Not my intention at all. It's more that it just seems like a hollow discussion to me. I've been in many discussions like that for over a decade and in the end, it ultimately comes down to just shaming people for their tastes in games. No solutions proposed, not even a real pinpointing of the issue itself; just endless attacking and defending. "That's creepy!" "It's not real!" "That doesn't matter, still creepy!" ad infinitum. It's the absolute lowest form of discourse.
With mainstream products, the problem is identified clearly and concisely. "This product has minimal aspects that make people uncomfortable, thus turning people away that would otherwise enjoy it." It makes sense to address that problem from multiple areas, with of course capitalism being the best motivation corporations will get. Widening the scope of your audience will never be a bad thing...
...Unless you're going after a very focused and dedicated demographic, whether because it's in an area you can actually compete in or because that's just what you want to make. The rules are different when it comes to criticism of niche products. First of all, the fanbase and their desires will have the full backing of the publisher, whether it be Xseed, NISA, Pqube, Idea Factory International, Mangagamer, etc. Second, the criticism will come from the outside, not the inside. The perception from the fanbase will suddenly be outsiders encroaching on their safe space which is the only place said products exist, which is what causes them to get defensive, which will further push the publishers to reassure them about things like being anti-censorship and all that jazz, and all everyone is left with is a hostile environment for all.
So with that, we circle back around to the beginning where the most insightful bit of commentary you're going to get is "that's creepy". And I mean that's fine if people just want to vent about the existence of things like that, I'm not going to stop anyone. I've certainly done it before about things I didn't care about, but I don't really see much purpose in dwelling on it.