Yeah, it'll be Maid and bikini, probably succubus too. I imagine some responses will ask "when you say 'nun' is that a 'sexy nun' :DHoping Valkyrie and Vampire make it. Dreading it will be Maid and Bikini.
i thought it was some weird Sharingan like thing going onA first glance, I thought it was a button, like she was doing a half Other-Mother.
What is it with bloody beachwear? At this point, it doesn't matter if your protagonists are fighting demons in a post-apocalyptic ruin (SMTIV:A), hunting monsters in a 19th century castle or fighting on a fantasy medieval battlefield (Fire Emblem), the availability of beachwear is guaranteed. I don't know why this cliched crap is amongst the default suggestions when the devs are creative enough to make hundreds of enemies for the games- why not suggest something a bit more esoteric and characterful and then see if your customers all write back with 'nah we want teh titties'? Otherwise it's just starting at the lowest common denominator rather than using comms to inspire people about the setting, few are going to suggest 'other' when they can see that others will just choose amongst the cliches on offer here.
They are all cliches but at least the others have some vague reason to be in or around a supernatural 18th century castle, whereas modern beachwear is just pure fanservice- note that I didn't object to the sexualised-by-definition 'succubus' option in a game with demons here.Does it really need to be explained why guys like seeing women in bikinis?
Yeah it's cliched but so are a lot of things. All those costume designs sound like cliches.
I don't think there's anything wrong with that. It's just some of those you don't like.
They are all cliches but at least the others have some vague reason to be in or around a supernatural 18th century castle, whereas modern beachwear is just pure fanservice- note that I didn't object to the sexualised-by-definition 'succubus' option in a game with demons here.
No, it doesn't need to be explained why some fans want skimpy outfits for a female main character. That doesn't mean it should be the default one offered in a media project, it's also not required to automatically allow your fans to dress up a character however they like, in the same way that a TV cop show doesn't need to have a DVD extra where all the female officers are now in lingerie for no reason other than fanservice.
Video games are interactive. These days people want more and more options on how they play their games. If a bikini would bother you so much, I don't think you'll be forced to play the game that way. But the option is there for people that want it.They are all cliches but at least the others have some vague reason to be in or around a supernatural 18th century castle, whereas modern beachwear is just pure fanservice- note that I didn't object to the sexualised-by-definition 'succubus' option in a game with demons here.
No, it doesn't need to be explained why some fans want skimpy outfits for a female main character. That doesn't mean it should be the default one offered in a media project, it's also not required to automatically allow your fans to dress up a character however they like, in the same way that a TV cop show doesn't need to have a DVD extra where all the female officers are now in lingerie for no reason other than fanservice.
That's really a shame...her original design looks fantastic.Just saw the cover of the recently announced Mega Man X Anniversary Soundtrack and I forgot all about Alia's dumb "upgrade" (well let's face it, she got a boob job)
It definitely reminds me of the "But how will the player know she's female" phrase that keeps being said in this thread. Disappointed they're sticking with the latter design.
Yeah, options are good, that's fair enough.Most of the time it's usually relegated to a specific scene or a bonus costume as in this case.
So at least it's optional. Yeah you wouldn't see this in a TV show but different medium. If it's only one optional costume then yeah I'd rather have the other ones. But like if the beachwear is just one of several costumes I don't think it hurts anyone. People are going to rule 34 her anyway the devs are just giving them something official in-game.
I'm not suggesting I would be forced to do so. I'm saying that, by having the initial suggestions immediately leap to beachwear, it's reinforcing the player mindset about what such default options for female characters should be. If they had put 12 different supernatural ones instead (for example, replacing 'Maid' and 'Swimsuit' with 'Ghost' and 'Dryad'), I wonder how many players would still have used 'other' to say 'swimsuit'. It just feels a bit unoriginal when so many games do it, where players could have been nudged towards more fitting-for-the-setting, creative (and still attractive- art direction can go all over the place) options instead.Video games are interactive. These days people want more and more options on how they play their games. If a bikini would bother you so much, I don't think you'll be forced to play the game that way. But the option is there for people that want it.
Hopefully part of a larger trend. It's going to sound weird but honestly my real concern has more to do with environmental impacts of the amount of paper needed to make millions of magazines. I'm aware tech obviously has concerning environmental impacts as well, but I suppose about the best I can say is they're different - probably worse in some ways, better in others.
Yeah, options are good, that's fair enough.
However, I'm not sure why, because any attractive character is going to have sexualised fan art etc made of it, that automatically needs to be acknowledged in modern games with official sexy outfits. No specific case hurts anyone, but they all contribute to the background radiation of what's seen as the 'normal' way to treat female characters differently to the male ones.
If only this was just about options. We pretty much all know that saying "it's about options" is disingenuous. This is about wider systemic issues and how those lead to bikinis being considered an appropriate option in the first place.Video games are interactive. These days people want more and more options on how they play their games. If a bikini would bother you so much, I don't think you'll be forced to play the game that way. But the option is there for people that want it.
And often when it comes for options for other groups of gamers that aren't the white straight male gamer, they are seen as a waste of resources, often by the same people who ask for optional fanservice.If only this was just about options. We pretty much all know that saying "it's about options" is disingenuous. This is about wider systemic issues and how those lead to bikinis being considered an appropriate option in the first place.
And often when it comes for options for other groups of gamers that aren't the white straight male gamer, they are seen as a waste of resources, often by the same people who ask for optional fanservice.
Yet it's fine to put female characters in absurd and revealing outfits that make no sense, as "it's just a game! It doesn't have to be realistic!"Couldn't be more truthful. Not even just a "waste of resources," but derogatorily attacked as "shoehorned in," be it female inclusion, LGBT inclusion, racial inclusion, etc., as if non-straight white males have to justify their very existence with external merit, and then it's "so why can't they just be straight/white/men? Something something political correctness."
Can't count the number of times I've heard the incorrect statistic that LGBT people comprise sub-5% of the population, so really any more than 0-1 represented per game would be "unrealistic," conveniently bypassing the representation of actual same-sex couples.
At one point, Fire Emblem was a game pretty embedded with medieval politics and was a big influence for games like Final Fantasy Tactics. Let's just say... politics are not what people think the Fire Emblem series is about now.
Yet it's fine to put female characters in absurd and revealing outfits that make no sense, as "it's just a game! It doesn't have to be realistic!"
Impossible for those people to fathom what it would be like if, on a perpetual basis, men were paraded around in sexualizing clothing that served the theoretical non-straight male eye in every scrap of media, molding people's sub-consciousness to think of them as sexually-gratifying objects whose higher thoughts are less rational.
If the next male protagonist in FE were dressed provocatively, those people would loudly balk. (And even if they didn't, as someone who's attracted to men, I wouldn't be able to take the story/character's dramatic merits as seriously, because I've not been conditioned to think of men as objects created for my titillation.)
Well if their was a poll put up for it like with Bloodstained then that more than likely suggests the director is okay with it. Which probably points to where the root of the problem exists.Let me put it another way, since many still fail to understand. Let's say the theatrical release of the first Lord of the Rings movie was considered a "game". And as such, you had the option to change Arwen's clothes to a bikini. So throughout the entire movie, only she (and no one else) is wearing a bikini. Do you think consumers would accept that? Do you think the director would accept that? I mean, it's just an option after all, right?
Part of the problem, yes. But many of those dumb decisions you see may not even be a product of the director's intervention. In many cases it's the studio or larger groups funding the project. But this is what I mean when I talk about a systemic problem, particularly when people are more eager to place blame on individuals rather than the systems that surround them (individuals bear some responsibility, but they aren't the only arbiter when it comes to decision-making on large projects).Well if their was a poll put up for it like with Bloodstained then that more than likely suggests the director is okay with it. Which probably points to where the root of the problem exists.
Part of the problem, yes. But many of those dumb decisions you see may not even be a product of the director's intervention. In many cases it's the studio or larger groups funding the project. But this is what I mean when I talk about a systemic problem, particularly when people are more eager to place blame on individuals rather than the systems that surround them (individuals bear some responsibility, but they aren't the only arbiter when it comes to decision-making on large projects).
Hey, all. So I'm going to be playing Monster Hunter World soon once I finish up a few other games in my backlog. I've always meant to give this series a try and I always kinda assumed it did the Souls series thing where the armor for both male and female characters are largely the same, but apparently that does not seem to be the case. I've seen it brought up a few times in this thread. So, just how bad is it? Are there at least enough fully armored options for female characters that you can generally avoid skimpy stuff? If not then I guess I'll just roll with a male character if I have to.
Hey, all. So I'm going to be playing Monster Hunter World soon once I finish up a few other games in my backlog. I've always meant to give this series a try and I always kinda assumed it did the Souls series thing where the armor for both male and female characters are largely the same, but apparently that does not seem to be the case. I've seen it brought up a few times in this thread. So, just how bad is it? Are there at least enough fully armored options for female characters that you can generally avoid skimpy stuff? If not then I guess I'll just roll with a male character if I have to.
Ain't it the fucking truth. If Solid Snake constantly ran around in short shorts, I wouldn't find it sexy or cool, I'd find it fucking stupid.(And even if they didn't, as someone who's attracted to men, I wouldn't be able to take the story/character's dramatic merits as seriously, because I've not been conditioned to think of men as objects created for my titillation.)
For my part, I've resigned myself to play as a male. I made a female character too, and abandoned progress with her (largely because unskippable cut scenes make a second playthrough a complete drag -_-), I was fed up because even the "okay" (as in, non-bikini) armours often still a) looked worse, and b) still often featured that stupid-ass zettai ryouki shit, and considering you mix and match pretty often in this one, you can get horrible combinations with a ridiculous crotch gap or exposed thighs and the like.Hey, all. So I'm going to be playing Monster Hunter World soon once I finish up a few other games in my backlog. I've always meant to give this series a try and I always kinda assumed it did the Souls series thing where the armor for both male and female characters are largely the same, but apparently that does not seem to be the case. I've seen it brought up a few times in this thread. So, just how bad is it? Are there at least enough fully armored options for female characters that you can generally avoid skimpy stuff? If not then I guess I'll just roll with a male character if I have to.
Ain't it the fucking truth. If Solid Snake constantly ran around in short shorts, I wouldn't find it sexy or cool, I'd find it fucking stupid.
For my part, I've resigned myself to play as a male. I made a female character too, and abandoned progress with her (largely because unskippable cut scenes make a second playthrough a complete drag -_-), I was fed up because even the "okay" (as in, non-bikini) armours often still a) looked worse, and b) still often featured that stupid-ass zettai ryouki shit, and considering you mix and match pretty often in this one, you can get horrible combinations with a ridiculous crotch gap or exposed thighs and the like.
That said my tolerance for shitty armour is on the fairly low end, these days, so it might not bother you as much as me. I've endured it more in the past, but in a game like MH where I fully customize my character, it's just aggravating. It's the first time I actually create/prioritize a male character over a female one in a game with a character creator. :(
hes "confident" :pAin't it the fucking truth. If Solid Snake constantly ran around in short shorts, I wouldn't find it sexy or cool, I'd find it fucking stupid.
Video games are interactive. These days people want more and more options on how they play their games. If a bikini would bother you so much, I don't think you'll be forced to play the game that way. But the option is there for people that want it.
The ideal ratio of the length of the miniskirt, the exposed portion of thigh, and the over-knee part of the socks is often considered to be 4:1:2.5, with a tolerance of 25%.
This should be in the OP.
The actual name is Weebipedia. Let me prove my claim to you by referencing a website which doesn't make my statement, oh no, they just use the name themselves. And with that, notability is realised. Another victory for science!
lol woow
Hah, speaking of pants... Did you all see the new characters revealed for Octopath Traveler? She's a huntress who wears, well, very snug and form-fitting clothes to say the least, and her artwork has a kind of "boobs & butt" pose.
But she has a shirt, and actual pants, and proper boots (no high heels bullshit). And she genuinely looks cool, instead of stupid. So you know what. I'll take it. Thank you, artist, for not giving her ZR and cleavage and a thong and high heels or whatever the fuck. xD
I like her snow leopard companion and furry boots/cloak, nice thematic design. Fur/leather vambraces carries it through, and that she's got some muscle tone as an archer/ranger type. Not convinced that a hunter tooled up for long hikes in cold weather with all that fur on her lower legs and shoulders would care for such a form-fitting tunic on her core, but hey, at least a simple tunic with a fur trim is a thematic step up from a bloody corset and suspenders or whatever :DHah, speaking of pants... Did you all see the new characters revealed for Octopath Traveler? She's a huntress who wears, well, very snug and form-fitting clothes to say the least, and her artwork has a kind of "boobs & butt" pose.
But she has a shirt, and actual pants, and proper boots (no high heels bullshit). And she genuinely looks cool, instead of stupid. So you know what. I'll take it. Thank you, artist, for not giving her ZR and cleavage and a thong and high heels or whatever the fuck. xD
I quite like the design (that's the merchant, right?), simple dress but with nice detail in the backpack and a feather in her hat. I do find the way young women are sometimes depicted with toes pointing inwards strange though, is it supposed to suggest 'insecurity' or 'childishness'? Seems painful to me!There's also this character:
No pants, but it isn't a belt skirt.
Yep:
.Tressa worked as a merchant at the lodging home run by her parents in the port city known as the Coastland Region. Tressa spent a lot of days lost in thought while looking at the sea. What do I want to do? What do I want to get? "What's beyond the horizon?" And one day, a merchant ship arrives before her
Re: legs, when I was in Japan, I saw a lot of women standing like that over the course of months. They were also very often bow-legged. We couldn't really figure out why but maybe it has something to do with high-heels? This is not my expertise, but I saw a woman literally climbing Mt Fuji in high heels. I was... surprised, to say the least.I quite like the design (that's the merchant, right?), simple dress but with nice detail in the backpack and a feather in her hat. I do find the way young women are sometimes depicted with toes pointing inwards strange though, is it supposed to suggest 'insecurity' or 'childishness'? Seems painful to me!
I love the way they've shown the characters in their natural environments, it really helps detail their backgrounds.
The youngest is 18? And she isn't objectified. Progress, people. :DYep:
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more at http://www.siliconera.com/2018/03/1...ility-battle-job-systems/#zgx4i3RPg81vqDos.99
She also seems to be the youngest(18) female character in this game. A young female character that isn't exposed like a piece of meat. wow. what a concept.
You're thinking of Primrose. She's a dancer and scantily clad indeed. While I think the outfit suits the character at first, considering where the story takes her, I thought it was dumb and probably out of character for her to remain dressed like that as she embarks on that journey. So yeah, the game won't fully escape from the rampant sexualization of JRPGs, but if it's just the one character, it's not too bad, for once. ._.Also doesn't that game also feature some sort of seductress character? I never played the demo, but I think she was in that. I dunno.