About a 4, I guess.
+ Sephiroth was a huge surprise and the trailer was great, definitely the best of the night, and probably the only one that was hype without taking itself painfully seriously—the Mario fake out got me—but I don't really care about Smash anymore or have any attachment to the character.
+ It's awesome that Perfect Dark is coming back ... but it seems like we'll be waiting for it for a long time, and the reveal didn't show much outside of some worldbuilding (which was admittedly pretty cool).
+ Looking forward to Flight Simulator coming to Xbox, since I'm probably going to pick up a Series S, but I'll never own a PC that can run it.
+ Crimson Desert legitimately impressed me. Hope it comes to consoles.
+ Mario music montage was wonderful.
- So many fucking CGI trailers for games we won't see for years and years (or which might turn out to be vaporware).
- Ghosts & Goblins remake looks ... bad.
- No new info about what Nintendo has planned for 2021.
- The awards themselves were clearly an afterthought, the presenters were largely lifeless or boring, and the winners were totally unsurprising (and, frankly, pretty myopically limited to the usual cinematic "serious games" outside of Among Us, which is a shame in what's probably going to go down as a pivotal audience expanding/diversifying year for the hobby).
- Lots of samey trailers for "mature" (read: for boys 13-23) games that look more bleak and exhausting than fun.
- Too many zombies. I'm so tired of zombies.