WIRED
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What do y'all think? Has Demon's Souls lost its original aesthetics or do you prefer the new visuals?
mod edit: added link directly to Wired article
The PlayStation 5 reboot, like Shadow of the Colossus before it, loses the visual language of the original, undoing its magic.
Demon's Souls, like Shadow of the Colossus before it, breaks down the visual language of a classic to achieve little in return. Because, ultimately, video game realism doesn't even look like the real world. In reality, sometimes the light is too bright. Sometimes, the clouds diffuse light and you can't ever figure out where it's coming from. Sometimes overgrowth twists into bizarre patterns or dies too early. Sometimes reality is magical; often, it's surreal. The evolving aesthetic of video game realism, instead of looking like reality, just ends up looking like other video games. And after decades of gameplay, that is unbearably boring.
What do y'all think? Has Demon's Souls lost its original aesthetics or do you prefer the new visuals?
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