Both terrible and happened to come out right next to each other.
In Odyssey: You can steal something with nobody in sight and increase your bounty. Usual jank of NPCs doing dumb stuff and you paying for it. The leveling system makes it where you probably should run away from most fights instead of killing them. And sometimes they will appear during missions where you really, really dont want to run away and waste your time.
In Red Dead Redemption 2: The game is not consistent with your face mask. It matters when they say it matters. You can get trouble for stuff with nobody around. You can get in trouble for actually doing good deeds. I was returning an escaped prisoner to the sheriff and got in trouble because someone went and told the sheriff. Random gangs will attack you and get you in trouble. Random fights will get you in trouble. It's really a mess.
If I had to pick I'd say RDR2 is worse. Odyssey feels more gamey so it's more forgivable. But RDR2 feels like they put all these details and systems into the game only to drop the ball on the bounty system.
In Odyssey: You can steal something with nobody in sight and increase your bounty. Usual jank of NPCs doing dumb stuff and you paying for it. The leveling system makes it where you probably should run away from most fights instead of killing them. And sometimes they will appear during missions where you really, really dont want to run away and waste your time.
In Red Dead Redemption 2: The game is not consistent with your face mask. It matters when they say it matters. You can get trouble for stuff with nobody around. You can get in trouble for actually doing good deeds. I was returning an escaped prisoner to the sheriff and got in trouble because someone went and told the sheriff. Random gangs will attack you and get you in trouble. Random fights will get you in trouble. It's really a mess.
If I had to pick I'd say RDR2 is worse. Odyssey feels more gamey so it's more forgivable. But RDR2 feels like they put all these details and systems into the game only to drop the ball on the bounty system.