people already assumed that we are getting 7-8 newcomers.

Sorry quoting from pages back but why are folks putting so much weight in Imran's statement? I don't have any reason to doubt him but is his/her history known to be in the know?

What ever the case I still expect a good 7 more characters, new and echo'd along with DLC happening later.

Sakurai gonna Sakurai.
 

GreenMamba

Member
Oct 25, 2017
10,338
A lot of people swore up and down that Pac-Man and Bowser Jr. would be uninteresting characters and a lot of waffling on how could they possibly make interesting trailers for them and then... they were totally fine.

I'm just saying.

BmTn175.png

BmTn175.png

BmTn175.png
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
I'm also partial to Bloodlines / Blood Relations (the track, not the also fantastic Genesis game), although I guess it's more specifically associated with Richter.

 

Red Arremer

Banned
Oct 26, 2017
12,259
Bloody Tears would be amazing for a trailer. I've lost track of the number of arrangements of that song I've listened to over the years between game versions, official music CD arrangements, and fan versions.

Hearing Smash arrangements of Bloody Tears and Vampire Killer would make me vomit from excitement.

I can just imagine the intro keys of Simon's Theme playing as the trailer opens up, and then we see Simon whipping stuff during the main part. CVHD's remix practically begs to be used for a trailer:


And as a little nod at the end we can have the Maria Renard Assist Trophy sing Bloody Tears:
 

Red Arremer

Banned
Oct 26, 2017
12,259
I feel like the trailer would probably feature Dracula's Castle, but I'd love there to be an Ayami Kojima artwork as a Smash mockup of the original Castlevania boxart, with Mt. Dedede and its castle and Dedede's ghostly face in the sky, while Simon - along with other Smash characters - face towards it. That would be truly amazing.
 

DrArchon

Member
Oct 25, 2017
15,485
I'm still going to be very disappointed if they don't do a recreation of the classic Simon-looking-up-at-the-castle shot, but with Castle Dedede
Better.

Simon looks up at the castle, but it's Magus's Castle from Chrono Trigger and then immediately after Crono is announced to be playable.

Mind. Blown.
 

ClickyCal'

Member
Oct 25, 2017
59,699
Maybe dixie could have an animal buddy/hair move set to be completely unique...that's the one way I could see it really working.
 

Red Arremer

Banned
Oct 26, 2017
12,259
Better.

Simon looks up at the castle, but it's Magus's Castle from Chrono Trigger and then immediately after Crono is announced to be playable.

Mind. Blown.

Even better.

Simon looks up at the castle, but it's not a Western castle, it's a Japanese styled one... the Mysterious Murasame Castle! And the announcement that the Takamaru AT was a fakeout all along, and he joins the fight along with Getsu Fuuma.

That would truly blow everyone's mind.
 

mopinks

Member
Oct 27, 2017
30,585
it has to begin with a shot of the castle and then slowly pan down to reveal Simon (ideally as Castlevania music subtly begins to swell)

that's why it's very important that it's Castle Dedede, the goofiest-looking castle in the universe
 

stan423321

Member
Oct 25, 2017
8,676
that's not even half as funny
Given Simon, as much as relevant to history of gaming he is, isn't exactly a household name anymore, this is exactly the problem. There is no humour if you don't know he's supposed to look for actually very evil thing in the first place, and people may perceive him as an anarchist or bird hater or basically anything.
 

NotLiquid

One Winged Slayer
Member
Oct 25, 2017
34,789
Was this before or after return to dreamland?

Cause its fucked up he made Bandana Waddle Dee and then said this.
I don't think he really cares if Bandana Dee originated in his game. It was still just a Waddle Dee with a Bandana back then. I don't think he expected the character to become as popular as they did once he left the series.
 

L Thammy

Spacenoid
Member
Oct 25, 2017
50,114
What would be a true nostalgia bomb is if they included Asteroids,, Moonbugs, and Reader Rabbit as assist trophies.
 

PancakeFlip

Member
Oct 26, 2017
7,925
He''s well known, but he's not particularly loved as a character. I think it made sense.

If anything, I remember fans dreading the very likely Pac-man announcement at the time.

Yeah I agree with you, I don't particular care about his inclusion, as my favorite characters are already in the series, but I don't think people would have cared if he made him an assist that just functions as his final smash.

People were also afraid that it would be the abominable adventures model.
 

Red Arremer

Banned
Oct 26, 2017
12,259
Why does a fan service trailer have to appease to people who don't know the character? To them it's just a new guy they never heard of.
Like, just look at the Ridley reveal trailer - it perfectly encapsulates what Metroid is about, channels the series' origin with Alien... And I think more people will know who Simon is than Ridley lol.

but I don't think people would have cared if he made him an assist that just functions as his final smash.

You should seriously stop projecting your own opinions on "people".
Obviously, if you couldn't tell from reactions in this thread, plenty of people are happy with Pac-Man's inclusion as a playable character.
 

TheDinoman

Member
Oct 25, 2017
17,100
Taito, and in turn Space Invaders are owned by Square-Enix, aren't they?

For a game that's supposed to be all about celebrating gaming history, there's bit of a gaping hole in not having Space Invaders represented somewhere. The little pixelated alien is often used as a representative of video games as a whole in media.
 
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