The Order 1886 is one of the biggest missed opportunities for the current generation by far. When I saw the initial teaser at the PlayStation reveal event in February of 2013, I had grandiose thoughts of a 4-player co-op game set in the dark seedy underworld of an alternate London, with imaginative weaponry. fighting off hordes of creatures, wolves and vampires, etc. This was going to be an amazing gritty shooter that would truly stand out among the crowd with it's unique set of characters, location, atmosphere and storytelling.
Instead we got a slow-paced, QTE laced walking simulator, with very little game-play and what was there was pretty clunky at best. I know the developers (Ready At Dawn), were a small inexperienced team, but what were they thinking? Sony knew it too since prior to launch we would only get random 10-second clips here and there. The game looked gorgeous, the voice acting was incredible and the atmosphere still packed a punch. However, as a package, it just fell flat. Seriously, what a missed opportunity.
It missed the mark so bad that a sequel will probably never happen but in theory it could be a hugely successful game if they just made it an actual....game.