Finally ended up with one of these, but I'm barely touching it until the next mod update comes out.
I thought I'd share a few of the current quirks/frustrations in getting this thing set up properly:
1. I added a 3.0 USB drive to go with it, but it can't currently be used directly on the Classic until the next update adds OTG support. No big deal right now as I still have a 2.0 stick that can add a couple of games in the meantime.
2. However, said 2.0 stick also has to remain connected to port 2 of the PSC if you want to keep running the homebrew. I've been told once I can connect the 3.0 drive that I can just move the mod files from the 2.0 drive.
3. I also got an 8bitdo adapter so I can use my DS4 wirelessly, as there's currently no other way to use it wirelessly. This presented two additional nitpicks:
A) Minor: the adapter blinks repeatedly, even if the console as asleep. No biggie, can put tape over the light
B) Major: using the controller with the adapter also produces a permanent mouse cursor on the screen, since apparently the PSC reads the DS4 like a mouse and keyboard. You can turn off the cursor using a button combination, but it isn't permanent and it also turns off the controller when you go back to the main menu (meaning you have to "wake it up" again and thus the mouse cursor returns).
4. I haven't gotten a clear answer yet whether Bleemsync or Retroarch provides the best optimization features. If I want to keep using the main menu for the PSC and have all the games neatly lined up on the same tray as the default, I have to use Bleemsync. Supposedly the next update will let you use the same menu with Retroarch.
5. I've also yet to find the best video/optimization settings, as both Bleemsync and Retroarch have their own. There's a video option that increases texture resolution, but framerate takes a hit when applied. This will require some extensive playing around until I get it "just right".
6. You can switch the region on the already-included games so that they run at 60 mhz, but it's not a 1:1 smooth transition and people have recommended you replace the games with proper NTSC versions instead.
All in all it's not up to the smoothness of the SNES and NES Classics in terms of modding. A lot of this hinges on when the next update hits, which will hopefully make things more convenient.
I thought I'd share a few of the current quirks/frustrations in getting this thing set up properly:
1. I added a 3.0 USB drive to go with it, but it can't currently be used directly on the Classic until the next update adds OTG support. No big deal right now as I still have a 2.0 stick that can add a couple of games in the meantime.
2. However, said 2.0 stick also has to remain connected to port 2 of the PSC if you want to keep running the homebrew. I've been told once I can connect the 3.0 drive that I can just move the mod files from the 2.0 drive.
3. I also got an 8bitdo adapter so I can use my DS4 wirelessly, as there's currently no other way to use it wirelessly. This presented two additional nitpicks:
A) Minor: the adapter blinks repeatedly, even if the console as asleep. No biggie, can put tape over the light
B) Major: using the controller with the adapter also produces a permanent mouse cursor on the screen, since apparently the PSC reads the DS4 like a mouse and keyboard. You can turn off the cursor using a button combination, but it isn't permanent and it also turns off the controller when you go back to the main menu (meaning you have to "wake it up" again and thus the mouse cursor returns).
4. I haven't gotten a clear answer yet whether Bleemsync or Retroarch provides the best optimization features. If I want to keep using the main menu for the PSC and have all the games neatly lined up on the same tray as the default, I have to use Bleemsync. Supposedly the next update will let you use the same menu with Retroarch.
5. I've also yet to find the best video/optimization settings, as both Bleemsync and Retroarch have their own. There's a video option that increases texture resolution, but framerate takes a hit when applied. This will require some extensive playing around until I get it "just right".
6. You can switch the region on the already-included games so that they run at 60 mhz, but it's not a 1:1 smooth transition and people have recommended you replace the games with proper NTSC versions instead.
All in all it's not up to the smoothness of the SNES and NES Classics in terms of modding. A lot of this hinges on when the next update hits, which will hopefully make things more convenient.