Freaking tell 'em.
I cannot believe HFR is gonna be a one and done. Ugggghhhh
what's this?They seem so desperate trying to change the narrative by telling to everyone in public every single step of their marketing plan for hellblade 2, like nothing happened, hope people keep holding those suits accountable for what they are doing to people lives while them are tweeting very confortable from their homes with a secured job
Its sad... The studio behind the evil within franchise, ghostwire tokyo, hi fi rush... All gone, because some greedy company and some suits who cant do a good job with their brandFreaking tell 'em.
I cannot believe HFR is gonna be a one and done. Ugggghhhh
Yeah I didn't want to say it out loud but that's the vibes I got from it lol
Which they've largely stopped doing outside of very specific IPs (usually licensed) where it makes sense.Nearly every game takes over 5 years to make and has tumultuous periods. Microsofts fault is announcing it too early.
I think they just figured that the studios having creative freedom was enough, and it just isn't.Phil miscalculated, things didn't work out as they had envisioned. Doesn't help it's a team that has made a series of poor decisions (continuously) to this point and it's finally catching up now that they're under scrutiny. Frankly I'm shocked the executives at Xbox still have jobs, should've been out before the studios.
Play it on The Device You Own™Yeah I didn't want to say it out loud but that's the vibes I got from it lol
Jesus christ the point of having a successful live service is that it sustains the studio and reduces risk. Sea of Thieves is doing great. This is like saying Bungie is going to be closed down because their output outside of Destiny has been slow and reportedly with problems.
Nearly every game takes over 5 years to make and has tumultuous periods. Microsofts fault is announcing it too early.
They're already not just a SoT studio though. They're not going to cancel Everwild after how much time and money they've put in. If anything, the success of SoT buys them the time and space they need to work on Everwild.The fear for Rare is that they become just the Sea of Thieves studio. Why spend time making something that might make money years from now when you could be making that will make money months from now? At least I'm sure that is what some people at Microsoft are thinking.
Yeah it was a necessary evil at the time, but thankfully they've moved away from it now that they don't need to.We come back to that 2020 E3 show often, but Microsoft really had no choice other than to announce games with CGI trailers. The only concrete thing they had was a not remotely ready Halo gameplay trailer.
X for Xbox?
Should be a bad timing, but that's it, the handheld Xbox.
This Xbox app should have an official emulator to let us play all our library of games.Phil wants the xbox app or something like it featured on the xbox handheld, not whatever ROG Pulse thing is coming out soon.
The fear for Rare is that they become just the Sea of Thieves studio. Why spend time making something that might make money years from now when you could be making that will make money months from now? At least I'm sure that is what some people at Microsoft are thinking.
I'm sure they have stuff in incubation for after Everwild too.I think it's been said by Rare heads they have 2-3 teams. At least one is the dedicated SoT team..which is pretty large by all accounts.
I think it's been said by Rare heads they have 2-3 teams. At least one is the dedicated SoT team..which is pretty large by all accounts.
If Sea of Thieves starts to decline, they'll be grateful to have Everwild coming out in 2026 or whatever.I know that already. Rare has 1 or 2 other teams working on other stuff...now. That's 1 or 2 teams worth of people that could be working on Sea of Thieves. Microsoft just closed down entire studios to reallocate resources into bigger, more assured projects. Project cancellations (many that we don't know of yet), pitch rejections, and layoffs are going to happen across the board at Microsoft.
Just watched Parris' video.
The problem is: MS can't just fundamentally change its Game Pass strategy. They certainly can't just scrap Game Pass and go back to the traditional full-price model. Who's going to invest hundreds or even thousands of dollars in the Xbox ecosystem after everything that's happened? I don't see that happening.
The best way I can see for Microsoft to turn the tide is to let go of their hardware to save huge costs. They should be fully focussed on Xcloud and making the streaming experience the best it can be so that Game Pass works flawlessly on every device. In addition, all games should be released on all platforms.
We really don't have enough info to make that judgement.the way that it's not even clear what it's supposed to be- Everwild just seems like what happens when a studio has its head too far up its own ass, ME Andromeda style.
i would think they still want more hits besides sea of thieves in rare's case. makes no sense to throw more manpower at it when they have a big team at rare + lucid + flix + more outsourcing at it.I know that already. Rare has 1 or 2 other teams working on other stuff...now. That's 1 or 2 teams worth of people that could be working on Sea of Thieves. Microsoft just closed down entire studios to reallocate resources into bigger, more assured projects. Project cancellations (many that we don't know of yet), pitch rejections, and layoffs are going to happen across the board at Microsoft.
what does that even mean. fascinating how things are going to executive fuck ups to throwing creative teams under the bus because they don't meet the oh so almighty needs of the gamer timelines.Everwild just seems like what happens when a studio has its head too far up its own ass, ME Andromeda style.
Everwild is one of the big games I was looking forward to when getting a Series X, I'm a dumbarse. Feel like someone who got a PS3 for the Last Guardian lolthe way that it's not even clear what it's supposed to be- Everwild just seems like what happens when a studio has its head too far up its own ass, ME Andromeda style.
You're still gonna get it on Series X lolEverwild is one of the big games I was looking forward to when getting a Series X, I'm a dumbarse. Feel like someone who got a PS3 for the Last Guardian lol
I bought a Switch for MP4!Everwild is one of the big games I was looking forward to when getting a Series X, I'm a dumbarse. Feel like someone who got a PS3 for the Last Guardian lol
that it's even possible that it's not even clear what everwild is supposed to be (circa 2022?) is probably a failure of creative teams and executives. Do we even know what genre it's supposed to be? Does Microsoft?what does that even mean. fascinating how things are going to executive fuck ups to throwing creative teams under the bus because they don't meet the oh so almighty needs of the gamer timelines.
If Sea of Thieves starts to decline, they'll be grateful to have Everwild coming out in 2026 or whatever.
i would think they still want more hits besides sea of thieves in rare's case. makes no sense to throw more manpower at it when they have a big team at rare + lucid + flix + more outsourcing at it.
what does that even mean. fascinating how things are going to executive fuck ups to throwing creative teams under the bus because they don't meet the oh so almighty needs of the gamer timelines.
We come back to that 2020 E3 show often, but Microsoft really had no choice other than to announce games with CGI trailers. The only concrete thing they had was a not remotely ready Halo gameplay trailer.
the creative director left in 2020 and since then greg mayles took over and per andy robinson (VGC) it's been doing far better since then (more viva piñata esque). if you don't even know about the subject, why even talk about it?that it's even possible that it's not even clear what everwild is supposed to be (circa 2022?) is probably a failure of creative teams and executives. Do we even know what genre it's supposed to be? Does Microsoft?
Everwild is one of the big games I was looking forward to when getting a Series X, I'm a dumbarse. Feel like someone who got a PS3 for the Last Guardian lol
I don't think pessimism is unwarranted since Grubb's own reporting that they didn't know what the hell they were doing with it 🤷🏽the creative director left in 2020 and since then greg mayles took over and per andy robinson (VGC) it's been doing far better since then (more viva piñata esque). if you don't even know about the subject, why even talk about it?
There's a difference between closing studios before they had new projects greenlit and cancelling games which have already been in development for 5+ years and which Xbox themselves greenlit.What in recent days has made you think Microsoft is that forward thinking? I agree that they should be working on other titles because you never know when your golden goose will decline and you never know when you strike gold with the next big thing. But if you were to tell me years ago that Vicarious Visions and Toys for Bob would be put into the COD mines after releasing successful platformers and remasters, I don't think I would believe it. But they did end up there because execs wanted to squeeze as much blood from the rock as possible.
Wasn't that Perfect Dark?I don't think pessimism is unwarranted since Grubb's own reporting that they didn't know what the hell they were doing with it 🤷🏽
both but at two different times
Grubb's reporting that predates all the leadership changes at the game? You're talking about 2020/2021 stuff.I don't think pessimism is unwarranted since Grubb's own reporting that they didn't know what the hell they were doing with it 🤷🏽
A lot can change in several years.
It was rebooted late 2020 and were optimistically targeting 2024 release. What you are talking about happened 3.5-4 years ago.that it's even possible that it's not even clear what everwild is supposed to be (circa 2022?) is probably a failure of creative teams and executives. Do we even know what genre it's supposed to be? Does Microsoft?
AFAIK it was late 21 early 22 after the leadership change summer 21Grubb's reporting that predates all the leadership changes at the game? You're talking about 2020/2021 stuff.
this is where I'm at, if they want excitement or benefit of the doubt they can earn it because it's all pessimism right now personally.Everwild don't exist to me as a consumer until they show it again. That's on Microsoft/rare they don't get the benefit of the doubt from me anymore. Show it when it's ready that's about all the energy I can muster for em at this point
that's reasonable. the "team so up it's ass" that bothers me. some teams try new stuff and it takes time to find what makes the game click. that should be encouraged.Everwild don't exist to me as a consumer until they show it again. That's on Microsoft/rare they don't get the benefit of the doubt from me anymore. Show it when it's ready that's about all the energy I can muster for em at this point
And before anybody try the bs I've pushed Everwild HEAVY in here along with fucking contraband another one
i didn't say they are, but i don't think they are at activision level _yet_. we'll see though, i certainly understand the skepticism - i just don't think throwing more manpower at sea of thieves would do much.What in recent days has made you think Microsoft is that forward thinking? I agree that they should be working on other titles because you never know when your golden goose will decline and you never know when you strike gold with the next big thing. But if you were to tell me years ago that Vicarious Visions and Toys for Bob would be put into the COD mines after releasing successful platformers and remasters, I don't think I would believe it. But they did end up there because execs wanted to squeeze as much blood from the rock as possible.