It's amazing how when people clamor for good faith discussion they only apply it to one side.Square's CEO has talked up AI, so we better get some receipts for all the art in Rebirth
ya that's the only thing been brought up. it's not death by a thousand creatively bankrupt cuts or anythingSquare's CEO has talked up AI, so we better get some receipts for all the art in Rebirth
And? They haven't brought receipts about AI Art being used in the game. To do what they have done they don't need to use AI Art at all they straight up modify models as they go. If they use AI art it would very obviously have appeared in the UI and talent trees yet it hasn't. CEO's say shit all the time doesn't mean it happens heaps of developers and publishers have shown interest in generative AI Art yet we don't jump to the assumption that everyone else games use it. Plagiarism argument is THE argument here AI argument is just noise that can be used to dismiss the real issue here.People have literally brought receipts of the developer's own words and yet our reading of his character is just tavern rumors now, huh?
They probably wont. If it was the case we would have thread like this going forward about every. single. Square Enix release going forward because hey the CEO said they are doing it so literally every studio under them must be using it.Square's CEO has talked up AI, so we better get some receipts for all the art in Rebirth
Which is why I'm not insinuating as such.And? They haven't brought receipts about AI Art being used in the game.
You have to be patient. im am 100% certain they will show us some concept art. You really just need to give them time to create it, I mean it's alot of work. But I'm sure once hats done then they will show it for sure. Al things in due timeUltimately this is really a tangential part of the discussion, a bit of circumstantial questioning meant to point of the CEO's general lack of credibility. I'm not wholly invested in proving he's a louse when his own words do that for him. But the fact that we have literally nothing to look at to lend credence to his claim that Pokemon was truly never involved in any way in Palworld's development is just more smoke that, yeah, homeboy is probably lying.
The AI art thing is circumstantial character evidence about the values of the ceo, and by proxy the company. In and of itself it's not indicative of a greater crime, but it's a testament to the character of the ceo and company, and that in turn is evidence on the issue of plagiarism. If someone has stolen before, and says they'd like to steal again in the future, both are kind of relevant when discussing whether he stole right nowAnd? They haven't brought receipts about AI Art being used in the game. To do what they have done they don't need to use AI Art at all they straight up modify models as they go. If they use AI art it would very obviously have appeared in the UI and talent trees yet it hasn't. CEO's say shit all the time doesn't mean it happens heaps of developers and publishers have shown interest in generative AI Art yet we don't jump to the assumption that everyone else games use it. Plagiarism argument is THE argument here AI argument is just noise that can be used to dismiss the real issue here.
They're waiting on their artist Sen Kugimori to finish it up.You have to be patient. im am 100% certain they will show us some concept art. You really just need to give them time to create it, I mean it's alot of work. But I'm sure once hats done then they will show it for sure. Al things in due time
No need to wait on them, I'll just go to Bulbapedia instead. Pretty sure it's all there.You have to be patient. im am 100% certain they will show us some concept art. You really just need to give them time to create it, I mean it's alot of work. But I'm sure once hats done then they will show it for sure. Al things in due time
Gamers will throw artists under the bus.I'm questioning myself what will happen when inevitably every game uses AI as a core part of game dev for art.
That's kinda their thing. Not gonna lie, I'm interested in playing that witch game. Mainly because it's not a gameplay clone.Damn, that's wild, different game but with a suspiciously similar art style sure sounds like a familiar topic
This has been brought up multiple times before, and yes while the art style resembles hollow knight, the game as a whole is different, if you would watch the trailer
View: https://www.youtube.com/watch?v=qibHK5LttOQ
This is why the insinuations I've seen around online that Palworld's success is somehow an anti-capitalist win because they hit out at TPC holds no water. Pocket Pair will theft from anyone for profit, which wraps around to them being just as capitalist as TPC.Team Cherry are a three man company and they spent alot of time creating that very distinct art style. I honestly feel like stealing their art style is just as bad if not worse than Palworld.
But the art for Hollow Knight was a very big part of its development and identity.
Team Cherry are a three man company and they spent alot of time creating that very distinct art style. I honestly feel like stealing their art style is just as bad if not worse than Palworld.
Even if the game plays different it is still not ok
It's not, just refuting the absolutely insane notion that developers don't post concept or WIP pre-release of their early access game. That's like, such a standard practice that thing to argue otherwise would be an exercise in failed gaslighting. Which tbh, failed gaslighting is another tech bro staple.Y'all making #WIPSaturday, a marketing and networking tool for indies, an accountability tool and an obligation and I think that's pretty nefarious and also insincere.
For starters, both the pal and Gyarados are sea dragons, Chimchar is a moneky well Coronamon is a LION!To me the picture you quoted has the same amount of similarities as these two, the only difference being that Palworld gets critique for this:
That is true. I don't care who got inspired by whom first. My whole point from the beginning was that it's impossible to make a Pokemon like game in the same or similar visual style without having any overlap in the designs.
Depends on how well it's regulated, so my hopes aren't high. Even the generative AI feature of photoshop weirds me outI'm questioning myself what will happen when inevitably every game uses AI as a core part of game dev for art.
As far as I can tell (using Steam v0.1.2.0) there's no reference to Pokemon in the Chinese translations. Below are the Simplified and Traditional Chinese texts that pop up once you've caught a 6th Pal and they both use the same characters to represent "Pal" - 帕鲁. Google translates this as Palu which seems to just be a phonetic translation.I dont know if the screenshoot is real or not as I havent play the game but yes, it uses the official chinese name of pokemon TM/R whatsoever
It's a bummer to see more of these, but honestly this isn't even the worst Hollow Knight ripoff I've seen this week: https://www.youtube.com/watch?v=j5C_EMrBmKMHonestly feel bad for the Hollow Knight devs, Silksong isn't even out and already there's a game with a lookalike art style ready to steal its thunder because the CEO is more interested in riding other people's coattails than anything else.
I think it's more the opposite. Pals often feature design elements from Pokemon, but they're sometimes not intuitive, like how they seem to have taken Empoleon's crown beak/crest and placed something very similar on the forehead of an alpaca... for some reason. I don't get why the emperor penguin joke would be applied to an alpaca. They apparently don't even have an evolution mechanic even though several Pals like Kingpaca seem to be designed as evolved forms. But the idea of plagiarism is ultimately that you want to take someone else's success, as opposed to a reference where you want people to know and appreciate what you're basing your work on, so there's absolutely no reason why the Palworld devs would be compelled to make it obvious every time that they're ripping of Pokemon.I'm still wondering if people are having the Wooloo pulled over their eyes because Pocket Pair isn't just committing art theft from Pokémon, they're doing it on a James Somerton scale from multiple sources. There's a lot of creatures that seem original... if you have only ever played Pokémon. Number 61 is Nine-Tailed Fox from Rune Factory 5. Number 11 is part Prinny from Disgaea. I'm pretty sure at this point that all 111 creatures use stolen/traced art assets.
I am kind of dying to know what game they pulled all the cute little Pal clothes, gems, and accessories from. Then again, I did invest like 40 hours into Moco Moco Friends that one time.
Is Palworld actually any good? Of course not
Eurogamer's thoughts on Palworld, which are in brief: it's not great.www.eurogamer.net
Well, one video game journalist has a pretty harsh review of it. I wonder how many angry people are in the comments, hopefully no death threats.
It's a bummer to see more of these, but honestly this isn't even the worst Hollow Knight ripoff I've seen this week: https://www.youtube.com/watch?v=j5C_EMrBmKM
This has been brought up multiple times before, and yes while the art style resembles hollow knight, the game as a whole is different, if you would watch the trailer
View: https://www.youtube.com/watch?v=qibHK5LttOQ
If it was James Somerton level they would have taken an actual pokemon game, split half a region from one and the second half from another, put them in the wrong gym leader order and pass it off as their own new game.I'm still wondering if people are having the Wooloo pulled over their eyes because Pocket Pair isn't just committing art theft from Pokémon, they're doing it on a James Somerton scale from multiple sources. There's a lot of creatures that seem original... if you have only ever played Pokémon. Number 61 is Nine-Tailed Fox from Rune Factory 5. Number 11 is part Prinny from Disgaea. I'm pretty sure at this point that all 111 creatures use stolen/traced art assets.
I am kind of dying to know what game they pulled all the cute little Pal clothes, gems, and accessories from. Then again, I did invest like 40 hours into Moco Moco Friends that one time.
idk, i just think it's weird to find a completely different molehill to attempt make into a mountain from scratch, which is a herculean, redundant effort when a couple other mountains already exist
Yeah, it's honestly really confusing me. I've been wondering if there's some news about AI or something concrete but...it just confuses me a little that people are very hung up on the possibility of AI being used for plagiarism as opposed to...the...actual plagiarism we can discuss?
Like, whatever they committed the crime with, the uh ripoff is still pretty much right there.
Thank you.The whole thing about concept art is that it's not meant to be its own argument. It's simply another piece of circumstantial evidence that, when taken in context with everything else that's been shown and revealed, supports the notion that some amount of plagiarism took place. After all, you don't need concept art if you're just taking and remixing other people's existing designs and 3D models in a way that (you hope) makes them legally distinct.
The guy says it's a game to be sold, and you'll feel like a mark having bought it. Yet his Twitter profile shows he is a fan of Pokémon which forces you to buy each game twice to make sure you get access to all the Pokémon.Is Palworld actually any good? Of course not
Eurogamer's thoughts on Palworld, which are in brief: it's not great.www.eurogamer.net
Well, one video game journalist has a pretty harsh review of it. I wonder how many angry people are in the comments, hopefully no death threats.
Or you can just… trade. A core mechanic of the series. Like, I get your point, but this is just whataboutism.The guy says it's a game to be sold, and you'll feel like a mark having bought it. Yet his Twitter profile shows he is a fan of Pokémon which forces you to buy two versions of each game to make sure you get access to all the Pokémon.
What a hilarious whataboutism. Pokemon never forced anyone to buy both versions, even when online trading didn't existThe guy says it's a game to be sold, and you'll feel like a mark having bought it. Yet his Twitter profile shows he is a fan of Pokémon which forces you to buy each game twice to make sure you get access to all the Pokémon.
That's never been a requirement since the online trade system was brought to the games.The guy says it's a game to be sold, and you'll feel like a mark having bought it. Yet his Twitter profile shows he is a fan of Pokémon which forces you to buy each game twice to make sure you get access to all the Pokémon.
I don't think I've ever bought a game that wasn't made to be sold.
From the perspective of the game maker. "A game made to be sold" is a sentence I have never heard used to describe a game before. Especially as a pejorative.sold from whose perspective tho
i cant sell my steam library send help
Goddamn, he completely shat on this game. Lol.Is Palworld actually any good? Of course not
Eurogamer's thoughts on Palworld, which are in brief: it's not great.www.eurogamer.net
Well, one video game journalist has a pretty harsh review of it. I wonder how many angry people are in the comments, hopefully no death threats.
From the perspective of the game maker. "A game made to be sold" is a sentence I have never heard used to describe a game before. Especially as a pejorative.
It would've been a little more biting if he clearly played more than 30 minutes lol yes it looks lifeless and unoriginal, yes the creatures ragdoll when you kill them
I have a deep-rooted desire for my work to be enjoyed by as many people as possible, and to that end, if there are good ideas in the world, I pick them up, and I don't think I need to be particular about originality. I want to make it less serious, or rather, more easy-going. I think it's good to create something in that way, like jumping on what's trendy (lol).
Square Enix literally release art books for their games - what are you talking about?Square's CEO has talked up AI, so we better get some receipts for all the art in Rebirth
Please tell me you're being sarcastic. Obviously what people mean is "there's a wolf pokemon based after winter and ice, there's really just that many variants you can do in the same artstyle"
The whole "it's a game to be sold" criticism is absolutely terrible. That could be used for every game. Pokemon is a game that's made to be sold. Arguably one of the biggest and best examples of that. If that's really a bad thing he should use that in all of his upcoming articlesOr you can just… trade. A core mechanic of the series. Like, I get your point, but this is just whataboutism.
He is honestly a super candid dude as it pertains to how he views creativity in general.
The CEO has refused to come out and say that Pokemon even had any mild inspiration on the project. At most, he's said it's "interesting" that people would make the association (wonder why they're doing that; total mystery) and that it might be advantageous to the game's success for that name to be associated with Palworld. That alone is suspect, as is the fact that we have once again had no actual look as to the conceptualization of the Pals themselves. Literally nothing. TPC at least releases model sheets and 2D artwork because they have nothing to hide.
I think what the author is trying to say - and it is somewhat sloppy language, to be sure - is that while all games are products, some games feel more like products than others. The connotation is basically what plenty of folks here have noted: the game feels cynical, like it exists entirely to capitalize on popular ideas. A theory which is somewhat reinforced by the CEO quite literally saying that he would rather jump on trends than be original.The whole "it's a game to be sold" criticism is absolutely terrible. That could be used for every game. Pokemon is a game that's made to be sold. Arguably one of the biggest and best examples of that. If that's really a bad thing he should use that in all of his upcoming articles
Does this really portend a change in CEO morality, though? I guess I just don't see the precedent being set. Several (gaming) CEOs are already all aboard for AI, including generative AI, especially if it means getting to lay people off. Being for trend chasing? Well, maybe it's not openly stated as often. Welcome to the cynicism of commercial game development.It was just a matter of time to have someone openly supporting genAI. And he's apparently making ton's of money too. Guess others will follow.