Saw the game on sale on the Xbox store. Is the GOTY edition the best one that supports the new patch?
Plenty of Pro and X games have these types of options already, it's just up to the developer.I know I'm probably day dreaming but how nice wouldn't it be if this set a precedent for future games on X. Letting the players decide, 'gfx' mode + 30 fps or 'performance' mode + 60 fps...mmmmhmmm
Yeah, I'd be very surprised if the Pro was able to match One X on any game in the future (apart from those that already hit the 2160p60 ceiling for Sony).Man I'm loving these patches which, simply put, justify my Xbox one x purchase. I wanted the console that would be the best experience for 3rd party games this generation and it keeps delivering.
So, checkerboard I guess is the latter part of this generation's mister xmedia secret sauce.As long as you're making erroneous statements I'll disagree with them, yes. When you say "4K checkerboard isn't as accurate as native 4K" I'll agree with you. When you say "4K checkerboard is only rendering half as many pixels as native 4K" you're wrong, and I will say so.
CBR is not an upscaling technique. It is a kludge and approximation, like very many techniques in realtime graphics. It thus isn't as accurate as typical sampling and shading.
But it is much more accurate than some people claim. I posted a comparison from this game before. Sorry to go back to the well, but I'm trying to make a point. Here it is again:
What do you think about the "Pro CBR" frame's image quality versus the "One X native" frame?
It's literally impossible for 4K CBR to be generated from 900p buffers, so again it's quite clear you don't actually understand the technique.So, checkerboard I guess is the latter part of this generation's mister xmedia secret sauce.
Not a way to upscale, just a pristine new rendering technique.
:D
Do I have this right according to you Liabe?
Ima gonna hit Phil Spencer like an octopuss until I make him switch all native games to checherboarding IQ masterpieces. What fools are there in xbox team.
I mean, why even put the X out? Just make my old xbone checkerboard its ass from 900p to 4k. Duh!
Just let it go. You are the only one who keeps bringing this up. Even Nxgamer said it is derailing the thread.
On topic though, has anyone done an actual comparison of textures on 1x versus normal xbone or ps4/pro. I want to see if they actually updated textures because I know some people thought that the textures did not look improved as mentioned in the patch notes.
It's literally impossible for 4K CBR to be generated from 900p buffers, so again it's quite clear you don't actually understand the technique.
And while it isn't a method of upscaling and is a new rendering technique, it is definitely not a pristine one. It's not a magical panacea. It isn't as accurate as native rendering, but it's much better than simple upscaling.
But when resources are limited, CBR is one of many sophisticated tradeoff methods developers can use to balance results to their liking. Some of the most technically accomplished studios in the world have used it. That should make it very clear to you that it's not laughable, but valuable in some contexts.
Of course. That's not what he was saying, though.No it isn't. You can use CBR for any base res, then use your favorite methods to fill the missing pixels in, and then use spatial scaling to upscale the result to 4k or whatever else ya wanna target for the output.
I've previously produced multiple quotes by devs that disagree, and your response was to say those devs were not using terms correctly. If you treat your position as literally infallible, discussing this with you will just derail the thread. Feel free to send me a direct message if you like.CBR is *always* coupled with a method of upscaling. As in, 100% of the time.
Doesn't seem to make much of a difference in performance mode
How's the HDR? This game seems like it would be an absolute standout with HDR, like Horizon ZD was.
hmm, I'm not really sure you have the intellectual capability...It's literally impossible for 4K CBR to be generated from 900p buffers, so again it's quite clear you don't actually understand the technique.
let's see about clownish nonsense, and who writes thatAs for all the rest of this clownish response, you're spouting nonsense that I've never said.
Haha, OK, didnt take longAnd while (checkerboarding) it isn't a method of upscaling and is a new rendering technique
Sony tried to make the upscale term "fun" and "legit", as they brought a "4K" machine that is basically 2x ps4 duct taped together, and can do native 4k in pacman only.But when resources are limited, CBR is one of many sophisticated tradeoff methods developers can use to balance results to their liking. Some of the most technically accomplished studios in the world have used it. That should make it very clear to you that it's not laughable, but valuable in some contexts.
Your question has been answered multiple times in multiple threads, yet its like invisible to your "praise the checkerboard" agenda. Go back to this thread and read the answers by me and others.By the way, you bolded my question but didn't answer it. What do you actually think about the IQ of the two frames in my GIF?
Colbert, this has been suggested numerous times, if not each time liabe storms an xbox thread.Liabe Brave How about to outsource the CBR discussions in its own thread instead of derailing every Xbox thread with it. It gets annoying. Having its own thread would also a good chance to get all the devs that are members of the forum to actually discuss it with you guys. Thank you!
What is this?hmm, I'm not really sure you have the intellectual capability...
But, Yes you can.
let's see about clownish nonsense, and who writes that
Haha, OK, didnt take long
And next time, I'd refrain from using these type of wording (clownish) if I was you.
Sony tried to make the upscale term "fun" and "legit", as they brought a "4K" machine that is basically 2x ps4 duct taped together, and can do native 4k in pacman only.
And this, coming straight off the back of 3 years where they were riding the "NATIVE" 1080p train.
Talk about a giant somersault here.
And then, people like you take it to the next level with cultivating misinformation.
Your question has been answered multiple times in multiple threads, yet its like invisible to your "praise the checkerboard" agenda. Go back to this thread and read the answers by me and others.
Also, the reason you stromed this thread is that I wrote that since Witcher 3 "4k pspro" is already starting at a low point (1920 checkerboard), asking for "dynamic checkerboard" means asking to go below 1920, and that would not make sense when talking about a "4k output".
You wrote a few thousand words again defending cb, but still did not answer this: you think its a good idea for this fantastic rendering method of yours to go below 1900 for creating a ....4K image?
Colbert, this has been suggested numerous times, if not each time liabe storms an xbox thread.
Its clear his interest lies elsewhere
That's what happens when the mods let someone like Liabe Brave do what he's been doing without consequence for so long. It gets old and people get tired of the shit.
Of course. That's not what he was saying, though.
I've previously produced multiple quotes by devs that disagree, and your response was to say those devs were not using terms correctly. If you treat your position as literally infallible, discussing this with you will just derail the thread. Feel free to send me a direct message if you like.
Liabe Brave How about to outsource the CBR discussions in its own thread instead of derailing every Xbox thread with it. It gets annoying. Having its own thread would also a good chance to get all the devs that are members of the forum to actually discuss it with you guys. Thank you!
I think you misunderstood the comment, I stated that the team will know well enough what can be achieved without our input, I am taking no credit for that and said as much, but the feedback from that and the conversation in forums, social media etc would not have been ignored or fell on deaf ears.
I am not crediting MS for the patch, merely they have a vested interest in these patches and as such may have helped fund some of this, if you think this is not a thing within industry then you are greatly mistaken.
I loathe motion blur so I turn it off in any game I can but some people like it. So I guess just try it out.
I tested it I like it off.I loathe motion blur so I turn it off in any game I can but some people like it. So I guess just try it out.
Amazing.Really love to playing this game again. The 4k upgrade is so nice and sharp.
I'm still debating XboxOne X vs PC version.
Can someone help with a couple questions?
Does the Xbox version have options to disable any of the postprocessing effects like blur, chromatic aberration, and that fish eye effect in Witcher-sense?
I couldn't find any shots of the options menu.
Regarding GoG vs Steam, does GoG support anything like Steamcloud for playing on different PCs?
You can turn off blur and fish eye on the Xbox. Not sure the game even has CA. Witcher 3 is still far superior depending on how fast your PC is, 60fps + mods is better than 4K. Also depends on what TV you're using, I'd probably get it on Xbox if you have a good TV that is 50+ inch.
Thanks.
I wouldn't be using 4k on Xbox even with a 4k TV, just HDR. I prefer 60fps. I think my PC should outperform the Xbox at 1080p, so it's just down to HDR and other random stuff like using Xbox credit, my specific setup with headphones/surround etc.
I mentioned chromatic aberration because when it's forced on console versions it's my #1 dealbreaker.