Just saw this by Newzoo on twitter and thought that it was interesting to see the game companies with the more revenue on the market. Thanks Dom for the tweet as well.
I think the lack of micro transaction and monetization royalties is starting to show. Think about all of those loot boxes they don't sell and don't get a 30% cut of.I'm surprised Nintendo is so low as well. Is it just that they don't have much worldwide appeal beyond a few key markets?
Probably not much. GTAV didn't make them soar either.Will be interesting to see how much TTWO climbs this list next year with the release of RDR2.
Sony does very little to none of that though. I think it is a market thing and the online situation.I think the lack of micro transaction and monetization royalties is starting to show. Think about all of those loot boxes they don't sell and don't get a 30% cut of.
But doesn't Sony get a flat 30% cut of every transaction on their system? So for a $1 loot box, they'll get 30%. It EA, UBisoft, and Activision are making a ton more money due to micro transactions, then surely Sony and Microsoft are getting a cut, right?Probably not much. GTAV didn't make them soar either.
Sony does very little to none of that though. I think it is a market thing and the online situation.
No Valve? Hella surprised at Sony being up there with Tencent. If consoles are dead, the afterlife is poppin.
No Valve? Hella surprised at Sony being up there with Tencent. If consoles are dead, the afterlife is poppin.
Sony does very little to none of that though. I think it is a market thing and the online situation.
Valve is privately owned, so they don't disclose this sort of info.
They do? I honestly have no clue about the breakdown for that. If that is the case, yeah, that should be a noteworthy contribution to overall revenue.But doesn't Sony get a flat 30% cut of every transaction on their system? So for a $1 loot box, they'll get 30%. It EA, UBisoft, and Activision are making a ton more money due to micro transactions, then surely Sony and Microsoft are getting a cut, right?
Is Sony just PlayStation or are their mobile game revenues included?
And what about Microsoft. I guess this revenue isn't just for Xbox but also includes game revenues from their Windows 10 store, from Minecraft and all other game revenues?
I assume Tencent's total includes almost a billion from owning most of SuperCell (Clash of Clans, Clash Royale). It wouldn't surprise me if most of their revenue came from outside of China.tencent at $10B is really nuts man. that chinese market is something
Going by Steamspy's very rough estimations
That Bamco figure is surprising but are they separating out game revenue from film/toys/etc or is it for the whole company?Wow Take two is surprisingly tiny given that they have nba and GTA. And Ubi is smaller than Namco Bandai. Shocking
They're starting to get there with f2p really coming in this summer and the subscription service just starting this fall. Lots of revenue lines opening up for Nintendo so don't be surprise to see some real growth there.I think the lack of micro transaction and monetization royalties is starting to show. Think about all of those loot boxes they don't sell and don't get a 30% cut of.
I checked Nintendo´s numbers because they seemed far too low.
They made around 1,47 billion $ just in the first quarter this FY and around 3 billion $ first half 2018.
How are Google and Apple included? Does that represent their 30% cut of revenue?
So for the moment it's Sony > MS >>>> Nintendo?
Interesting.
Shows pretty well that hardware sales aren't really an indication anymore.