You guys must have some very weirdly shaped foreheads.That cardboard is gonna absorb so much oil. Unless they tape the whole thing.
The original sentiment was that Labo will poison the well for the VR market. I don't care if your angle is for the gaming enthusiast, the VR market is big and has had similar low grade VR before which hasn't affected the health of the market.Don't be obtuse, we're a gaming forum talking about a video game company making VR for gaming.
The original sentiment was that Labo will poison the well for the VR market. I don't care if your angle is for the gaming enthusiast, the VR market is big and has had similar low grade VR before which hasn't affected the health of the market.
The original sentiment was that Labo will poison the well for the VR market. I don't care if your angle is for the gaming enthusiast, the VR market is big and has had similar low grade VR before which hasn't affected the health of the market.
What? How are you not pressing your forehead against a VR device?
Well, that's what I get for reading quickly and posting while at work. I don't live in Canada either :(The one literally across the road for me will be doing this so I'll check it out.
Neither do these demos
So lets say its bad. For the sake of argument. It just sucks.
You don't think it would damage VR when Nintendo releases Mario and Zelda for it and people who it would be their first time trying VR have a terrible time?
You are comparing shitty Chinese knock off brands to the mainstream appeal of Nintendo and their titles?
damage VR? no, and if it does, who cares. again, why should we as consumers be concerned? it's up to occulus and sony and all them to improve VR's appeal, not the consumers to worry what a kids toy may do to an entire industry.So lets say its bad. For the sake of argument. It just sucks.
You don't think it would damage VR when Nintendo releases Mario and Zelda for it and people who it would be their first time trying VR have a terrible time?
it's not a VR headset, you literally have to hold it up to your head. people will get tired of doing that in 10 minutes.
*Sigh* I see the concern trolling is going to happen in every Labo VR thread...
VR labo brought another layer to the labo trolling. now while the whole labo project is a big failure, at the same time it has the power to bring a whole industry down.You mean every Labo thread in general. The VR just brings a new element to be worried and complain about.
So there is no strap?it's not a VR headset, you literally have to hold it up to your head. people will get tired of doing that in 10 minutes.
it's not a VR headset, you literally have to hold it up to your head. people will get tired of doing that in 10 minutes.
that's how i feel too. seeing all this concern makes me not want to look into it cuz i'm like damn, if some kids toy is this scary and has this much power over an industry that giants like facebook and sony are invested in, does this whole thing have any future? is it not at a place where something like this can be brushed off as just a kids toy?Got to say, as someone without VR but not completely against it, having all these people be concerned about how children's cardboard will affect the VR industry just tells me that it's not something to even look into in general.
no
What? How are you not pressing your forehead against a VR device?
Exactly. VR enthusiasts that keep doomsaying the future of VR are doing way more damage than a toy could.that's how i feel too. seeing all this concern makes me not want to look into it cuz i'm like damn, if some kids toy is this scary and has this much power over an industry that giants like facebook and sony are invested in, does this whole thing have any future? is it not at a place where something like this can be brushed off as just a kids toy?
By the looks of things your face is actually mostly in contact with the plastic lens holder, the cardboard around it is mostly decorative.I can see them wrapping the things in plastic that can either be easily cleaned or just replaced.
That's better, I thought it was all cardboard along the brim.
Personally I don't think it will be amazing. I think it will be very bad. It's 720p, BotW runs at an unsteady 30fps, and the Switch isn't powerful enough to render images twice in stereoscopy necessary for VR. It will be terrible (I'll still get it cause of the novelty), but I don't think it has enough power to wreck the VR market at large.It may, it may not. I'm just saying to dismiss that possibility is silly since it's Nintendo, and they have affected VR perception in the past and continue to do so with a product that's 20+ years old.
I personally hope it's amazing, I have my doubts, but I'll be picking one up to test it out first hand.
Okay, first off: Daydream is Google. Gear is Samsung. Cardboard is Google. These are not shitty Chinese knock-off brands, and they are market leaders, they have sold more than Oculus or Vive or PSVR.So lets say its bad. For the sake of argument. It just sucks.
You don't think it would damage VR when Nintendo releases Mario and Zelda for it and people who it would be their first time trying VR have a terrible time?
You are comparing shitty Chinese knock off brands to the mainstream appeal of Nintendo and their titles?
It's good to have low expectations but i don't think they'd even market it if it's as terrible as you say, let alone demo it.Personally I don't think it will be amazing. I think it will be very bad. It's 720p, BotW runs at an unsteady 30fps, and the Switch isn't powerful enough to render images twice in stereoscopy necessary for VR. It will be terrible (I'll still get it cause of the novelty), but I don't think it has enough power to wreck the VR market at large.
Okay, first off: Daydream is Google. Gear is Samsung. Cardboard is Google. These are not shitty Chinese knock-off brands, and they are market leaders, they have sold more than Oculus or Vive or PSVR.
Secondly, I think you don't give customers enough credit if you think they won't know that cardboard VR is not in fact representative of high grade VR.
Okay, first off: Daydream is Google. Gear is Samsung. Cardboard is Google. These are not shitty Chinese knock-off brands, and they are market leaders, they have sold more than Oculus or Vive or PSVR.
Secondly, I think you don't give customers enough credit if you think they won't know that cardboard VR is not in fact representative of high grade VR.
I think they are marketing it for the initial "whoa" factor, which will I am sure work to some degree. It can't be worse than the 3DS's 3D.It's good to have low expectations but i don't think they'd even market it if it's as terrible as you say, let alone demo it.
These are not comparable situations at all. Cardboard is universally associated with low cost. Wii U and Wii confusion was a branding misfire. You know better than this.First: Correct, those aren't. Those also don't have killer apps. Unless you are counting google earth and vr pornography?
Second: The same customer base that thought WiiU was an addon to the Wii?
I agree with you and everything, but also, about your avy: o kawaii koto.If VR frontrunners don't think they can convince the general public that their product is worth investing in on its own merits and instead are reliant on more casual-focused variants by companies with less stake in the matter to get people in the door (note: I do not believe this is the case at all) then they deserve whatever is coming to them should these casual-focused solutions be lackluster.
If Nintendo really does ruin VR for the rest of them, then VR wasn't the game-changer everyone thought in the first place.
fully agreed.If VR frontrunners don't think they can convince the general public that their product is worth investing in on its own merits and instead are reliant on more casual-focused variants by companies with less stake in the matter to get people in the door (note: I do not believe this is the case at all) then they deserve whatever is coming to them should these casual-focused solutions be lackluster.
If Nintendo really does ruin VR for the rest of them, then VR wasn't the game-changer everyone thought in the first place.
Real VR is very cost prohibitive.
Not only that, its hard to "show" VR off. You have to put it on and actually try it to understand.
From the title I thought it was Canada only but I was mistaken.
https://www.bestbuy.com/site/video-...0050001&intl=nosplash&ref=199&loc=qd9XcyEa3J0
As someone who did just that, they are not worth the price of admission at this point and most games are half baked in concept along with half baked technology.
How is Nintendo accomplishing VR with Labo? It might just be the at the market price to sample the tech to a much wider audience.