So you're saying we need to talk about we need to talk about threadsCan we please stop with the "we need to talk about" bullshit? We are better than clickbait
So you're saying we need to talk about we need to talk about threadsCan we please stop with the "we need to talk about" bullshit? We are better than clickbait
You feeling validated by the opinions of others doesn't change the fact that you're opinion that it looks like an early 360 games doesn't stand up to the simple scrutiny of putting it side by side with early 360 games.
My opinion of the visuals and the animations are similar- its not great, but servicable.
On, no. Not a deliberate thread, no. My mistake if I put it that way. But face discussion will come up about Crackdown and its meta ratings after we get good news about its numbers. Guaranteed.Or maybe some people will just not like it? There are plenty of games that sell great that people don't like. It happens.
I've never seen anyone create a new thread for the purpose of presenting a metacritic score as proof that a game is bad. Users here are capable of explaining for themselves why they like a game or not.
You mean cloud in the skyTrying to turn a Pie in the Sky tech-demo into an actual shippable product happened.
There's an obvious resolution difference between last and current-gen titles, let's get this out of the way.
Why I think CD3 looks rather dated is down to the character animations, world physics, simple angular design and the rather drab art style, it's cel shaded but doesn't look stylised.
Alright then.
Crazy how good Infamous still looks while being almost a PS4 launch game.
Crazy how good Infamous still looks while being almost a PS4 launch game.
I loved the neon lights <3
Even if you ignore the resolution, Your claim doesn't hold up to light scrutiny. Crackdown 1 in 4K doesn't look close to Crackdown 3. There's footage of both games running On Xbox one X's readily available.
The animations aren't great. The physics... I don't see what issues anyone would have with the physics... The artstyle is subjective and really isn't beholden to a time period.
they invested too much in it too cancel it.yeah but wouldn't be wiser to just straight up cancel it like they did with Scalebound and invest that money somewhere else?
It's just sad that we can not expect quality games from Microsoft if it's not Gears of War, Halo or Forza.
I really really hope to get quality games from them next gen onwards.
Just shows you how underrated Sucker Punch Prod. are. Can't wait to see more of Ghosts of Tsushima.Yes me too.
I just think sucker punches lighting model is superior to the one in insomniacs engine.
Just shows you how underrated Sucker Punch Prod. are. Can't wait to see more of Ghosts of Tsushima.
Yeah, but still. People are always talking about all the other Sony studios. Not as much about Sucker Punch. It's time for Ghost of Tsushima ;)Underrated? there games have always been well received.
And they have always been good at graphics.
I lament that, for as amazing as I:SS looks and plays, there isn't really much to do in its sandbox after finishing the main story. You can get all the drones, clear out all the bases, and tag all the spots, but once that's over, there's not much left for you, and in an open world that's that big, it was kind of alarming realizing that I'd exhausted most of what the game had to offer (beyond a mostly-identical Evil playthrough on Hard) in just twelve hours or so.Crazy how good Infamous still looks while being almost a PS4 launch game.
oh wow
After how many games looked tons better in the reveal footage you start to really treasure the devs that really deliver. Naughty Dog, Insomniac, and Sucker Punch are good examples. Their reveals tend to look quite close to the final game.
They actually released some early official screens too.
Here's how those fare versus the most recent screens (Jan 19 and E3 2018).