Asylum any fucking day of the week.
The Asylum concept worked, Batman being trapped in Arkham with his greatest villains while he fight for his life is a great narrative jump point. Added to that is the fact that the gameplay and level design was tight and just right for game about Batman.
The Asylum concept worked, Batman being trapped in Arkham with his greatest villains while he fight for his life is a great narrative jump point. Added to that is the fact that the gameplay and level design was tight and just right for game about Batman.