wait... does the new intro completely replace the old one? I haven't played the game yet! Hopefully the original intro is still there.
wait... does the new intro completely replace the old one? I haven't played the game yet! Hopefully the original intro is still there.
Old intro should still be there following the new one the first time you boot up the game. On subsequent boot-ups, this doesn't seem to be the case, but remember you can always make extra accounts on Switch to load games with no save file if you need to.
wait... does the new intro completely replace the old one? I haven't played the game yet! Hopefully the original intro is still there.
Old intro should still be there following the new one the first time you boot up the game. On subsequent boot-ups, this doesn't seem to be the case, but remember you can always make extra accounts on Switch to load games with no save file if you need to.
Started playing the game.
The new intro is hype as fuck.
I'm trying to do a "no level up" run on bitter and the combat is quite fun when you risk to lose your last continue.
I'm having a bit of trouble with Electric Thunder boss though, I can't beat his third form.
Did anyone beat him without leveling up and on bitter?
I'm loving the writing, it really feels like a Suda game.
But I really dislike how they mapped the recharge button combination to pressing the left stick which is moronic in a action packed game, it's unreliable in my experience which makes the game more frustrating that it should be.
Whoever thought it was a good idea should be spanked in the ass.
The other qualm I have with the game are the long loading times.
I mean I fail at a boss? Fine but the retry need to be almost instantaneous.
Here instead there is a notceable loading time + a cutscene + a dialogue that thankfully can be skipped.
I'm really enjoying my time with TSA apart from the two downside above.
Well, it's not the first time really.After the shock of seeing the new title sequence, it makes no sense from a narrative perspective. How can those two properties exist in the same universe?
I don't have that option, I have only one continue (those damn electric floors!).Huh. Are you not choosing 'continue' after you die? That kicks you right back into the action with no loading necessary.
Is ZL used later in the game?That's really my only big complaint about the game. I hate how they handled the recharge mechanic so much.
I don't have that option, I have only one continue (those damn electric floors!).
This bad baby is #19 in the italian eshop chart (going up two positions from last time I've checked).TSB is also #25 on the US eShop now, but I imagine most of the crazy kids buying this during the launch week are opting for physical. The reversible cover art is bitchin'.
Yeah, I will probably desist tomorrow.Level 1 Bitter run is pretty much unsustainable the moment you reach the final level.
The old intro is still there so you don't need to make another account. On initial boot up skip the new intro to the title screen and let it idle. The new intro will play again and then the old intro will play right after back to back.
It is so fucking weird that game does not tell you this.Playing Coffee and Doughnuts now. The bouncy donuts sections were annoying as heck until I realized if you hold B, you will jump without having to time exactly when your feet are about to come down. Once I started doing that I found the levels aren't as bad as I thought they would be lol.
This bad baby is #19 in the italian eshop chart (going up two positions from last time I've checked).
I was thinking the same thing. That scene from the first game must have been a flash forward. Was wondering what was going on with it when I beat the first game.Woah, I just started the 1st scenerio andis travis now married to Sylvia? And have a child, actually now that im remembering at the true end of NMH1 there was Sylvia and a child.named Jeanne so I guess that is canon
Nothing yet. It might just be a glitch.So did anybody work out how to acquire the four additional skill chips?
Thank you for sharing this, I loved it. It reflects some or my interpretations while adding many others I didn't think of at all... There's so much to dissect here; what a game.I wrote my thoughts on the game and the character of Travis. I put them in my blog for convenience if you all don't mind. It's spoilertastic obviously
Not sure what you guys mean about that first scenario but Sylvia was married to Henry back in NMH1 so the girl is most likely theirs.I was thinking the same thing. That scene from the first game must have been a flash forward. Was wondering what was going on with it when I beat the first game.
Finished this yesterday and it's been on my mind ever since, I don't have much to say except it was an incredibly special experience and I know it'll stick to me for a while. There's so much passion and love put into this, you can almost touch it. It sure is good to have Suda back and let's just say I'm extremely excited for E3 now.
Now I've tried most of his games but I've only ever beaten NMH1 and TSA as far as Suda directed games goes (NMH2 doesn't count). I really need to tackle Silver Case or Killer 7... Tempted to get back to Shadows as well.
Also goddamn, that soundtrack, I really hope they release it officially soon. Coffee and Doughnuts goes too hard.
Man this last level (I think) is baaaaad. Ugly, repetitive, insanely long...
I just started a new play through of Killer7 to refresh my memory on the plot details, and what do you all think of the possibility ofTravis in K7 being Travis Touchdown? In his first appearance he mentions being the killer who was killed and being annoying
Just to give you an expectation on the final level length there's a basic pattern
CIA has ten screens, alternating between a screen with a cabinet, and a screen with a Sheepman re-fight. It's basically a boss rush.
The level is actually shorter than some of the previous stages, but it kinda feels longer because of the puzzles and abundance of enemies.
Travis' last name is Bell, and it's most likely not Touchdown because Bell is implied to be homosexual. Suda just said he really likes the name "Travis" hence the reuse
Suda plays too many games, probably assumed everybody has played the platformers where that works (like Crash Bandicoot)
Up through Coffee and Doughnuts, I don't feel as though I'm missing out on too much background information. Though I assume all the houses in Life is Destroy are referencing some specific game.
I'm very impressed with The Silver Case as a product from 1999. It's so prescient about Internet culture in a way that reminds me of Serial Experiments Lain, and the nature of the story it tells must have seemed revolutionary at the time. It holds up so well, and the localization is outstanding.
Coyote Smith is best Smith.
I'm glad it's moved up to 22 in the us eshop!!! Does anybody have number ima other regions? I kind of figure this game would get a word of mouth buzz