I've been playing a lot of old Neo-Geo fighting games on my Switch lately, and revisiting the King of Fighters series has reminded me of just how damn satisfying the super (desperation) moves are in those games. Here's a video showing all of them for King of Fighters 98 Ultimate Match to give you an idea of what I'm talking about:
They run the gamut from simple and quick to rather lengthy and elaborate, but across the board they all feature delectable pixel art and animation accompanied by some nice, crunchy sound design. The screen darkening followed by that trademark flash as you first initiate the super move, the flashy impact sparks and sound effects, the emphatic vocalization of the characters as they execute their powerful moves, etc. It all comes together in such a way that landing a desperation or super desperation move always feels fantastic.
They run the gamut from simple and quick to rather lengthy and elaborate, but across the board they all feature delectable pixel art and animation accompanied by some nice, crunchy sound design. The screen darkening followed by that trademark flash as you first initiate the super move, the flashy impact sparks and sound effects, the emphatic vocalization of the characters as they execute their powerful moves, etc. It all comes together in such a way that landing a desperation or super desperation move always feels fantastic.