A Nintendo funded game aka 2nd-party game. That has nothing to do with new western 3rd-party support.
A Nintendo funded game aka 2nd-party game. That has nothing to do with new western 3rd-party support.
This is waiting....Yes, when they're done making them. It's been a year at most since it became clear that the Switch is on a Wii/DS trajectory and not a WiiU one. Projects are underway now but take time.
2k just announced a new carnival games(Yes it's another one of those threads about third parties on Switch, sorry)
It's an honest question from a user: i love my Switch, it's currently my main system but will we ever reach a point where:
1) western third parties are done with last gen ports
and
2) the system has a very big audience that demands new contents designed for the system?
Like for instance as a big Prince of Persia fan, i remember when Sands of Time came out, Ubisoft made both the PC/console version plus a portable one in 2D for GBA inspired by the original one. (while it wasn't nearly as amazing as the other game, it was still okay)
What are the chances from Ubisoft to make something similar for Assassin's Creed on Switch?
Or even better, design new games for the Switch: Find out what it works on the system and invest on a new ip for the system, japanese third parties will do that: especially when/if the system will hit those 40-50-60 mln units sold why not? And if this happens eventually, when do you expect these games to be announced? (like 2019? or 2020?)
Or opposite case scenario: western third parties are cool with these 2-3 old ports, so they will soon drop the support cause "hey PS5 is out so who cares?
So did the vita.
?????A Nintendo funded game aka 2nd-party game. That has nothing to do with new western 3rd-party support.
Lol I wish. Can barely get 30fps at sub-4K for most 4K games.
Eh, the industry is heading towards 4k 30fps-sh. Throwing in streaming will likely throw a wrench into that.
If it's UBI it's more likely they make an AC type game with a Nintendo IP.They did it for Vita, and Ubi is very involved with Nintendo and Switch these days.
Nintendo published the game in Asia; they provided overseeing, quality control, assets etc and is a result of earlier collaboration between ubi and Ninendo. The game was a wii title which was rejected and gave new impulse with the Switch. A small new prototype brought new fire to the project and Nintendo greenlit the project. With Ubi going multiple times to Japan to work and present new ideas.?????
It's not Nintendo funded, it's not even Nintendo published. It's an Ubisoft developed and published game licensing Nintendo characters.
Okay and at the end of the day it's not Nintendo funded, it's not even Nintendo published. It's an Ubisoft developed and published game licensing Nintendo characters.Nintendo published the game in Asia; they provided overseeing, quality control, assets etc and is a result of earlier collaboration between ubi and Ninendo. The game was a wii title which was rejected and gave new impulse with the Switch. A small new prototype brought new fire to the project and Nintendo greenlit the project. With Ubi going multiple times to Japan to work and present new ideas.
This project is way different than normal 3rd-party projects. Mainly because of the Mario universe and strict Nintendo rules.
The commercial reality of making games is that Ubisoft made unique Assassin's Creed games for PSP, DS, Vita, 3DS, feature phones, smartphones, and digital download marketplaces. The idea that they suddenly have no interest in developing an Assassin's Creed game for the Switch eventually seems to be the one which is divorced entirely from reality.
Nintendo published the game in Asia; they provided overseeing, quality control, assets etc and is a result of earlier collaboration between ubi and Ninendo. The game was a wii title which was rejected and gave new impulse with the Switch. A small new prototype brought new fire to the project and Nintendo greenlit the project. With Ubi going multiple times to Japan to work and present new ideas.
This project is way different than normal 3rd-party projects. Mainly because of the Mario universe and strict Nintendo rules.
Just searched and found this: https://www.mariowiki.com/Mario_+_Rabbids_Kingdom_BattleWhere are your sources on that Mario + Rabbids was a rejected Wii game? The only thing I have heard of is that Soliani had a proposal for a Wind Waker clone on GBA that was rejected.
And licensed assets isn't the same as a 2nd party project. Starlink doesn't become a 2nd party project just because Nintendo collaborated regarding the Star Fox model.
Doesn't feel that way.You are not getting the graphically intensive AAA multiplats on Switch day and date, if at all. The baseline specs for those games is a PS4. Porting down isn't going to be easily feasible for all of those games.
Other than that the third party support seems quite decent and growing.
Why no CoD ? CoD was available on Wii.Don't expect AAA titles. No new CoD, AC, FC, SW,etc.
You can expect new Lego games to come to the Switch though. Smaller budget games like that.
I think Activision lost lot's of money with the 3 wiiU ports. They need motivation to release these kind of games on Nintendo platforms
Didn't Liberation fucking tank? Like I wouldn't be surprised if ZombiU did better...
I think it's decent I just don't feel likes it's growing I also don't except major western 8 gen AAA games but I did except if was successful Western 3rd parties would try and port their 7th gen catalog.Expectation certainly play a role here, i was ready for 3DS level of support. We are getting quite a bit more than that and quickly too. What do you feel is missing?
It's not going to replace a PC or a PS4 though, especially for AAA game. But again, i never expected it would.
No thanks. I hope devs stick to ports rather than making exclusive games.
Nintendo have been cutting their own groove in the industry for the last decade or more - I wouldn't expect them to enter the main competitive space with PS, XB and Steam and start chasing flagship western AAA properties (which appears to be the trust of the argument here). For me, the Switch makes way more sense when you accept it for what it is - and it's great - but demanding it to be something else is a quick way to feel frustrated.
No thanks. I hope devs stick to ports rather than making exclusive games.
The fewer exclusives a system has, the better.
HD development takes up a lot of resources, better to port the game than to create a separate version for the Switch.
You're going to get games rated E to T because that's what Ubisoft knows sells on Nintendo systems. Any M rated titles will be multiplatform because they know the audiences for it have already been established on PS4/XB1.
It sold more than 600.000 on Vita in beginning 2013. Ubi stated they were happy with the sales.Didn't Liberation fucking tank? Like I wouldn't be surprised if ZombiU did better...
They did it for Vita, and Ubi is very involved with Nintendo and Switch these days.
The commercial reality of making games is that Ubisoft made unique Assassin's Creed games for PSP, DS, Vita, 3DS, feature phones, smartphones, and digital download marketplaces. The idea that they suddenly have no interest in developing an Assassin's Creed game for the Switch eventually seems to be the one which is divorced entirely from reality.
If you say it three times it comes back. Stop.
Expecting third party AAA exclusives for the Switch is setting yourself up for disappointment. The ballpark devs cost of a AAA Switch game will be closer to a typical AAA PS3 game than the cost to make an exclusive Wii game.
No third party is going to be willing to take that kinda risk unless they can leverage IP properties that appeal more to the Nintendo audience and will mitigate much of that commercial risk, hence why Ubisoft is pursuing partnerships with Nintendo to incorporate their characters into exclusive AAA Switch games.
I'll never say never, but third party AAA Switch exclusives are highly unlikely, imho. And despite the differential in GPU performance, the Switch actually benefits from the weakness of Jaguar cores in the PS4 and XB1, meaning there are fewer technical barriers to full AAA ports appearing on the Switch simultaneously, and I see this as where most third parties will go as the Switch continues its sales success.
I totally agree OP, and i think some people are not getting your point:
As in, not multiplat ports (as welcome as those are)
Aside from Mario+ rabbids there is none of this so far and there should be. Switch is not as powerful as the other guys sure but a lot can be done with the system when content is designed from the ground up for it rather than being ported, and also devs could take advantage more of its unique hardware (joy cons etc)
Wii had a lot of shovel ware, but also had plenty of third party executives that were great games in their own right - Zack and Wiki, Boom Blox, the Conduit, Mad World, Red Steel (2) etc
E3 disappointed in this regard, I really hoped some 3rd party was gonna show their new exciting switch project. There's money to be made....maybe next year?
I think Activision lost lot's of money with the 3 wiiU ports. They need motivation to release these kind of games on Nintendo platforms
I would love CoD on Switch but something happened. They only gave token-support so far which is focused on a younger audience.As far as I can tell, those did really well in the beginning, the later ports ran into the problem of a declining core audience (with nintendo not relaesaing many games to keep interest high in that target audience).