This is me too. Im not saying that people dont have issues with it. But me and my friends must be extremely lucky because none of us had ever any problems. People were having problem wirh EA play too yesterday and me and my friends just did the thing, downloaded the games and started playing as usual.
This is funny to read in 2021.I can't even add the exe to the nvidia control panel games list!
What in the seven fucks?
Wait I think I've managed to do tha at least.
Still can't work out how to put a simple command line argument to skip the intro videos.
It doesn't have exclusive fullscreen, again, same as the Steam version.
Just tried it and if you lock it to 60fps with RTSS is seems to play smoothly without stutters.
Still can't work out how to put a simple command line argument to skip the intro videos.
Now updated versions are going to be launcher specific? Yeah, that's straight up bullshit. Microsoft fans can cheer their company on, but this is not good for players.
Oh, I see that we have console warriors here as expected.
I am delightful that there is a new definitive version of one of my favorite games. I would not care even if it was Switch exclusive, if it was a better version.
And yes, it would be even better if all versions were updated, but I will take this over what we had until today. Maybe it's just a matter of priorities and other versions will be updated later.
Was 1st person available on Steam before? Because i'm playing the gamepass version now and i'm 95% sure i tried it with FP on before. (Or saw someone playing with it)
Was 1st person available on Steam before? Because i'm playing the gamepass version now and i'm 95% sure i tried it with FP on before. (Or saw someone playing with it)
The Evil Within 2 had a first person mode added post-release on all platforms. The first game, aside from a couple predefined moments, was only ever third person.
Not a fan of Windows Store having exclusive versions of games that fix bugs or add DLC and such.
I think you could get it somehow by connecting your acc to bethnet. Which is why this thread confused me. I knew TEW1 had an official FP mode before.Was 1st person available on Steam before? Because i'm playing the gamepass version now and i'm 95% sure i tried it with FP on before. (Or saw someone playing with it)
Pretty sure 1st person was added in the Bethesda.net version back in 2019.
It is nothing new. Between gog and Steam we had this for years.Not a fan of Windows Store having exclusive versions of games that fix bugs or add DLC and such.
No, this means they potentially worked on this PC version from this branch and improved it. This seems to happen to outsourced work but idk about internalSteam has 7 month old beta branch (password protected).
So they uploaded to Steam too, but never released it?
Pretty sure 1st person was added in the Bethesda.net version back in 2019.
RTSS doesn't register them but it still stutter ingame, it's some sort of camera/engine stutter more then performance issue. Do you focus on the background instead of the graph alone? Try look at the background while slowly spinning the camera around the character and see how it is, I see constant stutter even if the graph is perfect. Can you do a video capture of it if you don't se any stutter?It doesn't stutter for me honestly.
Even without getting gsync enabled.
I can spin the camera constantly and it and the framerate /frametime doesn't stray from 60fps /16.6ms.
I think you could get it somehow by connecting your acc to bethnet. Which is why this thread confused me. I knew TEW1 had an official FP mode before.
i'm gonna redownload the steam version because this is actually driving me crazy now hahaThat's the current question folk are wondering, but looking at the video you linked the first person camera is different in the Win10 release. When sliding down the bloody chute you have Sebastian's body obscuring the camera in the Win10 version and there isn't any clipping when moving about.
*Comments in the video confirm this was a mod (they timestamp the runner saying this 43min into the speedrun).
i'm gonna redownload the steam version because this is actually driving me crazy now haha
Honestly I haven't found any way to enable gsync at all for this game.Disabling gsync for this game from nvidia control panel helps with stutter a lot. Feels a lot more smoother now.
They didn't even advertise it so I doubt it's a part of some amazing strategy. If it is it's terrible one.If this is a strategy from MS in order to get us to buy any game ever in the MS store over Steam, or to get us to sub to GP, I can confirm it won't work on me. Good try though
It's shit. Half the games you download won't even launch.Yo wtf.
But is gamepass on PC still shit?
I used it for months at launch and it seemed ok but then I've been reading nightmare accounts of the app also eating HDD space-installs not reading etc.
Honestly I think The Evil Within stuff will probably eventually come to the Steam release, don't see why they couldn't update it. As for Nier, no idea. That is probably up to Square/Platinum.One the one hand, it's good that they're improving these ports. On the other hand, are they going to just leave the Steam versions to rot? That's particularly shitty for Nier Automata considering they didn't leave it in a particularly good state and SE isn't even owned by Microsoft.
I wonder if people who have issues with GamePass PC have run some Powershell scripts that have messed with things. There are always those scripts floating around that some PC users say you must run when you install Windows, and that messes with their computers. I also have a bunch of friends on PC that use GamePass PC without issues. I have a friend that still uses my old PC that I handed down to him; it had a first gen i7 and a GTX 660 and it works just fine. ¯\_(ツ)_/¯This is me too. Im not saying that people dont have issues with it. But me and my friends must be extremely lucky because none of us had ever any problems. People were having problem wirh EA play too yesterday and me and my friends just did the thing, downloaded the games and started playing as usual.
The fact that you can't disable the intro movies on the Windows Store version automatically makes it the worst.
Goddamn is it annoying.
GoG version of Fallout 3 runs fine. Steam one used to have issues (not sure if it still does or not though).This is making me wonder if the games not presently on Game Pass (Doom 4, Wolfenstein 2, Evil Within 2, Dishonored Death of the Outsider and Fallout 3) are all not on Game Pass so that there can be new/better PC ports. Not sure why Doom 4 or Wolf 2 would need that (because Wolf 2 runs beautifully as far as I can remember, and I have heard the same about Doom) but I know the PC port of Fallout 3 has issues with modern Windows 10 if Games for Windows Live isn't installed so it's possible that the other games will come with new PC ports
As I remember, it was always weird. Locking it to '30' for me, instead seemed to lock it to half my refresh rate instead. So 72 on my 144hz monitor. I remember gsync was broken at launch, but I thought it got fixed eventually (at least when enabling support for windowed content), but I'm probably misremembering that.Hm, the game never gave me any frame problems, ever since it came out and the first patch. Even now (just tried the GOG version, which I have installed) it runs at 100+ frames, even though the option says "Framelock: 60fps Vsync". No g-sync activates, though. Still, the game runs smooth as fuck. I play through it regularly, once every year or two, it's one of my favorite games. I'd love to have the new options but no GamePass in these territories and I doubt I'd get it even if there was. Hopefully the features make their way to the Steam/GOG stores.
I have updated my previous with an instruction to make it runs smooth, even my 970 can hit 1080p 60fps.What?!
I have a 1060 3gb but you dont think the Ms version matter to me atm?
I have to try Steam version with config settings.
I could run Steam before in 720p 60fps and 1080p locked 30 IIRC
Those issues should not happen and if that was the normal user experience I would agree. But that isn't my user experience nor the experience of everyone . Sorry it was for you.But it does not generally work fine. I bought Forza Horizon 4 ultimate edition and it took over two weeks before I could even install it. Every time I tried I got a generic error code. Then it suddenly installed without issue. Exact same thing for Gears 4 but then it was over 6 months.
On the other hand FH3 and Gears 5 worked with no issues. It seems to be completely random if and when it works.
You going out of your way defending it is actually rather embarrassing. These issues should not exist. And no other pc gaming store front have ever had these issues. Not even the really bad ones.
I tried to capture this, but I think the shutter speed on my camera prevents it from looking as smooth as it does in person.RTSS doesn't register them but it still stutter ingame, it's some sort of camera/engine stutter more then performance issue. Do you focus on the background instead of the graph alone? Try look at the background while slowly spinning the camera around the character and see how it is, I see constant stutter even if the graph is perfect. Can you do a video capture of it if you don't se any stutter?
Try enabling Debug Mode in the NVIDIA Control Panel (it's in the help menu).The steam version still broken after all this years, especially in chapter 3 before you reach the gate.
It always crashes on me, maybe now i can finish it on PC.
You shouldn't have to disable G-Sync entirely, but I recommend that you never enable windowed-mode G-Sync.Disabling gsync for this game from nvidia control panel helps with stutter a lot. Feels a lot more smoother now.
I don't know about the Windows Store version, but for the Steam version you can use SpecialK to force the game into flip-mode.Honestly I haven't found any way to enable gsync at all for this game.
\Documents\My Mods\SpecialK
SKIF.exe
and enable the global injection service.CTRL
+SHIFT
+BACKSPACE
but the way TEW handles its inputs seems to prevent that.\SpecialK\Profiles\The Evil Within\
rename it to SpecialK.ini
and paste this config:[Compatibility.General]
DisableBloatWare_NVIDIA=false
RehookLoadLibrary=false
[SpecialK.System]
ShowEULA=false
Silent=false
LogLevel=0
IgnoreRTSSHookDelay=false
UseCrashHandler=true
GameOutput=true
EnableCEGUI=false
SafeInitCEGUI=true
TraceLoadLibrary=true
StrictCompliant=false
Version=0.11.0.50
[ImGui.Render]
DisableAlpha=false
AntialiasLines=true
AntialiasContours=true
[API.Hook]
LastKnown=64
d3d9=true
d3d9ex=true
d3d11=true
OpenGL=true
d3d12=true
Vulkan=true
[NVIDIA.API]
DisableHDR=false
Disable=false
[NVIDIA.Bugs]
AnselSleepsWithFishes=true
[Input.Keyboard]
CatchAltF4=false
DisabledToGame=false
[Input.Mouse]
DisabledToGame=false
[Input.Cursor]
Manage=false
KeyboardActivates=true
Timeout=1.5
ForceCaptureInUI=true
UseHardwareCursor=true
BlockInvisibleCursorInput=false
NoWarpUI=true
NoWarpVisibleGameCursor=true
FixSynapticsTouchpadScroll=false
AntiwarpDeadzonePercent=2.5
UseRelativeInput=true
[Input.Gamepad]
DisabledToGame=false
DisablePS4HID=false
AllowHapticUI=true
DisableRumble=false
[Input.XInput]
Rehook=false
PlaceholderMask=0
UISlot=0
SlotReassignment=0,1,2,3
[Input.Steam]
UISlot=0
[Threads.Analyze]
MemoryAllocation=false
FileActivity=false
[Window.System]
Borderless=false
Center=false
RenderInBackground=false
MuteInBackground=false
XOffset=0.0%
YOffset=0.0%
ConfineCursor=false
UnconfineCursor=false
PersistentDragPos=false
Fullscreen=false
FixMouseCoords=false
AlwaysOnTop=0
DisableScreensaver=false
DontHookWndProc=false
OverrideRes=0x0
[Display.Output]
ForceFullscreen=false
ForceWindowed=false
[Render.FrameRate]
TargetFPS=60.0
BackgroundFPS=0.0
SleeplessRenderThread=false
SleeplessWindowThread=false
EnableMMCSS=true
MaxBusyWaitPercent=0.825
WaitForVBLANK=false
PreRenderLimit=0
BackBufferCount=2
PresentationInterval=1
RescanRatio=-1/1
RefreshRate=-1.0
LimitEnforcementPolicy=4
[FrameRate.Control]
OverrideCPUCoreCount=-1
[Render.DXGI]
MaxDeltaTime=0
UseFlipDiscard=true
DisableFlipModel=false
AllowTearingInDWM=true
DropLateFrames=true
MaxRes=0x0
MinRes=0x0
SwapChainWait=0
Scaling=DontCare
ScanlineOrder=DontCare
ExceptionMode=DontCare
EnableDebugLayer=false
SafeFullscreenMode=false
Use64BitDepthStencil=false
IsolateD3D11DeferredContexts=false
SkipSwapChainPresentTest=false
OverrideMSAA=-1
[Textures.D3D11]
Cache=false
PreciseHash=false
Inject=true
InjectionKeepsFormat=false
GenerateMipmaps=false
[Textures.Cache]
MaxEntries=65536
MinEntries=512
MaxEvict=1024
MinEvict=64
MaxSizeInMiB=2048
MinSizeInMiB=384
IgnoreNonMipmapped=false
AllowStaging=false
AllowUnsafeRefCounting=false
ManageResidency=false
[Render.D3D9]
ForceD3D9Ex=false
EnableTextureMods=false
[Textures.General]
ResourceRoot=SK_Res
DumpOnFirstLoad=false
[DPI.Scaling]
Disable=false
PerMonitorAware=false
MonitorAwareOnAllThreads=false
[Steam.Achievements]
SoundFile=
[Steam.System]
AppID=268050
AutoInitDelay=0
AutoPumpCallbacks=true
BlockUserStatsCallback=false
FilterExternalDataFromCallbacks=false
PreLoadSteamClient=false
PreLoadSteamOverlay=false
ForceLoadSteamAPI=false
AutoInjectSteamAPI=true
NotifyCorner=DontCare
ReuseOverlayPause=true
SteamPipeDLL=steam_api64.dll
CallbackThrottle=-1
[Steam.Social]
OnlineStatus=-1
[Steam.Log]
Silent=false
[Steam.DRMWorks]
SpoofBLoggedOn=false
[Steam.Screenshots]
EnableSmartCapture=true
[AMD.ADL]
Disable=false
[SpecialK.HDR]
scRGBLuminance_[0]=3.125
scRGBGamma_[0]=1.1879
InputColorSpace_[0]=4
OutputColorSpace_[0]=0
scRGBLuminance_[1]=3.125
scRGBGamma_[1]=0.8418
InputColorSpace_[1]=4
OutputColorSpace_[1]=0
scRGBLuminance_[2]=1.0
scRGBGamma_[2]=1.0
InputColorSpace_[2]=1
OutputColorSpace_[2]=4
scRGBLuminance_[3]=9.375
scRGBGamma_[3]=2.18
InputColorSpace_[3]=0
OutputColorSpace_[3]=0
Use10BitSwapChain=false
Use16BitSwapChain=false
Promote8BitRTsTo16=false
Promote10BitRTsTo16=true
Promote11BitRTsTo16=true
AllowFullLuminance=false
Preset=0
[HDR.Presets]
Activate0=Shift+F1
Activate1=Shift+F2
Activate2=Shift+F3
Activate3=Shift+F4
[D3D11.Hooks]
D3D11CreateDevice=c:\windows\system32\d3d11.dll?4fcb0
c:\windows\system32\d3d11.dll=Direct3D 11 Runtime 10.0.19041.746 (WinBuild.160101.0800)
D3D11CreateDeviceAndSwapChain=c:\windows\system32\d3d11.dll?4fe20
EnableGlobalCache=true
EnableLocalCache=false
[DXGI.Hooks]
IDXGIFactory_CreateSwapChain=c:\windows\system32\dxgi.dll?5efd0
c:\windows\system32\dxgi.dll=DirectX Graphics Infrastructure 10.0.19041.746 (WinBuild.160101.0800)
IDXGIFactory2_CreateSwapChainForHwnd=c:\windows\system32\dxgi.dll?5f8b0
IDXGISwapChain_Present=c:\windows\system32\dxgi.dll?4f80
IDXGISwapChain1_Present1=c:\windows\system32\dxgi.dll?69700
IDXGIFactory2_CreateSwapChainForCoreWindow=c:\windows\system32\dxgi.dll?5f6e0
EnableGlobalCache=true
EnableLocalCache=false
[Render.OSD]
ShowInVideoCapture=true
HDRLuminance=4.0625
+com_skipIntroVideo 1 +com_allowconsole 1 +vt_maxaniso 4 +r_swapinterval 0
though only the +r_swapinterval 0
command is relevant to the game performance.[Input.Mouse]
DisabledToGame=true
They didn't even advertise it so I doubt it's a part of some amazing strategy. If it is it's terrible one.
The fact that you can't disable the intro movies on the Windows Store version automatically makes it the worst.
Goddamn is it annoying.
You just can't do that, Game Pass PC is more or less like playing on console, you can just mess up with in ingame menu and Nvidia Control Panel and or RTSS, that's it.
Honestly the Steam version allow to mess around with files at least and try different solution, this isn't similar to Nier situation at all, it's just the same game with less custom fixes.
As other said it mush be the Bethesda Store version.
Oh... so this works for any game? For example 99% of Unity games doesn't have Exclusive Fullscreen by default so you usually slap a command line to enable that but I never find a way fow Wstore games.of course you can use command line arguments. The only limitation of Windows Store (besides the store itself) is you can't modify the game files unless the game has it enabled
open powershell and paste this in to create a desktop shortcut with intro video disabled
$lnk = "$home\Desktop\Evil Within.lnk"; $shell = New-Object -ComObject Wscript.Shell; $sc = $shell.CreateShortcut($lnk); $sc.Arguments = '+com_skipIntroVideo 1'; $sc.TargetPath= 'shell:AppsFolder\BethesdaSoftworks.TheEvilWithin-PC_3275kfvn8vcwc!Game'; $sc.save()$lnk = "$home\Desktop\Evil Within.lnk"; $shell = New-Object -ComObject Wscript.Shell; $sc = $shell.CreateShortcut($lnk); $sc.Arguments = '+com_skipIntroVideo 1'; $sc.TargetPath= 'shell:AppsFolder\BethesdaSoftworks.TheEvilWithin-PC_3275kfvn8vcwc!Game'; $sc.save()