This not the setup. It's a setup...a purposefully over exaggerated example of a setup that very few people use.
What is exaggerated about the picture?
I dont understand.
This not the setup. It's a setup...a purposefully over exaggerated example of a setup that very few people use.
Hopefully they're putting the $60 Wii U port money into fixing this.
It's crazy that nintendo still hasn't done anything about this.
Whoa. Apples and oranges. Pros and cons with both type of screens for gaming. Resistive has its benefits, especially with the 3DS and GamePad.
And those are?
BTW I love my switch. I think it's great. But this is oranges to oranges - a cost, size, power compromise (unless you genuinely believe Nintendo wanted to crush the option).
How about them apples?
It's quite poor and more shocking when you realise that a competitor has provided a good voice chat option 10 years ago on their system. Therefore, Nintendo could have caught up if they really wanted to but my assumption is that it's obviously not a high priority.
What's the problem with comparing fruit?
Yeah, I would probably end up playing like that in docked mode.
The headphones in question would really only help in portable mode
This not the setup. It's a setup...a purposefully over exaggerated example of a setup that very few people use.
Really? You guys need to stop. The entire argument - against Nintendo voice chat - as presented in this thread is disingenuous. It purposefully and blatantly uses that ridiculous setup (and I do agree it's f**king ridiculous that it even got the OK!) as a false narative suggesting that this is the only way to use Nintendo's voice chat solution. It's not!
Yet, quite conveniently, the setup below is glossed over.
That's all you really need. As I said earlier, it's not the native solution I desire, but it's far from the cumbersome headache the OP image depicts. It actually works fine, especially as a portable solution.
If you guys want to make a genuine argument, make it against the solution in the image above. Otherwise, you're just beating a strawman.
Really? You guys need to stop. The entire argument - against Nintendo voice chat - as presented in this thread is disingenuous. It purposefully and blatantly uses that ridiculous setup (and I do agree it's f**king ridiculous that it even got the OK!) as a false narative suggesting that this is the only way to use Nintendo's voice chat solution. It's not!
Yet, quite conveniently, the setup below is glossed over.
That's all you really need. As I said earlier, it's not the native solution I desire, but it's far from the cumbersome headache the OP image depicts. It actually works fine, especially as a portable solution.
If you guys want to make a genuine argument, make it against the solution in the image above. Otherwise, you're just beating a strawman.
Really? You guys need to stop. The entire argument - against Nintendo voice chat - as presented in this thread is disingenuous. It purposefully and blatantly uses that ridiculous setup (and I do agree it's f**king ridiculous that it even got the OK!) as a false narative suggesting that this is the only way to use Nintendo's voice chat solution. It's not!
Yet, quite conveniently, the setup below is glossed over.
That's all you really need. As I said earlier, it's not the native solution I desire, but it's far from the cumbersome headache the OP image depicts. It actually works fine, especially as a portable solution.
If you guys want to make a genuine argument, make it against the solution in the image above. Otherwise, you're just beating a strawman.
Well, yeah you only need to hold the phone when joining a party, the mixer when adjusting volume and the joycons when playing a game. Do you also hold your TV remote in your hand the entire time you play videogames?Can anyone with less than four arms play in portable mode by using that setup? Care to show video of that?
I've used this exact setup too (and I believe the friends I was playing with were doing the same), and it works great. I never experienced any issues with the chat picking up the game audio, either. Everything worked fine with the chat on speaker. Honestly—and I know this isn't a popular opinion—I prefer using voice chat over speaker like this, anyway. That way, everyone in the room can be a part of the chat regardless of whether they're playing the game or not. I loved Wii Speak in Animal Crossing: City Folk for the same reason. Though I've yet to try the Nintendo Switch Online voice chat with my AirPods, so that might actually be a nice setup as well. While I won't argue that this voice chat implementation isn't without issues, I do like the degree of flexibility there is compared to traditional headset setups.Really? You guys need to stop. The entire argument - against Nintendo voice chat - as presented in this thread is disingenuous. It purposefully and blatantly uses that ridiculous setup (and I do agree it's f**king ridiculous that it even got the OK!) as a false narative suggesting that this is the only way to use Nintendo's voice chat solution. It's not!
Yet, quite conveniently, the setup below is glossed over.
That's all you really need. As I said earlier, it's not the native solution I desire, but it's far from the cumbersome headache the OP image depicts. It actually works fine, especially as a portable solution.
If you guys want to make a genuine argument, make it against the solution in the image above. Otherwise, you're just beating a strawman.