MMOs are expensive. You have to keep a localization team staffed at all times since the English version would always be behind the Japanese version in content and story. You'd have to run servers, pay a customer support team, sort out payment solutions, etc. It's much more expensive than just putting out an RPG. They probably just didn't think they'd make their money back, or they weren't sure it was worth the risk. It's hard to really blame them. Especially when a lot of the really dedicated community was already playing the Japanese version.Why there isn't a western localization for this game? Is there any legitimate explanation or it's just Sega being Sega?
Yep.They didn't bring over Phantasy Star Portable 2 Infinity either, which was a shame as it really improved upon the already pretty fun Phantasy Star Portable 2.
He'll know soon enough
That would be a nice additional slap in the face.
It kills me to say it but Sega's been dead for a long time.
I wish someone would ask Sega exactly WTF happened with the release of this title over here. No beating around the bush or accepting the spoonfed answers. Outside of the licensing issues, I just can't understand why it never released. Some of my all-time favorite gaming moments were on PSO and I still keep in contact with some folks I met on there.
I played PSO2 on Japanese for a few monthss on my ps4 and honestly...............PSO Episode 1 and 2 was still a better experience. You aren't missing out.
It's almost like comparing the masterpiece that is Diablo II to Diablo 3
Yep, any of the intense atmosphere and uniqueness from PSO1 is replaced with otaku anime doll weird creepy stuff in PSO2. People really aren't missing out. Maybe years of content have improved it, but the base game was just bad. The PSP titles were honestly better.I played PSO2 on Japanese for a few monthss on my ps4 and honestly...............PSO Episode 1 and 2 was still a better experience. You aren't missing out.
It's almost like comparing the masterpiece that is Diablo II to Diablo 3
PSO Blue Burst remake with VR mode. Just seal up my door.
I wish someone would ask Sega exactly WTF happened with the release of this title over here. No beating around the bush or accepting the spoonfed answers. Outside of the licensing issues, I just can't understand why it never released. Some of my all-time favorite gaming moments were on PSO and I still keep in contact with some folks I met on there.
Yep, any of the intense atmosphere and uniqueness from PSO1 is replaced with otaku anime doll weird creepy stuff in PSO2. People really aren't missing out. Maybe years of content have improved it, but the base game was just bad. The PSP titles were honestly better.
PSO Blue Burst remake with VR mode. Just seal up my door.
The bet died years ago, let him rest in peace.
Why there isn't a western localization for this game? Is there any legitimate explanation or it's just Sega being Sega?
Yep and not to mention the localized version was really bad. So giving us SEA's version as placement of the localization would be awful in every way.The SEA version was "pay to win" with outfits having stat bonuses and more on them. It was also waaaay behind on updates.
tbh same. It was fun but a very disappointing follow up from the original game. The social features were very nice though
It kills me to say it but Sega's been dead for a long time.
For me anyway they were so fucking amazing in the 32bit era,love my Saturn to death. To see what they are today though is so disturbing. I'm at the point now where I just wish one of the hardware makers would buy them up and return them to being proper again.