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**From Siege community developer ItsEpi:
*More words from Siege community manager UbiNoty:A Single, Global Version
We want to explain why these changes are coming to the global version of the game, as opposed to branching and maintaining two parallel builds.
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TL;DR: The content changes apply to all regions, all versions. However, the game in the new region (China) will be region locked and have its own separate matchmaking. Thanks, pantsattack.To help allay some concerns about the changes and the future.
Moving forward, we do recognize and understand that for some elements, it is not possible to have a completely global build. Thus, there will be some things that are split build-wise. While our goal is to maintain as close a parallel as possible between builds, we will also not compromise the core integrity of the gameplay and mechanics as they exist currently.
Edit: For additional clarification, this branched build will be region locked, and will not have access to the worldwide data centers to engage with our existing player base - furthermore, VPNs will not function as a workaround.
**From Siege community developer ItsEpi:
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