True.Or it could be 1:1. And that would still be amazing. Because it's Link's Awakening.
True.Or it could be 1:1. And that would still be amazing. Because it's Link's Awakening.
Dude, this is some absolute nonsense and you should stop it right here.
I know full well we're all in the "oh god kneejerk reaction I can't help myself need to typ stuff" phase, but I absolutely detest these kinds of comments. Fine that you don't care for the artstyle, but please don't just assume or generalize a certain group of people disagreeing with you by essentially saying "pff you are just indoctrinated by Nintendo" or some other weak argument.
Maybe you should accept people like different things than yourself.
Stop trolling. Seriously. You guys are trying too hard.Are we sure it's for Switch everybody said it's was going to be for 3ds?
You should watch the trailer.Are we sure it's for Switch everybody said it's was going to be for 3ds?
Point out these meltdowns. Quote them for me.Having meltdowns over an artstyle we have seen like 30 seconds from, including gorgous textures like at 1:04-1:05, is so much more productive, you're right.
Eh what? 2D Zelda was AAA back in the day before the transition to 3D.Psst... There has never been a AAA 2d Zelda game, this is no exception.
It's grown on me quite soon. It'll happen to everybody else soon enough too I thinkwth the visuals look nice, didn't expect to see such negative reactions.
look at the thread yourself, plenty to choose from.Can you point out these people calling it an apocalyptic scenario? I'd like you to do so.
I don't know if I like the art style... In isolation it's fine, but the jump from the animated intro to what the game looks like is jarring. Imagine if had the same aesthetic as the intro...
Saying the artstyle looks like shit, or like a 3DS game (lol) is having meltdowns. A.k.a. overreacting. I don't have time to point them out to you, read the thread.
AAA didn't become a designation till well into 3D systems lifestyles. That's because their budget for video games didn't start rivaling movies till PS3 era.Eh what? 2D Zelda was AAA back in the day before the transition to 3D.
It's grown on me quite soon. It'll happen to everybody else soon enough too I think
Debateable. Do we have the costs for Zelda 3? Those 16bit projects were not expensive like stuff today. The teams were much smaller and the games were developed in a few years, not 4 plus years. OoT was the biggest budget Zelda game when it was released and was when the series went AAA, but only for the 3D games.Eh what? 2D Zelda was AAA back in the day before the transition to 3D.
I home there are some areas without the sun beating down on everything. Some darker or moodier atmospherics would be nice. The scene with the owl hints at that a little bit.
It makes sense considering the story of Link's Awakening, now that you mention it.
I wasn't imagining it, Link's Awakening was largely A Link to the Past's artstyle shrunk down for the Game Boy. It was never this chibi style.It was a silly toy for children 26 years ago too. Just because your child brain imagined things to be more profound and mysterious doesn't make it so.
The art is 100% in line with what the game was going for.
I'm so glad they didn't forget the small touches like the butterflies and the dog. I hope the dog still attacks you if you hurt it. Because you're a monster if you do.Still not entire sure how I feel about the artstyle. I kinda like it, it's just completely different from how I would've envisioned a complete remake of this game (which also has its charm, I suppose).
But man, that cartoon intro tho.... GIVE ME A SERIES! Go Pokémon Generations on that shit PLEASE !
Also: hi again Chain Chomp!
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Oh I can't wait to see how they change the controls and UI.Link's Awakening with more than 2 buttons is gonna be a game changer.
I'm hoping for a second island epilogue. If this is 1:1 the whole game it will be such a waste. I might not even buy it.Other than the human faces, I'm all in for this art style.
I'm curious how this goes price-wise. $60 would be standard, but you can have (mostly) the same experience on 3DS for under $10. Past remakes have been $40, but they were on handhelds. They can charge more if they add more, but doing that risks undermining some of the simple joy of the game. I wonder if there's some sort of extra feature they haven't shown yet, like a Second Quest, Remix Mode, or something else.
No, I want you specifically to quote them. I have zero problem with people who like the art style or people who dislike it, but I can't stand people making fallacious arguments just so they can act superior about their opinion.
Eh what? 2D Zelda was AAA back in the day before the transition to 3D.
i did too. watched it like 14 times so far. the trailer was done RIGHT
Mr. RPG , since this appears to be the default discussion thread for this new announcement, could you please keep the OP neutral regarding the art style? It's fine not to like it, but it would be nice to not have what is now the main thread be negative off the bat when there's a large amount of debate. I'm not asking for glowing praise, just not negativity.
Yeah that's why its so weird. They put so much work into the environment and then added in MiisIs this thread one of those "Nintendo just shot themselves in the foot" thread?
I was surprised by the design. First it looked weird, but looking at it again I actually really like it. Link looks a bit different than expected, but the enviroment looks stunning.
I think it looks alright; I just don't like how crafty it looks. Link moves like a puppet
I'm hoping for a second island epilogue. If this is 1:1 the whole game it will be such a waste. I might not even buy it.