i enjoyed all the podcasts as entertainment because you really do feel that energy from each person in the crew genuinely enjoying each other's company and having fun, but yeah, the immersive sim podcast was the one that had the best actual critical discussion about the genre because they really focused in on what they wanted to say and had time to also have a back and forth with each one.
i admire them adhering to their time limits and how much that aligns with their desire to keep their work to working hours. they recorded pretty much most of those podcasts in a couple of days, yeah? and that was with the holidays coming, too, so i don't blame them for wanting to get off work asap. austin, danielle, and natalie don't even work there anymore, so nobody should have expected them to stick around for long!
i got the first two witcher games during the autumn steam sale and plan on digging into them later this month when i'm all done with the small 2019 indie games and disco elysium for era's goty voting. i wanna experience that euro jank in witcher 1 and that AAA ambition in a AA game with witcher 2 before losing my life to all of witcher 3.
Just a word of warning, while Witcher 3 is as long as 1 and 2 put toghether, the former are still fairly long games. Especially the first. The second is Mass Effect length. (though there's 2 different second acts, so YMMV).