That if they don't hit certain sales/revenue targets the publishing rights would revert to Disney. It's been a little while since I read it, but that was the gist.
That if they don't hit certain sales/revenue targets the publishing rights would revert to Disney. It's been a little while since I read it, but that was the gist.
That if they don't hit certain sales/revenue targets the publishing rights would revert to Disney. It's been a little while since I read it, but that was the gist.
I agree.
Even then when that day comes that would basically just be what, ports to whatever the Nintendo system at the time is? I do agree that day and date PC ports are probably coming sooner rather than later for them. But an actual native Xbox port I can't see happening.I still believe that by the time PS6 launches, Sony will have ported at least one non-MLB non-Bungie game to Xbox. Probably Helldivers 2 or Concord or something like that. I know it's not a popular view here but I really do think it's the direction the industry is going and Sony is not immune to the trends.
All of the live service games are equally likely. There is no reason why it makes sense for Bungie and not for the other live service games. Hell, even Bungie has been struggling even being on all three platforms.
All of the live service games are equally likely. There is no reason why it makes sense for Bungie and not for the other live service games. Hell, even Bungie has been struggling even being on all three platforms.
Even then when that day comes that would basically just be what, ports to whatever the Nintendo system at the time is? I do agree that day and date PC ports are probably coming sooner rather than later for them. But an actual native Xbox port I can't see happening.
If multiplatform becomes necessary to sustain their live services games once they hit their growth ceiling on PS and PC, I really do think Sony would port them over to Xbox (and Switch 2 if it can run them) just like Xbox did for Sea of Thieves. Live service games not growing or even losing players over time is a major problem as Bungie have shown and Sony will be aware of that.Bungie are not part of PlayStation Studios and can choose where to put their games. That's obvious.
If multiplatform becomes necessary to sustain their live services games once they hit their growth ceiling on PS and PC, I really do think Sony would port them over to Xbox (and Switch 2 if it can run them) just like Xbox did for Sea of Thieves. Live service games not growing or even losing players over time is a major problem as Bungie have shown and Sony will be aware of that.
Can't really see that happening with the current trajectory. The Series install base would need to be much bigger for it to really make sense and the sales are only slowing down.I still believe that by the time PS6 launches, Sony will have ported at least one non-MLB non-Bungie game to Xbox. Probably Helldivers 2 or Concord or something like that. I know it's not a popular view here but I really do think it's the direction the industry is going and Sony is not immune to the trends.
My argument is not about Bungie being an exception or not. I know they are, contractually. My argument is that if Bungie are struggling to make their huge live service game work longterm on all three platforms, Sony will struggle longterm on only two platforms, especially for games which don't hit as big as Helldivers 2. They will see the data from Destiny and Helldivers and even from Sea of Thieves and come to the conclusion that more players is always necessary to sustain live service games longterm, and once they stop growing on PS and PC, new platforms become the only avenue for growth.You are conflating contractual obligations with free choice. They are not the same thing.
If multiplatform becomes necessary to sustain their live services games once they hit their growth ceiling on PS and PC, I really do think Sony would port them over to Xbox (and Switch 2 if it can run them) just like Xbox did for Sea of Thieves. Live service games not growing or even losing players over time is a major problem as Bungie have shown and Sony will be aware of that.
You sound like me! I always find negatives more interesting to talk about then positives. Every flaw I like to examine and scrutinise, because flaws themselves are interesting in their own ways. It annoys my girlfriend to no end when I point out the flaws in our relationship like it is a good thing. I also think it makes me very good at my job though.
I do disagree on Crackdown 3 though :P The 3rd most disappointing game ever. Xbox should be ashamed of themselves for wasting such potential.
Went through all of yours answers how you feel about Xbox (55 in total!) but I don't think I really have a good way to present the results, as it was an open question. The recurring topics were sadness about Tango's closure, quite a few of you expressing doubts what to believe about MS strategy anymore, many said they are sticking to Xbox due to Game Pass (either riding it out or still emphasizing how good of a deal it is), going third party is an expectation and go/be more on PC is a plan or already the reality for some. It would be interesting to have a proper questionnaire on this topic, I think.
For me, it seemed that if they fuck with Game Pass, many here will be out; and it appears you guys want the promises on the announced games to be fulfilled, and there was definitely doubt and bitterness about this week in many answers.
PlayStation is not pivoting YET. I acknowledge that it's unlikely their singleplayer games will come to Xbox but their multiplayer games are a different story. They already have a different policy for multiplayer games since they launch day one on PC. Xbox has a smaller install base but it's still like 30+ million consoles, and people on Xbox play a lot of live service games. Helldivers would do extremely well on Xbox because Xbox players love those kinds of games.Yes but Xbox is pivoting to being Multiplatform, even if SoT was apparently just a trial. PlayStation is not. Xbox has a much smaller install base as well; how much more copies would they sell that they couldn't on PlayStation and pc?
PlayStation and Xbox are in completely circumstances. PlayStation has a lot more they could do before they start porting more games over. Day one PC, yes. Switch 2? Maybe. Xbox is the last last resort. Xbox may not see PlayStation as their biggest rival, but you can be sure PlayStation sees Xbox as that. They won't do anything until they absolutely have to.
That if they don't hit certain sales/revenue targets the publishing rights would revert to Disney. It's been a little while since I read it, but that was the gist.
I think the only question mark here would be if costs started to butt up against revenue, to an even greater extent than Spider-Man 2. Sales by themselves are obviously very high but if the costs continue rising then it might shift the equation. Who knows though.In that case I could see Sony wanting to make that decision on their own if they thought it was the only way hit those required targets. Though with Spider-Man, I really don't think that would be an issue anyway since they've so far been critically acclaimed projects and big sellers. Don't see that changing with Spider-Man 3.
I think the only question mark here would be if costs started to butt up against revenue, to an even greater extent than Spider-Man 2. Sales by themselves are obviously very high but if the costs continue rising then it might shift the equation. Who knows though.
In that case I could see Sony wanting to make that decision on their own if they thought it was the only way hit those required targets. Though with Spider-Man, I really don't think that would be an issue anyway since they've so far been critically acclaimed projects and big sellers. Don't see that changing with Spider-Man 3. Though their profit margins would probably be even slimmer as dev costs keep going up.
Oh my bad hahaI literally just edited my post to reflect that haha Anything is possible in this current console climate and S-M 3 is so far away, so who knows what'll happen by the time it comes around.
Sony has other, probably more impactful, levers they can pull to gain more revenue before considering Xbox ports.
Pretty sure it's just the placeholder file. It's been up for months.Just got a GP app push notification about Hellblade 2. Says to pre-install now.
Is it still just the 5mb file, or the actual game?
Sony will not port (willfully) any games to Xbox, at least for this decade, it's just not worth the PR hit.
I want some fun games, I dont care about a sub, I would rather they just killed it, or redesigned it, I don't think its been of a benefit to Xbox or the industry.
I think it's likely in months, not years lol
I think it's very likely but yeah, we'll see.Well technically it's already here for multiplayer focussed titles. But alas, we shall see if anything sp does that in the near future.
Until dawn remaster/remake is already day one on PC, i think that's the first SP game they are doing, even TLOU part 1 was a bit laterPC day one for Sony is decently likely in a few years I feel, but Xbox ports of any type are a rather remote possibility imo.
Sony keeping their stuff while Xbox ports more and more is a dream come true for them. Even if the console market is contracting, the two consoles in the lead from Sony and Nintendo have a lot of scope to be the gods of a shrinking universe. Xbox will be burned the hardest by far.
Sony will not port (willfully) any games to Xbox, at least for this decade, it's just not worth the PR hit.
Do you think people (outside of places like this) know that Bungie games will be hitting Xbox due to contractual obligation?
Welcome back!Well what a sad week, can't believe Tango and Arkane are gone!! i mean WTH, i just can't logically wrap my head around it??????
I'll be supporting the devs/studios even more now, their work needs to be celebrated.
It's already been revealed as coming to Xbox (after acquisition) and there was no backlash at all.That's why I said "willfully", it's not going to be good day for Sony when Marathon is officially revealed coming to Xbox.
Game Pass has enabled lots of gamers on various budgets an entry point into new modern videogames which was not previously there. They've changed the cost of entry and opened up more new experiences to people who would have had limited exposure thanks to being unable to afford to spend $40 to $70+ each time.
It's been of benefit to consumers and that's something that should always be lauded.
Fun games plus subscription service aren't mutually exclusive, There are probably over 500 games on Game Pass presently. If you can't find a fun experience there, the problem may not lie with the subscription service. Even three of the four games you mention enjoying, Unpacking, Citizen Sleeper and A Short Hike all launched on Game Pass as day one releases.
but that already happened and nothing bad for sony happened.That's why I said "willfully", it's not going to be good day for Sony when Marathon is officially revealed coming to Xbox.
It's already been revealed as coming to Xbox (after acquisition) and there was no backlash at all.